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MegaGlest
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014165de69
MegaGlest
/
source
/
glest_game
History
Mark Vejvoda
014165de69
- explicitly clear the cache.
2010-08-25 16:01:24 +00:00
..
ai
- added a lookup cache for unit updater's frequently called unitOnRange logic
2010-08-25 07:29:35 +00:00
facilities
- test to try to get svn rev # in build string
2010-08-23 17:13:19 +00:00
game
- added a lookup cache for unit updater's frequently called unitOnRange logic
2010-08-25 07:29:35 +00:00
global
- stupid.. stupid stupid windows fix for png logos
2010-08-06 23:07:08 +00:00
graphics
- disabled staggered unit updates
2010-08-24 02:49:55 +00:00
gui
- bugfix for multi-unit selection (pressing shift does not unselect previously selected units now)
2010-07-15 19:48:28 +00:00
main
- some changes to the explorecells cache for less memory and better performance.
2010-08-24 23:15:33 +00:00
menu
- bugfixes for playername change in lobby screen
2010-08-23 04:33:21 +00:00
network
- added another layer of authentication to validate the client is REALLY a mega-glest client
2010-08-23 15:40:43 +00:00
sound
- Added ability to disable sound for poor users with non-functional sound
2010-07-16 06:35:22 +00:00
type_instances
- added a lookup cache for unit updater's frequently called unitOnRange logic
2010-08-25 07:29:35 +00:00
types
needed ressource display fixed
2010-08-23 17:11:07 +00:00
world
- explicitly clear the cache.
2010-08-25 16:01:24 +00:00
CMakeLists.txt
Added cmake build files (thanks RCL)
2010-06-05 17:34:55 +00:00