This website requires JavaScript.
Explore
Help
Register
Sign In
Rampoina
/
MegaGlest
Watch
1
Star
0
Fork
0
You've already forked MegaGlest
Code
Issues
Pull Requests
Projects
Releases
Wiki
Activity
0043511e0a
MegaGlest
/
source
/
glest_game
History
Titus Tscharntke
0043511e0a
less alpha for building ghosts, 'X' key for highlighting, no camera move while highlighting
2012-07-13 23:19:53 +00:00
..
ai
- units now use a random # from 10-20 cells to determine how often they refresh their path
2012-05-12 01:06:55 +00:00
facilities
\n after hint
2012-07-10 00:33:45 +00:00
game
less alpha for building ghosts, 'X' key for highlighting, no camera move while highlighting
2012-07-13 23:19:53 +00:00
global
- commandline override options now stored in a different buffer so that they will not be saved in ini files
2012-07-06 16:29:49 +00:00
graphics
less alpha for building ghosts, 'X' key for highlighting, no camera move while highlighting
2012-07-13 23:19:53 +00:00
gui
- added the beginning work to support translatable techtrees
2012-05-02 20:46:47 +00:00
main
- attempt to switch CRC to use unsigned int everywhere
2012-07-07 02:46:57 +00:00
menu
- always ensure headless server has an open slot in the lobby
2012-07-11 22:41:31 +00:00
network
less alpha for building ghosts, 'X' key for highlighting, no camera move while highlighting
2012-07-13 23:19:53 +00:00
sound
- load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010)
2012-04-20 01:04:05 +00:00
type_instances
- build silhouette now uses team colour and you see all team players building placement
2012-06-22 13:30:15 +00:00
types
- bugfix for validation techtree (resources with particles caused crash on validate)
2012-05-24 07:08:31 +00:00
world
*NOTE: This is not backwards compatible with previous builds
2012-07-03 19:31:52 +00:00
CMakeLists.txt
- attempt to get static linking working for libvlc
2012-05-16 05:46:04 +00:00