MegaGlest/source/glest_game/graphics
2012-06-13 16:19:44 +00:00
..
debug_renderer.cpp - phase 3 of cppcheck verbose fixes 2011-09-01 18:08:56 +00:00
debug_renderer.h - load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010) 2012-04-20 01:04:05 +00:00
particle_type.cpp - got built in memory leak working. Just edit leak_dumper.h and uncomment: 2012-04-14 21:21:09 +00:00
particle_type.h - load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010) 2012-04-20 01:04:05 +00:00
renderer.cpp - added the ability to remove cell markers 2012-06-13 16:19:44 +00:00
renderer.h - first pass of VERY ROUGH crude implementation of 'cell markers'. Need to properly find icons, apply alpha to icon on the map and add support for notes when user hovers over the marker. 2012-06-12 20:37:00 +00:00
unit_particle_type.cpp - bugfix for validation techtree (resources with particles caused crash on validate) 2012-05-24 07:08:31 +00:00
unit_particle_type.h - bugfix for validation techtree (resources with particles caused crash on validate) 2012-05-24 07:08:31 +00:00