// ============================================================== // This file is part of Glest (www.glest.org) // // Copyright (C) 2001-2005 MartiƱo Figueroa // // You can redistribute this code and/or modify it under // the terms of the GNU General Public License as published // by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version // ============================================================== #include "menu_state_connected_game.h" #include "menu_state_join_game.h" #include "menu_state_masterserver.h" #include "renderer.h" #include "sound_renderer.h" #include "core_data.h" #include "config.h" #include "menu_state_new_game.h" #include "metrics.h" #include "network_manager.h" #include "network_message.h" #include "client_interface.h" #include "conversion.h" #include "socket.h" #include "game.h" #include #include #include "cache_manager.h" #include "string_utils.h" #include "map_preview.h" #include #include "leak_dumper.h" namespace Glest{ namespace Game{ static const string ITEM_MISSING = "***missing***"; const int HEADLESSSERVER_BROADCAST_SETTINGS_SECONDS = 4; static const char *HEADLESS_SAVED_GAME_FILENAME = "lastHeadlessGameSettings.mgg"; using namespace Shared::Util; struct FormatString { void operator()(string &s) { s = formatString(s); } }; // ===================================================== // class MenuStateConnectedGame // ===================================================== MenuStateConnectedGame::MenuStateConnectedGame(Program *program, MainMenu *mainMenu,JoinMenu joinMenuInfo, bool openNetworkSlots): MenuState(program, mainMenu, "connected-game") { containerName = "ClientConnectedGame"; switchSetupRequestFlagType |= ssrft_NetworkPlayerName; updateDataSynchDetailText = false; needToBroadcastServerSettings=false; broadcastServerSettingsDelayTimer=0; lastGameSettingsReceivedCount=0; soundConnectionCount=0; this->factionVideo = NULL; factionVideoSwitchedOffVolume=false; currentTechName_factionPreview=""; currentFactionName_factionPreview=""; ftpClientThread = NULL; ftpMissingDataType = ftpmsg_MissingNone; getMissingMapFromFTPServer = ""; getMissingMapFromFTPServerInProgress = false; getMissingTilesetFromFTPServer = ""; getMissingTilesetFromFTPServerInProgress = false; getMissingTechtreeFromFTPServer = ""; getMissingTechtreeFromFTPServerInProgress = false; lastCheckedCRCTilesetName = ""; lastCheckedCRCTechtreeName = ""; lastCheckedCRCMapName = ""; lastCheckedCRCTilesetValue = -1; lastCheckedCRCTechtreeValue = -1; lastCheckedCRCMapValue = -1; mapPreviewTexture=NULL; currentFactionLogo = ""; factionTexture=NULL; lastMissingMap=""; lastMissingTechtree =""; lastMissingTileSet = ""; activeInputLabel = NULL; lastNetworkSendPing = 0; pingCount = 0; needToSetChangedGameSettings = false; lastSetChangedGameSettings = time(NULL); showFullConsole=false; currentFactionName=""; currentMap=""; settingsReceivedFromServer=false; initialSettingsReceivedFromServer=false; returnMenuInfo=joinMenuInfo; Lang &lang= Lang::getInstance(); mainMessageBox.registerGraphicComponent(containerName,"mainMessageBox"); mainMessageBox.init(lang.get("Ok")); mainMessageBox.setEnabled(false); //mainMessageBoxState=0; ftpMessageBox.registerGraphicComponent(containerName,"ftpMessageBox"); ftpMessageBox.init(lang.get("Yes"),lang.get("No")); ftpMessageBox.setEnabled(false); NetworkManager &networkManager= NetworkManager::getInstance(); Config &config = Config::getInstance(); defaultPlayerName = config.getString("NetPlayerName",Socket::getHostName().c_str()); enableFactionTexturePreview = config.getBool("FactionPreview","true"); enableMapPreview = config.getBool("MapPreview","true"); enableScenarioTexturePreview = Config::getInstance().getBool("EnableScenarioTexturePreview","true"); scenarioLogoTexture=NULL; previewLoadDelayTimer=time(NULL); needToLoadTextures=true; this->dirList = Config::getInstance().getPathListForType(ptScenarios); vector teamItems, controlItems, results, rMultiplier, playerStatuses; int labelOffset=23; int setupPos=590; int mapHeadPos=330; int mapPos=mapHeadPos-labelOffset; int aHeadPos=240; int aPos=aHeadPos-labelOffset; int networkHeadPos=700; int xoffset=0; //state labelStatus.registerGraphicComponent(containerName,"labelStatus"); labelStatus.init(30, networkHeadPos); labelStatus.setText(""); labelInfo.registerGraphicComponent(containerName,"labelInfo"); labelInfo.init(30, networkHeadPos+30); labelInfo.setText(""); labelInfo.setFont(CoreData::getInstance().getMenuFontBig()); labelInfo.setFont3D(CoreData::getInstance().getMenuFontBig3D()); timerLabelFlash = time(NULL); labelDataSynchInfo.registerGraphicComponent(containerName,"labelDataSynchInfo"); labelDataSynchInfo.init(30, networkHeadPos-60); labelDataSynchInfo.setText(""); labelDataSynchInfo.setFont(CoreData::getInstance().getMenuFontBig()); labelDataSynchInfo.setFont3D(CoreData::getInstance().getMenuFontBig3D()); //create buttonCancelDownloads.registerGraphicComponent(containerName,"buttonCancelDownloads"); buttonCancelDownloads.init(10, 150, 125); buttonCancelDownloads.setText(lang.get("CancelDownloads")); // fog - o - war // @350 ? 300 ? xoffset=70; labelFogOfWar.registerGraphicComponent(containerName,"labelFogOfWar"); labelFogOfWar.init(xoffset+100, aHeadPos, 130); labelFogOfWar.setText(lang.get("FogOfWar")); listBoxFogOfWar.registerGraphicComponent(containerName,"listBoxFogOfWar"); listBoxFogOfWar.init(xoffset+100, aPos, 130); listBoxFogOfWar.pushBackItem(lang.get("Enabled")); listBoxFogOfWar.pushBackItem(lang.get("Explored")); listBoxFogOfWar.pushBackItem(lang.get("Disabled")); listBoxFogOfWar.setSelectedItemIndex(0); listBoxFogOfWar.setEditable(false); labelAllowObservers.registerGraphicComponent(containerName,"labelAllowObservers"); labelAllowObservers.init(xoffset+310, aHeadPos, 80); labelAllowObservers.setText(lang.get("AllowObservers")); listBoxAllowObservers.registerGraphicComponent(containerName,"listBoxAllowObservers"); listBoxAllowObservers.init(xoffset+310, aPos, 80); listBoxAllowObservers.pushBackItem(lang.get("No")); listBoxAllowObservers.pushBackItem(lang.get("Yes")); listBoxAllowObservers.setSelectedItemIndex(0); listBoxAllowObservers.setEditable(false); for(int i=0; i<45; ++i){ rMultiplier.push_back(floatToStr(0.5f+0.1f*i,1)); } labelFallbackCpuMultiplier.registerGraphicComponent(containerName,"labelFallbackCpuMultiplier"); labelFallbackCpuMultiplier.init(xoffset+460, aHeadPos, 80); labelFallbackCpuMultiplier.setText(lang.get("FallbackCpuMultiplier")); listBoxFallbackCpuMultiplier.registerGraphicComponent(containerName,"listBoxFallbackCpuMultiplier"); listBoxFallbackCpuMultiplier.init(xoffset+460, aPos, 80); listBoxFallbackCpuMultiplier.setItems(rMultiplier); listBoxFallbackCpuMultiplier.setSelectedItemIndex(0); // Allow Switch Team Mode labelEnableSwitchTeamMode.registerGraphicComponent(containerName,"labelEnableSwitchTeamMode"); labelEnableSwitchTeamMode.init(xoffset+310, aHeadPos+45, 80); labelEnableSwitchTeamMode.setText(lang.get("EnableSwitchTeamMode")); listBoxEnableSwitchTeamMode.registerGraphicComponent(containerName,"listBoxEnableSwitchTeamMode"); listBoxEnableSwitchTeamMode.init(xoffset+310, aPos+45, 80); listBoxEnableSwitchTeamMode.pushBackItem(lang.get("Yes")); listBoxEnableSwitchTeamMode.pushBackItem(lang.get("No")); listBoxEnableSwitchTeamMode.setSelectedItemIndex(1); listBoxEnableSwitchTeamMode.setEditable(false); labelAISwitchTeamAcceptPercent.registerGraphicComponent(containerName,"labelAISwitchTeamAcceptPercent"); labelAISwitchTeamAcceptPercent.init(xoffset+460, aHeadPos+45, 80); labelAISwitchTeamAcceptPercent.setText(lang.get("AISwitchTeamAcceptPercent")); listBoxAISwitchTeamAcceptPercent.registerGraphicComponent(containerName,"listBoxAISwitchTeamAcceptPercent"); listBoxAISwitchTeamAcceptPercent.init(xoffset+460, aPos+45, 80); for(int i = 0; i <= 100; i = i + 10) { listBoxAISwitchTeamAcceptPercent.pushBackItem(intToStr(i)); } listBoxAISwitchTeamAcceptPercent.setSelectedItem(intToStr(30)); listBoxAISwitchTeamAcceptPercent.setEditable(false); //labelPathFinderType.registerGraphicComponent(containerName,"labelPathFinderType"); //labelPathFinderType.init(xoffset+650, aHeadPos, 80); //labelPathFinderType.setText(lang.get("PathFinderType")); //listBoxPathFinderType.registerGraphicComponent(containerName,"listBoxPathFinderType"); //listBoxPathFinderType.init(xoffset+650, aPos, 150); //listBoxPathFinderType.pushBackItem(lang.get("PathFinderTypeRegular")); //listBoxPathFinderType.setSelectedItemIndex(0); //listBoxPathFinderType.setEditable(false); listBoxPlayerStatus.registerGraphicComponent(containerName,"listBoxPlayerStatus"); listBoxPlayerStatus.init(xoffset+650, 180, 150); listBoxPlayerStatus.setTextColor(Vec3f(1.0f,0.f,0.f)); listBoxPlayerStatus.setLighted(true); playerStatuses.push_back(lang.get("PlayerStatusSetup")); playerStatuses.push_back(lang.get("PlayerStatusBeRightBack")); playerStatuses.push_back(lang.get("PlayerStatusReady")); listBoxPlayerStatus.setItems(playerStatuses); // Network Frame Period xoffset=0; xoffset=70; //map listBox // put them all in a set, to weed out duplicates (gbm & mgm with same name) // will also ensure they are alphabetically listed (rather than how the OS provides them) listBoxMap.registerGraphicComponent(containerName,"listBoxMap"); listBoxMap.init(xoffset+100, mapPos, 200); listBoxMap.setEditable(false); labelMapInfo.registerGraphicComponent(containerName,"labelMapInfo"); labelMapInfo.init(xoffset+100, mapPos-labelOffset-10, 200, 40); labelMapInfo.setText("?"); labelMap.registerGraphicComponent(containerName,"labelMap"); labelMap.init(xoffset+100, mapHeadPos); labelMap.setText(lang.get("Map")); //tileset listBox listBoxTileset.registerGraphicComponent(containerName,"listBoxTileset"); listBoxTileset.init(xoffset+460, mapPos, 150); listBoxTileset.setEditable(false); labelTileset.registerGraphicComponent(containerName,"labelTileset"); labelTileset.init(xoffset+460, mapHeadPos); labelTileset.setText(lang.get("Tileset")); //tech Tree listBox listBoxTechTree.setEditable(false); listBoxTechTree.registerGraphicComponent(containerName,"listBoxTechTree"); listBoxTechTree.init(xoffset+650, mapPos, 150); labelTechTree.registerGraphicComponent(containerName,"labelTechTree"); labelTechTree.init(xoffset+650, mapHeadPos); labelTechTree.setText(lang.get("TechTree")); if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); //list boxes xoffset=100; int rowHeight=27; for(int i=0; i"); } labelControl.registerGraphicComponent(containerName,"labelControl"); labelControl.init(xoffset+210, setupPos, GraphicListBox::defW, GraphicListBox::defH, true); labelControl.setText(lang.get("Control")); labelRMultiplier.registerGraphicComponent(containerName,"labelRMultiplier"); labelRMultiplier.init(xoffset+350, setupPos, GraphicListBox::defW, GraphicListBox::defH, true); labelFaction.registerGraphicComponent(containerName,"labelFaction"); labelFaction.init(xoffset+430, setupPos, GraphicListBox::defW, GraphicListBox::defH, true); labelFaction.setText(lang.get("Faction")); labelTeam.registerGraphicComponent(containerName,"labelTeam"); labelTeam.init(xoffset+590, setupPos, 60, GraphicListBox::defH, true); labelTeam.setText(lang.get("Team")); labelControl.setFont(CoreData::getInstance().getMenuFontBig()); labelControl.setFont3D(CoreData::getInstance().getMenuFontBig3D()); labelFaction.setFont(CoreData::getInstance().getMenuFontBig()); labelFaction.setFont3D(CoreData::getInstance().getMenuFontBig3D()); labelTeam.setFont(CoreData::getInstance().getMenuFontBig()); labelTeam.setFont3D(CoreData::getInstance().getMenuFontBig3D()); //texts buttonDisconnect.setText(lang.get("Return")); controlItems.push_back(lang.get("Closed")); controlItems.push_back(lang.get("CpuEasy")); controlItems.push_back(lang.get("Cpu")); controlItems.push_back(lang.get("CpuUltra")); controlItems.push_back(lang.get("CpuMega")); controlItems.push_back(lang.get("Network")); controlItems.push_back(lang.get("NetworkUnassigned")); controlItems.push_back(lang.get("Human")); if(config.getBool("EnableNetworkCpu","false") == true) { controlItems.push_back(lang.get("NetworkCpuEasy")); controlItems.push_back(lang.get("NetworkCpu")); controlItems.push_back(lang.get("NetworkCpuUltra")); controlItems.push_back(lang.get("NetworkCpuMega")); } for(int i = 1; i <= GameConstants::maxPlayers; ++i) { teamItems.push_back(intToStr(i)); } for(int i = GameConstants::maxPlayers + 1; i <= GameConstants::maxPlayers + GameConstants::specialFactions; ++i) { teamItems.push_back(intToStr(i)); } for(int i=0; i(cfgMainKeys,cfgUserKeys)); console.addLine(lang.get("To switch off music press") + " - \"" + configKeys.getString("ToggleMusic") + "\""); chatManager.init(&console, -1,true); GraphicComponent::applyAllCustomProperties(containerName); //tileset listBox setupTilesetList(""); int initialTechSelection = setupTechList(""); listBoxTechTree.setSelectedItemIndex(initialTechSelection); labelScenario.registerGraphicComponent(containerName,"labelScenario"); labelScenario.init(320, 670); labelScenario.setText(lang.get("Scenario")); listBoxScenario.registerGraphicComponent(containerName,"listBoxScenario"); listBoxScenario.init(320, 645); checkBoxScenario.registerGraphicComponent(containerName,"checkBoxScenario"); checkBoxScenario.init(410, 670); checkBoxScenario.setValue(false); //scenario listbox vector resultsScenarios; findDirs(dirList, resultsScenarios); // Filter out only scenarios with no network slots for(int i= 0; i < resultsScenarios.size(); ++i) { string scenario = resultsScenarios[i]; string file = Scenario::getScenarioPath(dirList, scenario); try { if(file != "") { Scenario::loadScenarioInfo(file, &scenarioInfo); bool isNetworkScenario = false; for(unsigned int j = 0; isNetworkScenario == false && j < GameConstants::maxPlayers; ++j) { if(scenarioInfo.factionControls[j] == ctNetwork) { isNetworkScenario = true; } } if(isNetworkScenario == true) { scenarioFiles.push_back(scenario); } } } catch(const std::exception &ex) { char szBuf[8096]=""; sprintf(szBuf,"In [%s::%s %d]\nError loading scenario [%s]:\n%s\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,scenario.c_str(),ex.what()); SystemFlags::OutputDebug(SystemFlags::debugError,szBuf); if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"%s",szBuf); showMessageBox( szBuf, "Error", false); //throw megaglest_runtime_error(szBuf); } } resultsScenarios.clear(); for(int i = 0; i < scenarioFiles.size(); ++i) { resultsScenarios.push_back(formatString(scenarioFiles[i])); } listBoxScenario.setItems(resultsScenarios); checkBoxScenario.setEnabled(false); if(config.getBool("EnableFTPXfer","true") == true) { ClientInterface *clientInterface = networkManager.getClientInterface(); string serverUrl = clientInterface->getServerIpAddress(); //int portNumber = config.getInt("FTPServerPort",intToStr(ServerSocket::getFTPServerPort()).c_str()); int portNumber = clientInterface->getServerFTPPort(); if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d] Using FTP port #: %d\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,portNumber); vector mapPathList = config.getPathListForType(ptMaps); std::pair mapsPath; if(mapPathList.empty() == false) { mapsPath.first = mapPathList[0]; } if(mapPathList.size() > 1) { mapsPath.second = mapPathList[1]; } std::pair tilesetsPath; vector tilesetsList = Config::getInstance().getPathListForType(ptTilesets); if(tilesetsList.empty() == false) { tilesetsPath.first = tilesetsList[0]; if(tilesetsList.size() > 1) { tilesetsPath.second = tilesetsList[1]; } } std::pair techtreesPath; vector techtreesList = Config::getInstance().getPathListForType(ptTechs); if(techtreesList.empty() == false) { techtreesPath.first = techtreesList[0]; if(techtreesList.size() > 1) { techtreesPath.second = techtreesList[1]; } } std::pair scenariosPath; vector scenariosList = Config::getInstance().getPathListForType(ptScenarios); if(scenariosList.empty() == false) { scenariosPath.first = scenariosList[0]; if(scenariosList.size() > 1) { scenariosPath.second = scenariosList[1]; } } string fileArchiveExtension = config.getString("FileArchiveExtension",""); string fileArchiveExtractCommand = config.getString("FileArchiveExtractCommand",""); string fileArchiveExtractCommandParameters = config.getString("FileArchiveExtractCommandParameters",""); int32 fileArchiveExtractCommandSuccessResult = config.getInt("FileArchiveExtractCommandSuccessResult","0"); ftpClientThread = new FTPClientThread(portNumber,serverUrl, mapsPath,tilesetsPath,techtreesPath,scenariosPath, this,fileArchiveExtension,fileArchiveExtractCommand, fileArchiveExtractCommandParameters,fileArchiveExtractCommandSuccessResult); ftpClientThread->start(); } if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); } void MenuStateConnectedGame::reloadUI() { Config &config = Config::getInstance(); Lang &lang= Lang::getInstance(); console.resetFonts(); mainMessageBox.init(lang.get("Ok")); ftpMessageBox.init(lang.get("Yes"),lang.get("No")); labelInfo.setFont(CoreData::getInstance().getMenuFontBig()); labelInfo.setFont3D(CoreData::getInstance().getMenuFontBig3D()); labelDataSynchInfo.setFont(CoreData::getInstance().getMenuFontBig()); labelDataSynchInfo.setFont3D(CoreData::getInstance().getMenuFontBig3D()); buttonCancelDownloads.setText(lang.get("CancelDownloads")); labelFogOfWar.setText(lang.get("FogOfWar")); vector fowItems; fowItems.push_back(lang.get("Enabled")); fowItems.push_back(lang.get("Explored")); fowItems.push_back(lang.get("Disabled")); listBoxFogOfWar.setItems(fowItems); labelAllowObservers.setText(lang.get("AllowObservers")); labelFallbackCpuMultiplier.setText(lang.get("FallbackCpuMultiplier")); vector observerItems; observerItems.push_back(lang.get("No")); observerItems.push_back(lang.get("Yes")); listBoxAllowObservers.setItems(observerItems); labelEnableSwitchTeamMode.setText(lang.get("EnableSwitchTeamMode")); vector switchteamModeItems; switchteamModeItems.push_back(lang.get("Yes")); switchteamModeItems.push_back(lang.get("No")); listBoxEnableSwitchTeamMode.setItems(switchteamModeItems); labelAISwitchTeamAcceptPercent.setText(lang.get("AISwitchTeamAcceptPercent")); vector aiswitchteamModeItems; for(int i = 0; i <= 100; i = i + 10) { aiswitchteamModeItems.push_back(intToStr(i)); } listBoxAISwitchTeamAcceptPercent.setItems(aiswitchteamModeItems); vector rMultiplier; for(int i=0; i<45; ++i){ rMultiplier.push_back(floatToStr(0.5f+0.1f*i,1)); } listBoxFallbackCpuMultiplier.setItems(rMultiplier); //labelPathFinderType.setText(lang.get("PathFinderType")); //vector pathfinderItems; //pathfinderItems.push_back(lang.get("PathFinderTypeRegular")); //listBoxPathFinderType.setItems(pathfinderItems); labelMap.setText(lang.get("Map")); labelTileset.setText(lang.get("Tileset")); labelTechTree.setText(lang.get("TechTree")); vector playerstatusItems; playerstatusItems.push_back(lang.get("PlayerStatusSetup")); playerstatusItems.push_back(lang.get("PlayerStatusBeRightBack")); playerstatusItems.push_back(lang.get("PlayerStatusReady")); listBoxPlayerStatus.setItems(playerstatusItems); if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); labelControl.setText(lang.get("Control")); labelFaction.setText(lang.get("Faction")); labelTeam.setText(lang.get("Team")); labelControl.setFont(CoreData::getInstance().getMenuFontBig()); labelControl.setFont3D(CoreData::getInstance().getMenuFontBig3D()); labelFaction.setFont(CoreData::getInstance().getMenuFontBig()); labelFaction.setFont3D(CoreData::getInstance().getMenuFontBig3D()); labelTeam.setFont(CoreData::getInstance().getMenuFontBig()); labelTeam.setFont3D(CoreData::getInstance().getMenuFontBig3D()); //texts buttonDisconnect.setText(lang.get("Return")); vector controlItems; controlItems.push_back(lang.get("Closed")); controlItems.push_back(lang.get("CpuEasy")); controlItems.push_back(lang.get("Cpu")); controlItems.push_back(lang.get("CpuUltra")); controlItems.push_back(lang.get("CpuMega")); controlItems.push_back(lang.get("Network")); controlItems.push_back(lang.get("NetworkUnassigned")); controlItems.push_back(lang.get("Human")); if(config.getBool("EnableNetworkCpu","false") == true) { controlItems.push_back(lang.get("NetworkCpuEasy")); controlItems.push_back(lang.get("NetworkCpu")); controlItems.push_back(lang.get("NetworkCpuUltra")); controlItems.push_back(lang.get("NetworkCpuMega")); } for(int i=0; i < GameConstants::maxPlayers; ++i) { labelPlayers[i].setText(lang.get("Player") + " " + intToStr(i)); listBoxControls[i].setItems(controlItems); } if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); labelScenario.setText(lang.get("Scenario")); buttonPlayNow.setText(lang.get("PlayNow")); buttonRestoreLastSettings.setText(lang.get("ReloadLastGameSettings")); chatManager.init(&console, -1,true); GraphicComponent::reloadFontsForRegisterGraphicComponents(containerName); } MenuStateConnectedGame::~MenuStateConnectedGame() { if(ftpClientThread != NULL) { ftpClientThread->setCallBackObject(NULL); if(ftpClientThread->shutdownAndWait() == true) { delete ftpClientThread; ftpClientThread = NULL; } } cleanupMapPreviewTexture(); if(factionVideo != NULL) { factionVideo->closePlayer(); delete factionVideo; factionVideo = NULL; } } void MenuStateConnectedGame::mouseClick(int x, int y, MouseButton mouseButton){ CoreData &coreData= CoreData::getInstance(); SoundRenderer &soundRenderer= SoundRenderer::getInstance(); NetworkManager &networkManager= NetworkManager::getInstance(); ClientInterface* clientInterface= networkManager.getClientInterface(); Lang &lang= Lang::getInstance(); if(mainMessageBox.getEnabled()) { int button= 0; if(mainMessageBox.mouseClick(x, y, button)) { soundRenderer.playFx(coreData.getClickSoundA()); if(button == 0) { mainMessageBox.setEnabled(false); } } } else if(ftpMessageBox.getEnabled()) { int button= 0; if(ftpMessageBox.mouseClick(x, y, button)) { soundRenderer.playFx(coreData.getClickSoundA()); ftpMessageBox.setEnabled(false); if(button == 0) { if(ftpMissingDataType == ftpmsg_MissingMap) { getMissingMapFromFTPServerInProgress = true; Lang &lang= Lang::getInstance(); const vector languageList = clientInterface->getGameSettings()->getUniqueNetworkPlayerLanguages(); for(unsigned int i = 0; i < languageList.size(); ++i) { char szMsg[1024]=""; if(lang.hasString("DataMissingMapNowDownloading",languageList[i]) == true) { sprintf(szMsg,lang.get("DataMissingMapNowDownloading",languageList[i]).c_str(),getHumanPlayerName().c_str(),getMissingMapFromFTPServer.c_str()); } else { sprintf(szMsg,"Player: %s is attempting to download the map: %s",getHumanPlayerName().c_str(),getMissingMapFromFTPServer.c_str()); } bool localEcho = lang.isLanguageLocal(languageList[i]); clientInterface->sendTextMessage(szMsg,-1, localEcho,languageList[i]); } if(ftpClientThread != NULL) { ftpClientThread->addMapToRequests(getMissingMapFromFTPServer); MutexSafeWrapper safeMutexFTPProgress((ftpClientThread != NULL ? ftpClientThread->getProgressMutex() : NULL),string(__FILE__) + "_" + intToStr(__LINE__)); fileFTPProgressList[getMissingMapFromFTPServer] = pair(0,""); safeMutexFTPProgress.ReleaseLock(); } } else if(ftpMissingDataType == ftpmsg_MissingTileset) { getMissingTilesetFromFTPServerInProgress = true; Lang &lang= Lang::getInstance(); const vector languageList = clientInterface->getGameSettings()->getUniqueNetworkPlayerLanguages(); for(unsigned int i = 0; i < languageList.size(); ++i) { char szMsg[1024]=""; if(lang.hasString("DataMissingTilesetNowDownloading",languageList[i]) == true) { sprintf(szMsg,lang.get("DataMissingTilesetNowDownloading",languageList[i]).c_str(),getHumanPlayerName().c_str(),getMissingTilesetFromFTPServer.c_str()); } else { sprintf(szMsg,"Player: %s is attempting to download the tileset: %s",getHumanPlayerName().c_str(),getMissingTilesetFromFTPServer.c_str()); } bool localEcho = lang.isLanguageLocal(languageList[i]); clientInterface->sendTextMessage(szMsg,-1, localEcho,languageList[i]); } if(ftpClientThread != NULL) { ftpClientThread->addTilesetToRequests(getMissingTilesetFromFTPServer); MutexSafeWrapper safeMutexFTPProgress((ftpClientThread != NULL ? ftpClientThread->getProgressMutex() : NULL),string(__FILE__) + "_" + intToStr(__LINE__)); fileFTPProgressList[getMissingTilesetFromFTPServer] = pair(0,""); safeMutexFTPProgress.ReleaseLock(); } } else if(ftpMissingDataType == ftpmsg_MissingTechtree) { getMissingTechtreeFromFTPServerInProgress = true; Lang &lang= Lang::getInstance(); const vector languageList = clientInterface->getGameSettings()->getUniqueNetworkPlayerLanguages(); for(unsigned int i = 0; i < languageList.size(); ++i) { char szMsg[1024]=""; if(lang.hasString("DataMissingTechtreeNowDownloading",languageList[i]) == true) { sprintf(szMsg,lang.get("DataMissingTechtreeNowDownloading",languageList[i]).c_str(),getHumanPlayerName().c_str(),getMissingTechtreeFromFTPServer.c_str()); } else { sprintf(szMsg,"Player: %s is attempting to download the techtree: %s",getHumanPlayerName().c_str(),getMissingTechtreeFromFTPServer.c_str()); } bool localEcho = lang.isLanguageLocal(languageList[i]); clientInterface->sendTextMessage(szMsg,-1, localEcho,languageList[i]); } if(ftpClientThread != NULL) { ftpClientThread->addTechtreeToRequests(getMissingTechtreeFromFTPServer); MutexSafeWrapper safeMutexFTPProgress((ftpClientThread != NULL ? ftpClientThread->getProgressMutex() : NULL),string(__FILE__) + "_" + intToStr(__LINE__)); fileFTPProgressList[getMissingTechtreeFromFTPServer] = pair(0,""); safeMutexFTPProgress.ReleaseLock(); } } } } } else if(buttonCancelDownloads.mouseClick(x,y)) { if(ftpClientThread != NULL && fileFTPProgressList.empty() == false) { ftpClientThread->setCallBackObject(NULL); if(ftpClientThread->shutdownAndWait() == true) { delete ftpClientThread; } fileFTPProgressList.clear(); getMissingMapFromFTPServerInProgress = false; getMissingTilesetFromFTPServerInProgress = false; getMissingTechtreeFromFTPServerInProgress = false; getMissingMapFromFTPServer = ""; getMissingTilesetFromFTPServer = ""; getMissingTechtreeFromFTPServer = ""; ClientInterface *clientInterface = networkManager.getClientInterface(); string serverUrl = clientInterface->getServerIpAddress(); //int portNumber = config.getInt("FTPServerPort",intToStr(ServerSocket::getFTPServerPort()).c_str()); int portNumber = clientInterface->getServerFTPPort(); if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d] Using FTP port #: %d\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,portNumber); Config &config = Config::getInstance(); vector mapPathList = config.getPathListForType(ptMaps); std::pair mapsPath; if(mapPathList.empty() == false) { mapsPath.first = mapPathList[0]; } if(mapPathList.size() > 1) { mapsPath.second = mapPathList[1]; } std::pair tilesetsPath; vector tilesetsList = Config::getInstance().getPathListForType(ptTilesets); if(tilesetsList.empty() == false) { tilesetsPath.first = tilesetsList[0]; if(tilesetsList.size() > 1) { tilesetsPath.second = tilesetsList[1]; } } std::pair techtreesPath; vector techtreesList = Config::getInstance().getPathListForType(ptTechs); if(techtreesList.empty() == false) { techtreesPath.first = techtreesList[0]; if(techtreesList.size() > 1) { techtreesPath.second = techtreesList[1]; } } std::pair scenariosPath; vector scenariosList = Config::getInstance().getPathListForType(ptScenarios); if(scenariosList.empty() == false) { scenariosPath.first = scenariosList[0]; if(scenariosList.size() > 1) { scenariosPath.second = scenariosList[1]; } } string fileArchiveExtension = config.getString("FileArchiveExtension",""); string fileArchiveExtractCommand = config.getString("FileArchiveExtractCommand",""); string fileArchiveExtractCommandParameters = config.getString("FileArchiveExtractCommandParameters",""); int32 fileArchiveExtractCommandSuccessResult = config.getInt("FileArchiveExtractCommandSuccessResult","0"); ftpClientThread = new FTPClientThread(portNumber,serverUrl, mapsPath,tilesetsPath,techtreesPath,scenariosPath, this,fileArchiveExtension,fileArchiveExtractCommand, fileArchiveExtractCommandParameters,fileArchiveExtractCommandSuccessResult); ftpClientThread->start(); Lang &lang= Lang::getInstance(); const vector languageList = clientInterface->getGameSettings()->getUniqueNetworkPlayerLanguages(); for(unsigned int i = 0; i < languageList.size(); ++i) { char szMsg[1024]=""; if(lang.hasString("CancelDownloadsMsg",languageList[i]) == true) { sprintf(szMsg,lang.get("CancelDownloadsMsg",languageList[i]).c_str(),getHumanPlayerName().c_str()); } else { sprintf(szMsg,"Player: %s cancelled all file downloads.",getHumanPlayerName().c_str()); } clientInterface->sendTextMessage(szMsg,-1, lang.isLanguageLocal(languageList[i]),languageList[i]); } } } else if(buttonDisconnect.mouseClick(x,y)){ if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); soundRenderer.playFx(coreData.getClickSoundA()); if(clientInterface->getSocket() != NULL) { if(clientInterface->isConnected() == true) { Lang &lang= Lang::getInstance(); const vector languageList = clientInterface->getGameSettings()->getUniqueNetworkPlayerLanguages(); for(unsigned int i = 0; i < languageList.size(); ++i) { string sQuitText = lang.get("QuitGame",languageList[i]); clientInterface->sendTextMessage(sQuitText,-1,false,languageList[i]); //printf("~~~ langList[%s] localLang[%s] msg[%s]\n",languageList[i].c_str(),lang.getLanguage().c_str(), sQuitText.c_str()); } sleep(1); } clientInterface->close(); } clientInterface->reset(); networkManager.end(); currentFactionName=""; currentMap=""; returnToJoinMenu(); return; } if (initialSettingsReceivedFromServer == false) return; if(activeInputLabel!=NULL && !(activeInputLabel->mouseClick(x,y))){ setActiveInputLabel(NULL); } // Only allow changes after we get game settings from the server if(clientInterface->isConnected() == true) { int myCurrentIndex= -1; for(int i= 0; i < GameConstants::maxPlayers; ++i) {// find my current index by looking at editable listBoxes if(//listBoxFactions[i].getEditable() && clientInterface->getGameSettings()->getStartLocationIndex(clientInterface->getGameSettings()->getThisFactionIndex()) == i) { myCurrentIndex= i; } } //printf("myCurrentIndex = %d thisFactionIndex = %d\n",myCurrentIndex,clientInterface->getGameSettings()->getThisFactionIndex()); if(myCurrentIndex != -1) for(int i= 0; i < GameConstants::maxPlayers; ++i) { if(listBoxFactions[i].getEditable() && clientInterface->getGameSettings()->getStartLocationIndex(clientInterface->getGameSettings()->getThisFactionIndex()) == i) { if(listBoxFactions[i].mouseClick(x, y)) { soundRenderer.playFx(coreData.getClickSoundA()); ClientInterface* clientInterface= NetworkManager::getInstance().getClientInterface(); if(clientInterface->isConnected()) { clientInterface->setGameSettingsReceived(false); clientInterface->sendSwitchSetupRequest( listBoxFactions[i].getSelectedItem(), i, -1, listBoxTeams[i].getSelectedItemIndex(), getHumanPlayerName(), getNetworkPlayerStatus(), switchSetupRequestFlagType, lang.getLanguage()); switchSetupRequestFlagType= ssrft_None; } break; } } if(listBoxTeams[i].getEditable() && clientInterface->getGameSettings()->getStartLocationIndex(clientInterface->getGameSettings()->getThisFactionIndex()) == i) { if(listBoxTeams[i].mouseClick(x, y)){ soundRenderer.playFx(coreData.getClickSoundA()); if(clientInterface->isConnected()){ clientInterface->setGameSettingsReceived(false); clientInterface->sendSwitchSetupRequest( listBoxFactions[i].getSelectedItem(), i, -1, listBoxTeams[i].getSelectedItemIndex(), getHumanPlayerName(), getNetworkPlayerStatus(), switchSetupRequestFlagType, lang.getLanguage()); switchSetupRequestFlagType= ssrft_None; } break; } } //if(grabSlotButton[i].mouseClick(x, y)) { // printf("Send slot switch request for slot = %d, myCurrentIndex = %d name [%s] control = %d, mapInfo.players = %d\n",i,myCurrentIndex,labelNetStatus[i].getText().c_str(),listBoxControls[i].getSelectedItemIndex(),mapInfo.players); //} //else { // printf("No Click i = %d!\n",i); //} if(listBoxControls[i].getSelectedItemIndex() == ctNetwork && labelNetStatus[i].getText() == GameConstants::NETWORK_SLOT_UNCONNECTED_SLOTNAME) { if(i < mapInfo.players && grabSlotButton[i].mouseClick(x, y)) { //printf("Send slot switch request for slot = %d, myCurrentIndex = %d\n",i,myCurrentIndex); soundRenderer.playFx(coreData.getClickSoundA()); clientInterface->setGameSettingsReceived(false); settingsReceivedFromServer= false; if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d] sending a switchSlot request from %d to %d\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,clientInterface->getGameSettings()->getThisFactionIndex(),i); //printf("Switch slot from %d to %d\n",myCurrentIndex,i); string desiredFactionName = listBoxFactions[myCurrentIndex].getSelectedItem(); int desiredTeamIndex = listBoxTeams[myCurrentIndex].getSelectedItemIndex(); if(checkBoxScenario.getValue() == true) { desiredFactionName = listBoxFactions[i].getSelectedItem(); desiredTeamIndex = listBoxTeams[i].getSelectedItemIndex(); } clientInterface->sendSwitchSetupRequest( desiredFactionName, myCurrentIndex, i, desiredTeamIndex, getHumanPlayerName(), getNetworkPlayerStatus(), switchSetupRequestFlagType, lang.getLanguage()); labelPlayerNames[myCurrentIndex].setText(""); labelPlayerNames[i].setText(""); switchSetupRequestFlagType= ssrft_None; break; } } if(labelPlayerNames[i].mouseClick(x, y) && (activeInputLabel != &labelPlayerNames[i])){ if(i == clientInterface->getPlayerIndex()){ setActiveInputLabel(&labelPlayerNames[i]); } } } if(listBoxPlayerStatus.mouseClick(x,y)) { if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); soundRenderer.playFx(coreData.getClickSoundC()); if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); if(getNetworkPlayerStatus()==npst_PickSettings) { listBoxPlayerStatus.setTextColor(Vec3f(1.0f,0.0f,0.0f)); listBoxPlayerStatus.setLighted(true); } else if(getNetworkPlayerStatus()==npst_BeRightBack) { listBoxPlayerStatus.setTextColor(Vec3f(1.0f,1.0f,0.0f)); listBoxPlayerStatus.setLighted(true); } else if(getNetworkPlayerStatus()==npst_Ready) { listBoxPlayerStatus.setTextColor(Vec3f(0.0f,1.0f,0.0f)); listBoxPlayerStatus.setLighted(false); } ClientInterface* clientInterface= NetworkManager::getInstance().getClientInterface(); if(clientInterface->isConnected()) { clientInterface->setGameSettingsReceived(false); clientInterface->sendSwitchSetupRequest( listBoxFactions[clientInterface->getPlayerIndex()].getSelectedItem(), clientInterface->getPlayerIndex(),-1, listBoxTeams[clientInterface->getPlayerIndex()].getSelectedItemIndex(), getHumanPlayerName(), getNetworkPlayerStatus(), switchSetupRequestFlagType, lang.getLanguage()); switchSetupRequestFlagType=ssrft_None; } } if(isHeadlessAdmin() == true) { //printf("#1 admin key [%d] client key [%d]\n",settings->getMasterserver_admin(),clientInterface->getSessionKey()); mouseClickAdmin(x, y, mouseButton); } } if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); } bool MenuStateConnectedGame::isHeadlessAdmin() { bool result = false; ClientInterface* clientInterface= NetworkManager::getInstance().getClientInterface(); if(clientInterface != NULL && clientInterface->isConnected()) { const GameSettings *settings = clientInterface->getGameSettings(); if(settings != NULL) { //printf("#1 admin key [%d] client key [%d]\n",settings->getMasterserver_admin(),clientInterface->getSessionKey()); if(settings->getMasterserver_admin() == clientInterface->getSessionKey()) { result = true; } } } return result; } void MenuStateConnectedGame::broadCastGameSettingsToHeadlessServer(bool forceNow) { if(isHeadlessAdmin() == false) { return; } if(forceNow == true || ((needToBroadcastServerSettings == true ) && ( difftime((long int)time(NULL),broadcastServerSettingsDelayTimer) >= HEADLESSSERVER_BROADCAST_SETTINGS_SECONDS))) { //printf("In [%s:%s] Line: %d forceNow = %d broadcastServerSettingsDelayTimer = %lu, now =%lu\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,forceNow,broadcastServerSettingsDelayTimer,time(NULL)); needToBroadcastServerSettings = false; broadcastServerSettingsDelayTimer = time(NULL); NetworkManager &networkManager= NetworkManager::getInstance(); ClientInterface *clientInterface = networkManager.getClientInterface(); for(int i = 0; i < mapInfo.players; ++i) { if(listBoxControls[i].getSelectedItemIndex() == ctNetworkUnassigned) { listBoxControls[i].setSelectedItemIndex(ctNetwork); } } for(int i = mapInfo.players; i < GameConstants::maxPlayers; ++i) { if(listBoxControls[i].getSelectedItemIndex() == ctNetwork) { listBoxControls[i].setSelectedItemIndex(ctNetworkUnassigned); } } GameSettings gameSettings = *clientInterface->getGameSettings(); loadGameSettings(&gameSettings); if(SystemFlags::VERBOSE_MODE_ENABLED) printf("broadcast settings:\n%s\n",gameSettings.toString().c_str()); //printf("Client sending map [%s] admin key [%d]\n",gameSettings.getMap().c_str(),gameSettings.getMasterserver_admin()); //clientInterface->setGameSettings(&gameSettings); clientInterface->broadcastGameSetup(&gameSettings); } } void MenuStateConnectedGame::updateResourceMultiplier(const int index) { ControlType ct= static_cast(listBoxControls[index].getSelectedItemIndex()); if(ct == ctHuman || ct == ctNetwork || ct == ctClosed) { listBoxRMultiplier[index].setSelectedItemIndex((GameConstants::normalMultiplier-0.5f)*10); listBoxRMultiplier[index].setEnabled(false); } else if(ct == ctCpuEasy || ct == ctNetworkCpuEasy) { listBoxRMultiplier[index].setSelectedItemIndex((GameConstants::easyMultiplier-0.5f)*10); listBoxRMultiplier[index].setEnabled(true); } else if(ct == ctCpu || ct == ctNetworkCpu) { listBoxRMultiplier[index].setSelectedItemIndex((GameConstants::normalMultiplier-0.5f)*10); listBoxRMultiplier[index].setEnabled(true); } else if(ct == ctCpuUltra || ct == ctNetworkCpuUltra) { listBoxRMultiplier[index].setSelectedItemIndex((GameConstants::ultraMultiplier-0.5f)*10); listBoxRMultiplier[index].setEnabled(true); } else if(ct == ctCpuMega || ct == ctNetworkCpuMega) { listBoxRMultiplier[index].setSelectedItemIndex((GameConstants::megaMultiplier-0.5f)*10); listBoxRMultiplier[index].setEnabled(true); } listBoxRMultiplier[index].setEditable(listBoxRMultiplier[index].getEnabled()); listBoxRMultiplier[index].setVisible(listBoxRMultiplier[index].getEnabled()); } void MenuStateConnectedGame::mouseClickAdmin(int x, int y, MouseButton mouseButton) { try { if(buttonPlayNow.mouseClick(x,y) && buttonPlayNow.getEnabled()) { if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); PlayNow(true); return; } else if(buttonRestoreLastSettings.mouseClick(x,y) && buttonRestoreLastSettings.getEnabled()) { if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); RestoreLastGameSettings(); } else if(listBoxMap.mouseClick(x, y)) { if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"%s\n", getCurrentMapFile().c_str()); if(loadMapInfo(Map::getMapPath(getCurrentMapFile(),"",false), &mapInfo, true) == true) { labelMapInfo.setText(mapInfo.desc); } else { labelMapInfo.setText("???"); } needToBroadcastServerSettings=true; broadcastServerSettingsDelayTimer=time(NULL); } else if(listBoxFogOfWar.mouseClick(x, y)) { if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); needToBroadcastServerSettings=true; broadcastServerSettingsDelayTimer=time(NULL); } else if(listBoxAllowObservers.mouseClick(x, y)) { if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); needToBroadcastServerSettings=true; broadcastServerSettingsDelayTimer=time(NULL); } else if (listBoxEnableSwitchTeamMode.mouseClick(x, y)) { if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); needToBroadcastServerSettings=true; broadcastServerSettingsDelayTimer=time(NULL); } else if(listBoxAISwitchTeamAcceptPercent.getEnabled() && listBoxAISwitchTeamAcceptPercent.mouseClick(x, y)) { if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); needToBroadcastServerSettings=true; broadcastServerSettingsDelayTimer=time(NULL); } else if(listBoxFallbackCpuMultiplier.getEnabled() && listBoxFallbackCpuMultiplier.mouseClick(x, y)) { if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); needToBroadcastServerSettings=true; broadcastServerSettingsDelayTimer=time(NULL); } else if(listBoxTileset.mouseClick(x, y)) { if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); needToBroadcastServerSettings=true; broadcastServerSettingsDelayTimer=time(NULL); } else if(listBoxTechTree.mouseClick(x, y)) { if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); reloadFactions(false,""); needToBroadcastServerSettings=true; broadcastServerSettingsDelayTimer=time(NULL); } else { if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); NetworkManager &networkManager= NetworkManager::getInstance(); ClientInterface* clientInterface= networkManager.getClientInterface(); for(int i=0; igetGameSettings() != NULL && clientInterface->getGameSettings()->getStartLocationIndex(clientInterface->getGameSettings()->getThisFactionIndex()) != i && listBoxControls[i].mouseClick(x, y)) { if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); if(listBoxControls[i].getSelectedItemIndex() == ctNetworkUnassigned) { listBoxControls[i].mouseClick(x, y); } updateResourceMultiplier(i); needToBroadcastServerSettings=true; broadcastServerSettingsDelayTimer=time(NULL); } else if(clientInterface->getGameSettings()->getStartLocationIndex(clientInterface->getGameSettings()->getThisFactionIndex()) != i && listBoxFactions[i].mouseClick(x, y)) { if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); // Disallow CPU players to be observers if(factionFiles[listBoxFactions[i].getSelectedItemIndex()] == formatString(GameConstants::OBSERVER_SLOTNAME) && (listBoxControls[i].getSelectedItemIndex() == ctCpuEasy || listBoxControls[i].getSelectedItemIndex() == ctCpu || listBoxControls[i].getSelectedItemIndex() == ctCpuUltra || listBoxControls[i].getSelectedItemIndex() == ctCpuMega)) { if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); listBoxFactions[i].setSelectedItemIndex(0); } needToBroadcastServerSettings=true; broadcastServerSettingsDelayTimer=time(NULL); } else if(clientInterface->getGameSettings()->getStartLocationIndex(clientInterface->getGameSettings()->getThisFactionIndex()) != i && listBoxTeams[i].mouseClick(x, y)) { if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); if(factionFiles[listBoxFactions[i].getSelectedItemIndex()] != formatString(GameConstants::OBSERVER_SLOTNAME)) { if(listBoxTeams[i].getSelectedItemIndex() + 1 != (GameConstants::maxPlayers + fpt_Observer)) { //lastSelectedTeamIndex[i] = listBoxTeams[i].getSelectedItemIndex(); } } else { //lastSelectedTeamIndex[i] = -1; } needToBroadcastServerSettings=true; broadcastServerSettingsDelayTimer=time(NULL); } } } } catch(const std::exception &ex) { char szBuf[8096]=""; sprintf(szBuf,"In [%s::%s %d]\nError detected:\n%s\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,ex.what()); SystemFlags::OutputDebug(SystemFlags::debugError,szBuf); if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"%s",szBuf); showMessageBox( szBuf, "Error", false); } if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); } void MenuStateConnectedGame::PlayNow(bool saveGame) { NetworkManager &networkManager= NetworkManager::getInstance(); ClientInterface *clientInterface = networkManager.getClientInterface(); GameSettings gameSettings = *clientInterface->getGameSettings(); loadGameSettings(&gameSettings); if(saveGame == true) { CoreData::getInstance().saveGameSettingsToFile(HEADLESS_SAVED_GAME_FILENAME,&gameSettings,true); } CoreData &coreData= CoreData::getInstance(); SoundRenderer &soundRenderer= SoundRenderer::getInstance(); soundRenderer.playFx(coreData.getClickSoundC()); if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); //printf("Client sending map [%s] admin key [%d]\n",gameSettings.getMap().c_str(),gameSettings.getMasterserver_admin()); clientInterface->broadcastGameStart(&gameSettings); } string MenuStateConnectedGame::getCurrentMapFile() { int mapIndex=listBoxMap.getSelectedItemIndex(); return mapFiles[mapIndex]; } void MenuStateConnectedGame::reloadFactions(bool keepExistingSelectedItem, string scenario) { vector results; Config &config = Config::getInstance(); string scenarioDir = Scenario::getScenarioDir(dirList, scenario); vector techPaths = config.getPathListForType(ptTechs,scenarioDir); for(int idx = 0; idx < techPaths.size(); idx++) { string &techPath = techPaths[idx]; endPathWithSlash(techPath); if(listBoxTechTree.getSelectedItemIndex() >= 0 && listBoxTechTree.getSelectedItemIndex() < techTreeFiles.size()) { findDirs(techPath + techTreeFiles[listBoxTechTree.getSelectedItemIndex()] + "/factions/", results, false, false); } if(results.empty() == false) { break; } } if(results.empty() == true) { //throw megaglest_runtime_error("(2)There are no factions for the tech tree [" + techTreeFiles[listBoxTechTree.getSelectedItemIndex()] + "]"); //showGeneralError=true; //generalErrorToShow = "[#2] There are no factions for the tech tree [" + techTreeFiles[listBoxTechTree.getSelectedItemIndex()] + "]"; } results.push_back(formatString(GameConstants::RANDOMFACTION_SLOTNAME)); // Add special Observer Faction //Lang &lang= Lang::getInstance(); if(listBoxAllowObservers.getSelectedItemIndex() == 1) { results.push_back(formatString(GameConstants::OBSERVER_SLOTNAME)); } factionFiles= results; for(int i= 0; i 0 ? listBoxFactions[i].getSelectedItem() : ""); //printf("[a1] i = %d, originalValue = [%s]\n",i,originalValue.c_str()); listBoxFactions[i].setItems(results); if( keepExistingSelectedItem == false || (listBoxAllowObservers.getSelectedItemIndex() == 0 && originalValue == formatString(GameConstants::OBSERVER_SLOTNAME)) ) { listBoxFactions[i].setSelectedItemIndex(i % results.size()); if( originalValue == formatString(GameConstants::OBSERVER_SLOTNAME) && listBoxFactions[i].getSelectedItem() != formatString(GameConstants::OBSERVER_SLOTNAME)) { if(listBoxTeams[i].getSelectedItem() == intToStr(GameConstants::maxPlayers + fpt_Observer)) { listBoxTeams[i].setSelectedItem(intToStr(1)); } } //printf("[b] i = %d, listBoxFactions[i].getSelectedItemIndex() = %d\n",i,listBoxFactions[i].getSelectedItemIndex()); } else if(originalIndex < results.size()) { listBoxFactions[i].setSelectedItemIndex(originalIndex); //printf("[c] i = %d, originalIndex = %d\n",i,originalIndex); } } } void MenuStateConnectedGame::loadGameSettings(GameSettings *gameSettings) { if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); int factionCount= 0; if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s] Line: %d\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); // Test flags values //gameSettings->setFlagTypes1(ft1_show_map_resources); // if(checkBoxScenario.getValue() == true) { gameSettings->setScenario(scenarioInfo.name); gameSettings->setScenarioDir(Scenario::getScenarioPath(dirList, scenarioInfo.name)); gameSettings->setDefaultResources(scenarioInfo.defaultResources); gameSettings->setDefaultUnits(scenarioInfo.defaultUnits); gameSettings->setDefaultVictoryConditions(scenarioInfo.defaultVictoryConditions); } else { gameSettings->setScenario(""); gameSettings->setScenarioDir(""); } if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line %d] listBoxMap.getSelectedItemIndex() = %d, mapFiles.size() = %lu, getCurrentMapFile() [%s]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,listBoxMap.getSelectedItemIndex(),mapFiles.size(),getCurrentMapFile().c_str()); if(listBoxMap.getSelectedItemIndex() >= 0 && listBoxMap.getSelectedItemIndex() < mapFiles.size()) { gameSettings->setDescription(formatString(getCurrentMapFile())); gameSettings->setMap(getCurrentMapFile()); } else { Lang &lang= Lang::getInstance(); NetworkManager &networkManager= NetworkManager::getInstance(); ClientInterface *clientInterface = networkManager.getClientInterface(); const vector languageList = clientInterface->getGameSettings()->getUniqueNetworkPlayerLanguages(); for(unsigned int i = 0; i < languageList.size(); ++i) { char szMsg[1024]=""; if(lang.hasString("DataMissingMap=Player",languageList[i]) == true) { sprintf(szMsg,lang.get("DataMissingMap=Player",languageList[i]).c_str(),getHumanPlayerName().c_str(),listBoxMap.getSelectedItem().c_str()); } else { sprintf(szMsg,"Player: %s is missing the map: %s",getHumanPlayerName().c_str(),listBoxMap.getSelectedItem().c_str()); } bool localEcho = lang.isLanguageLocal(languageList[i]); clientInterface->sendTextMessage(szMsg,-1, localEcho,languageList[i]); } } if(listBoxTileset.getSelectedItemIndex() >= 0 && listBoxTileset.getSelectedItemIndex() < tilesetFiles.size()) { gameSettings->setTileset(tilesetFiles[listBoxTileset.getSelectedItemIndex()]); } else { //printf("A loadGameSettings listBoxTileset.getSelectedItemIndex() = %d tilesetFiles.size() = %d\n",listBoxTileset.getSelectedItemIndex(),tilesetFiles.size()); Lang &lang= Lang::getInstance(); NetworkManager &networkManager= NetworkManager::getInstance(); ClientInterface *clientInterface = networkManager.getClientInterface(); const vector languageList = clientInterface->getGameSettings()->getUniqueNetworkPlayerLanguages(); for(unsigned int i = 0; i < languageList.size(); ++i) { char szMsg[1024]=""; if(lang.hasString("DataMissingTileset=Player",languageList[i]) == true) { sprintf(szMsg,lang.get("DataMissingTileset=Player",languageList[i]).c_str(),getHumanPlayerName().c_str(),listBoxTileset.getSelectedItem().c_str()); } else { sprintf(szMsg,"Player: %s is missing the tileset: %s",getHumanPlayerName().c_str(),listBoxTileset.getSelectedItem().c_str()); } bool localEcho = lang.isLanguageLocal(languageList[i]); clientInterface->sendTextMessage(szMsg,-1, localEcho,languageList[i]); } } if(listBoxTechTree.getSelectedItemIndex() >= 0 && listBoxTechTree.getSelectedItemIndex() < techTreeFiles.size()) { gameSettings->setTech(techTreeFiles[listBoxTechTree.getSelectedItemIndex()]); } else { Lang &lang= Lang::getInstance(); NetworkManager &networkManager= NetworkManager::getInstance(); ClientInterface *clientInterface = networkManager.getClientInterface(); const vector languageList = clientInterface->getGameSettings()->getUniqueNetworkPlayerLanguages(); for(unsigned int i = 0; i < languageList.size(); ++i) { char szMsg[1024]=""; if(lang.hasString("DataMissingTechtree=Player",languageList[i]) == true) { sprintf(szMsg,lang.get("DataMissingTechtree=Player",languageList[i]).c_str(),getHumanPlayerName().c_str(),listBoxTechTree.getSelectedItem().c_str()); } else { sprintf(szMsg,"Player: %s is missing the techtree: %s",getHumanPlayerName().c_str(),listBoxTechTree.getSelectedItem().c_str()); } bool localEcho = lang.isLanguageLocal(languageList[i]); clientInterface->sendTextMessage(szMsg,-1, localEcho,languageList[i]); } } if(checkBoxScenario.getValue() == false) { gameSettings->setDefaultUnits(true); gameSettings->setDefaultResources(true); gameSettings->setDefaultVictoryConditions(true); } gameSettings->setFogOfWar(listBoxFogOfWar.getSelectedItemIndex() == 0 || listBoxFogOfWar.getSelectedItemIndex() == 1 ); gameSettings->setAllowObservers(listBoxAllowObservers.getSelectedItemIndex() == 1); uint32 valueFlags1 = gameSettings->getFlagTypes1(); if(listBoxFogOfWar.getSelectedItemIndex() == 1 || listBoxFogOfWar.getSelectedItemIndex() == 2 ) { valueFlags1 |= ft1_show_map_resources; gameSettings->setFlagTypes1(valueFlags1); } else { valueFlags1 &= ~ft1_show_map_resources; gameSettings->setFlagTypes1(valueFlags1); } //gameSettings->setEnableObserverModeAtEndGame(listBoxEnableObserverMode.getSelectedItemIndex() == 0); gameSettings->setEnableObserverModeAtEndGame(true); //gameSettings->setPathFinderType(static_cast(listBoxPathFinderType.getSelectedItemIndex())); valueFlags1 = gameSettings->getFlagTypes1(); if(listBoxEnableSwitchTeamMode.getSelectedItemIndex() == 0) { valueFlags1 |= ft1_allow_team_switching; gameSettings->setFlagTypes1(valueFlags1); } else { valueFlags1 &= ~ft1_allow_team_switching; gameSettings->setFlagTypes1(valueFlags1); } gameSettings->setAiAcceptSwitchTeamPercentChance(strToInt(listBoxAISwitchTeamAcceptPercent.getSelectedItem())); gameSettings->setFallbackCpuMultiplier(listBoxFallbackCpuMultiplier.getSelectedItemIndex()); // First save Used slots //for(int i=0; i(listBoxControls[i].getSelectedItemIndex()); if(ct != ctClosed) { int slotIndex = factionCount; gameSettings->setFactionControl(slotIndex, ct); if(ct == ctHuman) { //if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] i = %d, slotIndex = %d, getHumanPlayerName(i) [%s]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,i,slotIndex,getHumanPlayerName(i).c_str()); gameSettings->setThisFactionIndex(slotIndex); gameSettings->setNetworkPlayerName(slotIndex, getHumanPlayerName()); gameSettings->setNetworkPlayerStatuses(slotIndex, getNetworkPlayerStatus()); Lang &lang= Lang::getInstance(); gameSettings->setNetworkPlayerLanguages(slotIndex, lang.getLanguage()); } //else if(serverInterface->getSlot(i) != NULL) { // gameSettings->setNetworkPlayerLanguages(slotIndex, serverInterface->getSlot(i)->getNetworkPlayerLanguage()); //} gameSettings->setResourceMultiplierIndex(slotIndex, listBoxRMultiplier[i].getSelectedItemIndex()); if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] i = %d, factionFiles[listBoxFactions[i].getSelectedItemIndex()] [%s]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,i,factionFiles[listBoxFactions[i].getSelectedItemIndex()].c_str()); gameSettings->setFactionTypeName(slotIndex, factionFiles[listBoxFactions[i].getSelectedItemIndex()]); if(factionFiles[listBoxFactions[i].getSelectedItemIndex()] == formatString(GameConstants::OBSERVER_SLOTNAME)) { listBoxTeams[i].setSelectedItem(intToStr(GameConstants::maxPlayers + fpt_Observer)); } gameSettings->setTeam(slotIndex, listBoxTeams[i].getSelectedItemIndex()); gameSettings->setStartLocationIndex(slotIndex, i); //printf("!!! setStartLocationIndex #1 slotIndex = %d, i = %d\n",slotIndex, i); if(listBoxControls[i].getSelectedItemIndex() == ctNetwork || listBoxControls[i].getSelectedItemIndex() == ctNetworkUnassigned) { } else if (listBoxControls[i].getSelectedItemIndex() != ctHuman) { AIPlayerCount++; if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] i = %d, playername is AI (blank)\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,i); Lang &lang= Lang::getInstance(); gameSettings->setNetworkPlayerName(slotIndex, lang.get("AI") + intToStr(AIPlayerCount)); labelPlayerNames[i].setText(""); } factionCount++; } else { labelPlayerNames[i].setText(""); } } // Next save closed slots int closedCount = 0; for(int i = 0; i < GameConstants::maxPlayers; ++i) { ControlType ct= static_cast(listBoxControls[i].getSelectedItemIndex()); if(ct == ctClosed) { int slotIndex = factionCount + closedCount; gameSettings->setFactionControl(slotIndex, ct); gameSettings->setTeam(slotIndex, listBoxTeams[i].getSelectedItemIndex()); gameSettings->setStartLocationIndex(slotIndex, i); //printf("!!! setStartLocationIndex #2 slotIndex = %d, i = %d\n",slotIndex, i); gameSettings->setResourceMultiplierIndex(slotIndex, 10); if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] i = %d, factionFiles[listBoxFactions[i].getSelectedItemIndex()] [%s]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,i,factionFiles[listBoxFactions[i].getSelectedItemIndex()].c_str()); gameSettings->setFactionTypeName(slotIndex, factionFiles[listBoxFactions[i].getSelectedItemIndex()]); gameSettings->setNetworkPlayerStatuses(slotIndex, npst_Disconnected); gameSettings->setNetworkPlayerName(slotIndex, "Closed"); closedCount++; } } gameSettings->setFactionCount(factionCount); Config &config = Config::getInstance(); gameSettings->setEnableServerControlledAI(config.getBool("ServerControlledAI","true")); gameSettings->setNetworkFramePeriod(config.getInt("NetworkSendFrameCount","20")); if(hasNetworkGameSettings() == true) { if( gameSettings->getTileset() != "") { if(lastCheckedCRCTilesetName != gameSettings->getTileset()) { //console.addLine("Checking tileset CRC [" + gameSettings->getTileset() + "]"); lastCheckedCRCTilesetValue = getFolderTreeContentsCheckSumRecursively(config.getPathListForType(ptTilesets,""), string("/") + gameSettings->getTileset() + string("/*"), ".xml", NULL); if(lastCheckedCRCTilesetValue == 0) { lastCheckedCRCTilesetValue = getFolderTreeContentsCheckSumRecursively(config.getPathListForType(ptTilesets,""), string("/") + gameSettings->getTileset() + string("/*"), ".xml", NULL, true); } lastCheckedCRCTilesetName = gameSettings->getTileset(); } gameSettings->setTilesetCRC(lastCheckedCRCTilesetValue); } if(config.getBool("DisableServerLobbyTechtreeCRCCheck","false") == false) { if(gameSettings->getTech() != "") { if(lastCheckedCRCTechtreeName != gameSettings->getTech()) { //console.addLine("Checking techtree CRC [" + gameSettings->getTech() + "]"); lastCheckedCRCTechtreeValue = getFolderTreeContentsCheckSumRecursively(config.getPathListForType(ptTechs,""), "/" + gameSettings->getTech() + "/*", ".xml", NULL); if(lastCheckedCRCTechtreeValue == 0) { lastCheckedCRCTechtreeValue = getFolderTreeContentsCheckSumRecursively(config.getPathListForType(ptTechs,""), "/" + gameSettings->getTech() + "/*", ".xml", NULL, true); } reloadFactions(true,gameSettings->getScenario()); factionCRCList.clear(); for(unsigned int factionIdx = 0; factionIdx < factionFiles.size(); ++factionIdx) { string factionName = factionFiles[factionIdx]; if(factionName != GameConstants::RANDOMFACTION_SLOTNAME && factionName != GameConstants::OBSERVER_SLOTNAME) { //factionCRC = getFolderTreeContentsCheckSumRecursively(config.getPathListForType(ptTechs,""), "/" + gameSettings->getTech() + "/factions/" + factionName + "/*", ".xml", NULL, true); uint32 factionCRC = getFolderTreeContentsCheckSumRecursively(config.getPathListForType(ptTechs,""), "/" + gameSettings->getTech() + "/factions/" + factionName + "/*", ".xml", NULL); if(factionCRC == 0) { factionCRC = getFolderTreeContentsCheckSumRecursively(config.getPathListForType(ptTechs,""), "/" + gameSettings->getTech() + "/factions/" + factionName + "/*", ".xml", NULL, true); } factionCRCList.push_back(make_pair(factionName,factionCRC)); } } //console.addLine("Found factions: " + intToStr(factionCRCList.size())); lastCheckedCRCTechtreeName = gameSettings->getTech(); } gameSettings->setFactionCRCList(factionCRCList); gameSettings->setTechCRC(lastCheckedCRCTechtreeValue); } } if(gameSettings->getMap() != "") { if(lastCheckedCRCMapName != gameSettings->getMap()) { Checksum checksum; string file = Map::getMapPath(gameSettings->getMap(),"",false); //console.addLine("Checking map CRC [" + file + "]"); checksum.addFile(file); lastCheckedCRCMapValue = checksum.getSum(); lastCheckedCRCMapName = gameSettings->getMap(); } gameSettings->setMapCRC(lastCheckedCRCMapValue); } } //replace server player by network for(int i= 0; i< gameSettings->getFactionCount(); ++i) { //replace by network if(gameSettings->getFactionControl(i)==ctHuman) { gameSettings->setFactionControl(i, ctNetwork); } } if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s] Line: %d\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); } void MenuStateConnectedGame::returnToJoinMenu() { if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); if(ftpClientThread != NULL) { ftpClientThread->setCallBackObject(NULL); if(ftpClientThread->shutdownAndWait() == true) { delete ftpClientThread; ftpClientThread = NULL; } } if(returnMenuInfo == jmSimple) { if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); mainMenu->setState(new MenuStateJoinGame(program, mainMenu)); } else { if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); mainMenu->setState(new MenuStateMasterserver(program, mainMenu)); } } void MenuStateConnectedGame::mouseMove(int x, int y, const MouseState *ms) { if (mainMessageBox.getEnabled()) { mainMessageBox.mouseMove(x, y); } if (ftpMessageBox.getEnabled()) { ftpMessageBox.mouseMove(x, y); } buttonCancelDownloads.mouseMove(x, y); buttonDisconnect.mouseMove(x, y); for(int i = 0; i < GameConstants::maxPlayers; ++i) { listBoxControls[i].mouseMove(x, y); listBoxFactions[i].mouseMove(x, y); listBoxTeams[i].mouseMove(x, y); grabSlotButton[i].mouseMove(x, y); } listBoxMap.mouseMove(x, y); listBoxFogOfWar.mouseMove(x, y); listBoxAllowObservers.mouseMove(x, y); listBoxTileset.mouseMove(x, y); listBoxTechTree.mouseMove(x, y); listBoxPlayerStatus.mouseMove(x,y); checkBoxScenario.mouseMove(x, y); listBoxScenario.mouseMove(x, y); buttonPlayNow.mouseMove(x, y); buttonRestoreLastSettings.mouseMove(x, y); } bool MenuStateConnectedGame::isVideoPlaying() { bool result = false; if(factionVideo != NULL) { result = factionVideo->isPlaying(); } return result; } void MenuStateConnectedGame::render() { try { Renderer &renderer= Renderer::getInstance(); if(mainMessageBox.getEnabled()) { renderer.renderMessageBox(&mainMessageBox); } if (!initialSettingsReceivedFromServer) return; if(factionTexture != NULL) { //renderer.renderTextureQuad(60+575+80,365,200,225,factionTexture,1); renderer.renderTextureQuad(800,600,200,150,factionTexture,1); } if(factionVideo != NULL) { if(factionVideo->isPlaying() == true) { factionVideo->playFrame(false); } } if(mapPreviewTexture != NULL) { renderer.renderTextureQuad(5,185,150,150,mapPreviewTexture,1.0f); //printf("=================> Rendering map preview texture\n"); } if(scenarioLogoTexture != NULL) { renderer.renderTextureQuad(300,350,400,300,scenarioLogoTexture,1.0f); //renderer.renderBackground(scenarioLogoTexture); } renderer.renderButton(&buttonDisconnect); // Get a reference to the player texture cache std::map &crcPlayerTextureCache = CacheManager::getCachedItem< std::map >(GameConstants::playerTextureCacheLookupKey); // START - this code ensure player title and player names don't overlap int offsetPosition=0; for(int i=0; i < GameConstants::maxPlayers; ++i) { const Metrics &metrics= Metrics::getInstance(); FontMetrics *fontMetrics= NULL; if(Renderer::renderText3DEnabled == false) { fontMetrics = CoreData::getInstance().getMenuFontNormal()->getMetrics(); } else { fontMetrics = CoreData::getInstance().getMenuFontNormal3D()->getMetrics(); } if(fontMetrics == NULL) { throw megaglest_runtime_error("fontMetrics == NULL"); } int curWidth = (metrics.toVirtualX(fontMetrics->getTextWidth(labelPlayers[i].getText()))); if(labelPlayers[i].getX() + curWidth >= labelPlayerNames[i].getX()) { int newOffsetPosition = labelPlayers[i].getX() + curWidth + 2; if(offsetPosition < newOffsetPosition) { offsetPosition = newOffsetPosition; } } } // END renderer.renderListBox(&listBoxPlayerStatus); NetworkManager &networkManager= NetworkManager::getInstance(); ClientInterface *clientInterface = networkManager.getClientInterface(); for(int i = 0; i < GameConstants::maxPlayers; ++i) { if(listBoxControls[i].getSelectedItemIndex() == ctNetworkUnassigned) { //printf("Player #%d [%s] control = %d\n",i,labelPlayerNames[i].getText().c_str(),listBoxControls[i].getSelectedItemIndex()); labelPlayers[i].setVisible(true); labelPlayerNames[i].setVisible(true); listBoxControls[i].setVisible(true); listBoxFactions[i].setVisible(true); listBoxTeams[i].setVisible(true); labelNetStatus[i].setVisible(true); } if(listBoxControls[i].getSelectedItemIndex() != ctClosed) { renderer.renderLabel(&labelPlayerStatus[i]); } if(crcPlayerTextureCache[i] != NULL) { // Render the player # label the player's color //printf("clientInterface->getGameSettings()->getMasterserver_admin_faction_index() = %d\n",clientInterface->getGameSettings()->getMasterserver_admin_faction_index()); Vec3f playerColor = crcPlayerTextureCache[i]->getPixmap()->getPixel3f(0, 0); if(clientInterface != NULL && clientInterface->getGameSettings() != NULL && clientInterface->getGameSettings()->getMasterserver_admin() > 0 && clientInterface->getGameSettings()->getMasterserver_admin_faction_index() == i) { if(difftime((long int)time(NULL),timerLabelFlash) < 1) { renderer.renderLabel(&labelPlayers[i],&playerColor); } else { Vec4f flashColor=Vec4f(playerColor.x, playerColor.y, playerColor.z, 0.45f); renderer.renderLabel(&labelPlayers[i],&flashColor); } } else { renderer.renderLabel(&labelPlayers[i],&playerColor); } // Blend the color with white so make it more readable //Vec4f newColor(1.f, 1.f, 1.f, 0.57f); //renderer.renderLabel(&labelPlayers[i],&newColor); //int quadWidth = labelPlayerNames[i].getX() - labelPlayers[i].getX() - 5; //renderer.renderTextureQuad(labelPlayers[i].getX(), labelPlayers[i].getY(), quadWidth, labelPlayers[i].getH(), crcPlayerTextureCache[i],1.0f,&playerColor); } else { renderer.renderLabel(&labelPlayers[i]); } if(offsetPosition > 0) { labelPlayerNames[i].setX(offsetPosition); } renderer.renderListBox(&listBoxControls[i]); if(listBoxControls[i].getSelectedItemIndex() != ctClosed) { renderer.renderListBox(&listBoxRMultiplier[i]); renderer.renderListBox(&listBoxFactions[i]); renderer.renderListBox(&listBoxTeams[i]); if((listBoxControls[i].getSelectedItemIndex() == ctNetwork) && (labelNetStatus[i].getText() == GameConstants::NETWORK_SLOT_UNCONNECTED_SLOTNAME)) { if(i < mapInfo.players) { renderer.renderButton(&grabSlotButton[i]); } } else if(listBoxControls[i].getSelectedItemIndex() == ctNetwork || listBoxControls[i].getSelectedItemIndex() == ctNetworkUnassigned || listBoxControls[i].getSelectedItemIndex() == ctHuman){ renderer.renderLabel(&labelNetStatus[i]); } if(listBoxControls[i].getSelectedItemIndex() == ctNetwork || listBoxControls[i].getSelectedItemIndex() == ctNetworkUnassigned || listBoxControls[i].getSelectedItemIndex() == ctHuman){ if(labelNetStatus[i].getText() != GameConstants::NETWORK_SLOT_UNCONNECTED_SLOTNAME) { renderer.renderLabel(&labelPlayerNames[i]); } } } } renderer.renderLabel(&labelStatus); renderer.renderLabel(&labelInfo); if(difftime((long int)time(NULL),timerLabelFlash) < 1) { renderer.renderLabel(&labelDataSynchInfo,&RED); } else { renderer.renderLabel(&labelDataSynchInfo,&WHITE); } renderer.renderLabel(&labelMap); renderer.renderLabel(&labelFogOfWar); renderer.renderLabel(&labelAllowObservers); renderer.renderLabel(&labelFallbackCpuMultiplier); renderer.renderLabel(&labelTileset); renderer.renderLabel(&labelTechTree); renderer.renderLabel(&labelControl); //renderer.renderLabel(&labelRMultiplier); renderer.renderLabel(&labelFaction); renderer.renderLabel(&labelTeam); renderer.renderLabel(&labelMapInfo); renderer.renderListBox(&listBoxMap); renderer.renderListBox(&listBoxFogOfWar); renderer.renderListBox(&listBoxAllowObservers); renderer.renderListBox(&listBoxTileset); renderer.renderListBox(&listBoxTechTree); //renderer.renderLabel(&labelEnableObserverMode); //renderer.renderLabel(&labelPathFinderType); renderer.renderLabel(&labelEnableSwitchTeamMode); renderer.renderLabel(&labelAISwitchTeamAcceptPercent); //renderer.renderListBox(&listBoxEnableObserverMode); //renderer.renderListBox(&listBoxPathFinderType); renderer.renderListBox(&listBoxEnableSwitchTeamMode); renderer.renderListBox(&listBoxAISwitchTeamAcceptPercent); renderer.renderListBox(&listBoxFallbackCpuMultiplier); renderer.renderButton(&buttonPlayNow); renderer.renderButton(&buttonRestoreLastSettings); //renderer.renderLabel(&labelInfo); renderer.renderCheckBox(&checkBoxScenario); renderer.renderLabel(&labelScenario); if(checkBoxScenario.getValue() == true) { renderer.renderListBox(&listBoxScenario); } MutexSafeWrapper safeMutexFTPProgress((ftpClientThread != NULL ? ftpClientThread->getProgressMutex() : NULL),string(__FILE__) + "_" + intToStr(__LINE__)); if(fileFTPProgressList.empty() == false) { Lang &lang= Lang::getInstance(); renderer.renderButton(&buttonCancelDownloads); int yLocation = buttonCancelDownloads.getY() - 20; for(std::map >::iterator iterMap = fileFTPProgressList.begin(); iterMap != fileFTPProgressList.end(); ++iterMap) { string progressLabelPrefix = lang.get("ModDownloading") + " " + iterMap->first + " "; //if(SystemFlags::VERBOSE_MODE_ENABLED) printf("\nRendering file progress with the following prefix [%s]\n",progressLabelPrefix.c_str()); if(Renderer::renderText3DEnabled) { renderer.renderProgressBar3D( iterMap->second.first, 10, yLocation, CoreData::getInstance().getDisplayFontSmall3D(), 350,progressLabelPrefix); } else { renderer.renderProgressBar( iterMap->second.first, 10, yLocation, CoreData::getInstance().getDisplayFontSmall(), 350,progressLabelPrefix); } yLocation -= 10; } } safeMutexFTPProgress.ReleaseLock(); if(mainMessageBox.getEnabled()) { renderer.renderMessageBox(&mainMessageBox); } if(ftpMessageBox.getEnabled()) { renderer.renderMessageBox(&ftpMessageBox); } if(program != NULL) program->renderProgramMsgBox(); if(enableMapPreview && (mapPreview.hasFileLoaded() == true)) { int mouseX = mainMenu->getMouseX(); int mouseY = mainMenu->getMouseY(); int mouse2dAnim = mainMenu->getMouse2dAnim(); if(mapPreviewTexture == NULL) { renderer.renderMouse2d(mouseX, mouseY, mouse2dAnim); bool renderAll = (listBoxFogOfWar.getSelectedItemIndex() == 2); renderer.renderMapPreview(&mapPreview, renderAll, 10, 350, &mapPreviewTexture); } } renderer.renderChatManager(&chatManager); renderer.renderConsole(&console,showFullConsole,true); if(difftime((long int)time(NULL),timerLabelFlash) > 2) { timerLabelFlash = time(NULL); } } catch(const std::exception &ex) { char szBuf[8096]=""; sprintf(szBuf,"In [%s::%s %d]\nError detected:\n%s\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,ex.what()); SystemFlags::OutputDebug(SystemFlags::debugError,szBuf); throw megaglest_runtime_error(szBuf); } } void MenuStateConnectedGame::update() { Chrono chrono; if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled) chrono.start(); ClientInterface* clientInterface= NetworkManager::getInstance().getClientInterface(); Lang &lang= Lang::getInstance(); // Test progress bar //MutexSafeWrapper safeMutexFTPProgress((ftpClientThread != NULL ? ftpClientThread->getProgressMutex() : NULL),string(__FILE__) + "_" + intToStr(__LINE__)); //fileFTPProgressList["test"] = pair(difftime(time(NULL),lastNetworkSendPing) * 20,"test file 123"); //safeMutexFTPProgress.ReleaseLock(); // if(clientInterface != NULL && clientInterface->isConnected()) { //printf("#2 admin key [%d] client key [%d]\n",settings->getMasterserver_admin(),clientInterface->getSessionKey()); broadCastGameSettingsToHeadlessServer(false); listBoxMap.setEditable(isHeadlessAdmin()); buttonPlayNow.setVisible(isHeadlessAdmin()); buttonRestoreLastSettings.setVisible(isHeadlessAdmin()); listBoxTechTree.setEditable(isHeadlessAdmin()); listBoxTileset.setEditable(isHeadlessAdmin()); listBoxEnableSwitchTeamMode.setEditable(isHeadlessAdmin()); listBoxAISwitchTeamAcceptPercent.setEditable(isHeadlessAdmin()); listBoxFallbackCpuMultiplier.setEditable(isHeadlessAdmin()); listBoxFogOfWar.setEditable(isHeadlessAdmin()); //listBoxEnableObserverMode.setEditable(isMasterserverAdmin()); listBoxAllowObservers.setEditable(isHeadlessAdmin()); if(isHeadlessAdmin() == true) { for(unsigned int i = 0; i < GameConstants::maxPlayers; ++i) { listBoxControls[i].setEditable(isHeadlessAdmin()); listBoxRMultiplier[i].setEditable(isHeadlessAdmin()); listBoxFactions[i].setEditable(isHeadlessAdmin()); listBoxTeams[i].setEditable(isHeadlessAdmin()); } } if(difftime((long int)time(NULL),lastNetworkSendPing) >= GameConstants::networkPingInterval) { if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] about to sendPingMessage...\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); lastNetworkSendPing = time(NULL); clientInterface->sendPingMessage(GameConstants::networkPingInterval, (int64)time(NULL)); if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] pingCount = %d, clientInterface->getLastPingLag() = %f, GameConstants::networkPingInterval = %d\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,pingCount, clientInterface->getLastPingLag(),GameConstants::networkPingInterval); // Starting checking timeout after sending at least 3 pings to server if(clientInterface->isConnected() && pingCount >= 3 && clientInterface->getLastPingLag() >= (GameConstants::networkPingInterval * 3)) { if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); Lang &lang= Lang::getInstance(); const vector languageList = clientInterface->getGameSettings()->getUniqueNetworkPlayerLanguages(); for(unsigned int i = 0; i < languageList.size(); ++i) { //string playerNameStr = getHumanPlayerName(); clientInterface->sendTextMessage(lang.get("ConnectionTimedOut",languageList[i]),-1,false,languageList[i]); sleep(1); clientInterface->close(); } } pingCount++; if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); } } if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled && chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,chrono.getMillis()); if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled && chrono.getMillis() > 0) chrono.start(); //update status label if(clientInterface != NULL && clientInterface->isConnected()) { buttonDisconnect.setText(lang.get("Disconnect")); if(clientInterface->getAllowDownloadDataSynch() == false) { string label = lang.get("ConnectedToServer"); if(clientInterface->getServerName().empty() == false) { label = label + " " + clientInterface->getServerName(); } label = label + ", " + clientInterface->getVersionString(); const GameSettings *gameSettings = clientInterface->getGameSettings(); if(clientInterface->getAllowGameDataSynchCheck() == false && gameSettings->getTileset() != "" && gameSettings->getTech() != "" && gameSettings->getMap() != "") { Config &config = Config::getInstance(); MutexSafeWrapper safeMutexFTPProgress(ftpClientThread != NULL ? ftpClientThread->getProgressMutex() : NULL,string(__FILE__) + "_" + intToStr(__LINE__)); uint32 tilesetCRC = lastCheckedCRCTilesetValue; if(lastCheckedCRCTilesetName != gameSettings->getTileset() && gameSettings->getTileset() != "") { //console.addLine("Checking tileset CRC [" + gameSettings->getTileset() + "]"); tilesetCRC = getFolderTreeContentsCheckSumRecursively(config.getPathListForType(ptTilesets,""), string("/") + gameSettings->getTileset() + string("/*"), ".xml", NULL); if(tilesetCRC == 0) { tilesetCRC = getFolderTreeContentsCheckSumRecursively(config.getPathListForType(ptTilesets,""), string("/") + gameSettings->getTileset() + string("/*"), ".xml", NULL, true); } // Test data synch //tilesetCRC++; lastCheckedCRCTilesetValue = tilesetCRC; lastCheckedCRCTilesetName = gameSettings->getTileset(); } uint32 techCRC = lastCheckedCRCTechtreeValue; if(lastCheckedCRCTechtreeName != gameSettings->getTech() && gameSettings->getTech() != "") { //console.addLine("Checking techtree CRC [" + gameSettings->getTech() + "]"); techCRC = getFolderTreeContentsCheckSumRecursively(config.getPathListForType(ptTechs,""), string("/") + gameSettings->getTech() + string("/*"), ".xml", NULL); //clientInterface->sendTextMessage("#1 TechCRC = " + intToStr(techCRC) + " remoteCRC = " + intToStr(gameSettings->getTechCRC()),-1, true, ""); if(techCRC == 0) { techCRC = getFolderTreeContentsCheckSumRecursively(config.getPathListForType(ptTechs,""), string("/") + gameSettings->getTech() + string("/*"), ".xml", NULL, true); //clientInterface->sendTextMessage("#2 TechCRC = " + intToStr(techCRC) + " remoteCRC = " + intToStr(gameSettings->getTechCRC()),-1, true, ""); } if(techCRC != 0 && techCRC != gameSettings->getTechCRC() && listBoxTechTree.getSelectedItemIndex() >= 0 && listBoxTechTree.getSelectedItem() != ITEM_MISSING) { time_t now = time(NULL); time_t lastUpdateDate = getFolderTreeContentsCheckSumRecursivelyLastGenerated(config.getPathListForType(ptTechs,""), string("/") + gameSettings->getTech() + string("/*"), ".xml"); const time_t REFRESH_CRC_DAY_SECONDS = 60 * 60 * 1; if( lastUpdateDate <= 0 || difftime((long int)time(NULL),lastUpdateDate) >= REFRESH_CRC_DAY_SECONDS) { techCRC = getFolderTreeContentsCheckSumRecursively(config.getPathListForType(ptTechs,""), string("/") + gameSettings->getTech() + string("/*"), ".xml", NULL, true); //clientInterface->sendTextMessage("#3 TechCRC = " + intToStr(techCRC) + " remoteCRC = " + intToStr(gameSettings->getTechCRC()),-1, true, ""); } } // Test data synch //techCRC++; lastCheckedCRCTechtreeValue = techCRC; lastCheckedCRCTechtreeName = gameSettings->getTech(); loadFactions(gameSettings,false); factionCRCList.clear(); for(unsigned int factionIdx = 0; factionIdx < factionFiles.size(); ++factionIdx) { string factionName = factionFiles[factionIdx]; if(factionName != GameConstants::RANDOMFACTION_SLOTNAME && factionName != GameConstants::OBSERVER_SLOTNAME && factionName != ITEM_MISSING) { uint32 factionCRC = 0; time_t now = time(NULL); time_t lastUpdateDate = getFolderTreeContentsCheckSumRecursivelyLastGenerated(config.getPathListForType(ptTechs,""), "/" + gameSettings->getTech() + "/factions/" + factionName + "/*", ".xml"); const time_t REFRESH_CRC_DAY_SECONDS = 60 * 60 * 24; if( lastUpdateDate <= 0 || difftime((long int)time(NULL),lastUpdateDate) >= REFRESH_CRC_DAY_SECONDS || (techCRC != 0 && techCRC != gameSettings->getTechCRC())) { factionCRC = getFolderTreeContentsCheckSumRecursively(config.getPathListForType(ptTechs,""), "/" + gameSettings->getTech() + "/factions/" + factionName + "/*", ".xml", NULL, true); } else { factionCRC = getFolderTreeContentsCheckSumRecursively(config.getPathListForType(ptTechs,""), "/" + gameSettings->getTech() + "/factions/" + factionName + "/*", ".xml", NULL); } if(factionCRC == 0) { factionCRC = getFolderTreeContentsCheckSumRecursively(config.getPathListForType(ptTechs,""), "/" + gameSettings->getTech() + "/factions/" + factionName + "/*", ".xml", NULL, true); } if(factionCRC != 0) { vector > serverFactionCRCList = gameSettings->getFactionCRCList(); for(unsigned int factionIdx1 = 0; factionIdx1 < serverFactionCRCList.size(); ++factionIdx1) { pair &serverFaction = serverFactionCRCList[factionIdx1]; if(serverFaction.first == factionName) { if(serverFaction.second != factionCRC) { factionCRC = getFolderTreeContentsCheckSumRecursively(config.getPathListForType(ptTechs,""), "/" + gameSettings->getTech() + "/factions/" + factionName + "/*", ".xml", NULL, true); } break; } } } factionCRCList.push_back(make_pair(factionName,factionCRC)); } } //console.addLine("Found factions: " + intToStr(factionCRCList.size())); } uint32 mapCRC = lastCheckedCRCMapValue; if(lastCheckedCRCMapName != gameSettings->getMap() && gameSettings->getMap() != "") { Checksum checksum; string file = Map::getMapPath(gameSettings->getMap(),"",false); //console.addLine("Checking map CRC [" + file + "]"); checksum.addFile(file); mapCRC = checksum.getSum(); // Test data synch //mapCRC++; lastCheckedCRCMapValue = mapCRC; lastCheckedCRCMapName = gameSettings->getMap(); } safeMutexFTPProgress.ReleaseLock(); bool dataSynchMismatch = ((mapCRC != 0 && mapCRC != gameSettings->getMapCRC()) || (tilesetCRC != 0 && tilesetCRC != gameSettings->getTilesetCRC()) || (techCRC != 0 && techCRC != gameSettings->getTechCRC())); //if(SystemFlags::VERBOSE_MODE_ENABLED) printf("\nmapCRC [%d] gameSettings->getMapCRC() [%d]\ntilesetCRC [%d] gameSettings->getTilesetCRC() [%d]\ntechCRC [%d] gameSettings->getTechCRC() [%d]\n",mapCRC,gameSettings->getMapCRC(),tilesetCRC,gameSettings->getTilesetCRC(),techCRC,gameSettings->getTechCRC()); if(dataSynchMismatch == true) { string labelSynch = lang.get("DataNotSynchedTitle"); if(mapCRC != 0 && mapCRC != gameSettings->getMapCRC() && listBoxMap.getSelectedItemIndex() >= 0 && listBoxMap.getSelectedItem() != ITEM_MISSING) { labelSynch = labelSynch + " " + lang.get("Map"); if(updateDataSynchDetailText == true && lastMapDataSynchError != lang.get("DataNotSynchedMap") + " " + listBoxMap.getSelectedItem()) { lastMapDataSynchError = lang.get("DataNotSynchedMap") + " " + listBoxMap.getSelectedItem(); Lang &lang= Lang::getInstance(); const vector languageList = clientInterface->getGameSettings()->getUniqueNetworkPlayerLanguages(); for(unsigned int i = 0; i < languageList.size(); ++i) { string msg = lang.get("DataNotSynchedMap",languageList[i]) + " " + listBoxMap.getSelectedItem(); bool localEcho = lang.isLanguageLocal(languageList[i]); clientInterface->sendTextMessage(msg,-1,localEcho,languageList[i]); } } } if(tilesetCRC != 0 && tilesetCRC != gameSettings->getTilesetCRC() && listBoxTileset.getSelectedItemIndex() >= 0 && listBoxTileset.getSelectedItem() != ITEM_MISSING) { labelSynch = labelSynch + " " + lang.get("Tileset"); if(updateDataSynchDetailText == true && lastTileDataSynchError != lang.get("DataNotSynchedTileset") + " " + listBoxTileset.getSelectedItem()) { lastTileDataSynchError = lang.get("DataNotSynchedTileset") + " " + listBoxTileset.getSelectedItem(); Lang &lang= Lang::getInstance(); const vector languageList = clientInterface->getGameSettings()->getUniqueNetworkPlayerLanguages(); for(unsigned int i = 0; i < languageList.size(); ++i) { string msg = lang.get("DataNotSynchedTileset",languageList[i]) + " " + listBoxTileset.getSelectedItem(); bool localEcho = lang.isLanguageLocal(languageList[i]); clientInterface->sendTextMessage(msg,-1,localEcho,languageList[i]); } } } if(techCRC != 0 && techCRC != gameSettings->getTechCRC() && listBoxTechTree.getSelectedItemIndex() >= 0 && listBoxTechTree.getSelectedItem() != ITEM_MISSING) { labelSynch = labelSynch + " " + lang.get("TechTree"); if(updateDataSynchDetailText == true && lastTechtreeDataSynchError != lang.get("DataNotSynchedTechtree") + " " + listBoxTechTree.getSelectedItem()) { lastTechtreeDataSynchError = lang.get("DataNotSynchedTechtree") + " " + listBoxTechTree.getSelectedItem(); Lang &lang= Lang::getInstance(); const vector languageList = clientInterface->getGameSettings()->getUniqueNetworkPlayerLanguages(); for(unsigned int i = 0; i < languageList.size(); ++i) { string msg = lang.get("DataNotSynchedTechtree",languageList[i]) + " " + listBoxTechTree.getSelectedItem(); bool localEcho = lang.isLanguageLocal(languageList[i]); clientInterface->sendTextMessage(msg,-1,localEcho,languageList[i]); } const int MAX_CHAT_TEXT_LINE_LENGTH = 110; //const vector languageList = clientInterface->getGameSettings()->getUniqueNetworkPlayerLanguages(); for(unsigned int i = 0; i < languageList.size(); ++i) { bool localEcho = lang.isLanguageLocal(languageList[i]); string mismatchedFactionText = ""; vector mismatchedFactionTextList; vector > serverFactionCRCList = gameSettings->getFactionCRCList(); for(unsigned int factionIdx = 0; factionIdx < serverFactionCRCList.size(); ++factionIdx) { pair &serverFaction = serverFactionCRCList[factionIdx]; bool foundFaction = false; for(unsigned int clientFactionIdx = 0; clientFactionIdx < factionCRCList.size(); ++clientFactionIdx) { pair &clientFaction = factionCRCList[clientFactionIdx]; if(serverFaction.first == clientFaction.first) { foundFaction = true; if(serverFaction.second != clientFaction.second) { if(mismatchedFactionText.length() >= 10) { mismatchedFactionTextList.push_back(mismatchedFactionText); mismatchedFactionText = ""; } if(mismatchedFactionText == "") { mismatchedFactionText = "The following factions are mismatched: "; if(lang.hasString("MismatchedFactions",languageList[i]) == true) { mismatchedFactionText = lang.get("MismatchedFactions",languageList[i]); } mismatchedFactionText += " ["+ intToStr(factionCRCList.size()) + "][" + intToStr(serverFactionCRCList.size()) + "] - "; } else { mismatchedFactionText += ", "; } mismatchedFactionText += serverFaction.first; } break; } } if(foundFaction == false) { if(mismatchedFactionText.length() > MAX_CHAT_TEXT_LINE_LENGTH) { mismatchedFactionTextList.push_back(mismatchedFactionText); mismatchedFactionText = ""; } if(mismatchedFactionText == "") { mismatchedFactionText = "The following factions are mismatched: "; if(lang.hasString("MismatchedFactions",languageList[i]) == true) { mismatchedFactionText = lang.get("MismatchedFactions",languageList[i]); } mismatchedFactionText += " ["+ intToStr(factionCRCList.size()) + "][" + intToStr(serverFactionCRCList.size()) + "] - "; } else { mismatchedFactionText += ", "; } if(lang.hasString("MismatchedFactionsMissing",languageList[i]) == true) { mismatchedFactionText += serverFaction.first + " " + lang.get("MismatchedFactionsMissing",languageList[i]); } else { mismatchedFactionText += serverFaction.first + " (missing)"; } } } for(unsigned int clientFactionIdx = 0; clientFactionIdx < factionCRCList.size(); ++clientFactionIdx) { pair &clientFaction = factionCRCList[clientFactionIdx]; bool foundFaction = false; for(unsigned int factionIdx = 0; factionIdx < serverFactionCRCList.size(); ++factionIdx) { pair &serverFaction = serverFactionCRCList[factionIdx]; if(serverFaction.first == clientFaction.first) { foundFaction = true; break; } } if(foundFaction == false) { if(mismatchedFactionText.length() > MAX_CHAT_TEXT_LINE_LENGTH) { mismatchedFactionTextList.push_back(mismatchedFactionText); mismatchedFactionText = ""; } if(mismatchedFactionText == "") { mismatchedFactionText = "The following factions are mismatched: "; if(lang.hasString("MismatchedFactions",languageList[i]) == true) { mismatchedFactionText = lang.get("MismatchedFactions",languageList[i]); } mismatchedFactionText += " ["+ intToStr(factionCRCList.size()) + "][" + intToStr(serverFactionCRCList.size()) + "] - "; } else { mismatchedFactionText += ", "; } if(lang.hasString("MismatchedFactionsExtra",languageList[i]) == true) { mismatchedFactionText += clientFaction.first + " " + lang.get("MismatchedFactionsExtra",languageList[i]); } else { mismatchedFactionText += clientFaction.first + " (extra)"; } } } if(mismatchedFactionText != "") { if(mismatchedFactionTextList.empty() == false) { if(mismatchedFactionText != "") { mismatchedFactionText += "."; mismatchedFactionTextList.push_back(mismatchedFactionText); } for(unsigned int splitIdx = 0; splitIdx < mismatchedFactionTextList.size(); ++splitIdx) { clientInterface->sendTextMessage(mismatchedFactionTextList[splitIdx],-1,localEcho,languageList[i]); } } else { mismatchedFactionText += "."; clientInterface->sendTextMessage(mismatchedFactionText,-1,localEcho,languageList[i]); } } } } } //if(clientInterface->getReceivedDataSynchCheck() == true) { updateDataSynchDetailText = false; //} labelDataSynchInfo.setText(labelSynch); } else { labelDataSynchInfo.setText(""); } } if(clientInterface->getAllowGameDataSynchCheck() == true && clientInterface->getNetworkGameDataSynchCheckOk() == false) { label = label + " -synch mismatch for:"; if(clientInterface->getNetworkGameDataSynchCheckOkMap() == false) { label = label + " map"; if(updateDataSynchDetailText == true && clientInterface->getReceivedDataSynchCheck() && lastMapDataSynchError != "map CRC mismatch, " + listBoxMap.getSelectedItem()) { lastMapDataSynchError = "map CRC mismatch, " + listBoxMap.getSelectedItem(); clientInterface->sendTextMessage(lastMapDataSynchError,-1,true, ""); } } if(clientInterface->getNetworkGameDataSynchCheckOkTile() == false) { label = label + " tile"; if(updateDataSynchDetailText == true && clientInterface->getReceivedDataSynchCheck() && lastTileDataSynchError != "tile CRC mismatch, " + listBoxTileset.getSelectedItem()) { lastTileDataSynchError = "tile CRC mismatch, " + listBoxTileset.getSelectedItem(); clientInterface->sendTextMessage(lastTileDataSynchError,-1,true,""); } } if(clientInterface->getNetworkGameDataSynchCheckOkTech() == false) { label = label + " techtree"; if(updateDataSynchDetailText == true && clientInterface->getReceivedDataSynchCheck()) { string report = clientInterface->getNetworkGameDataSynchCheckTechMismatchReport(); if(lastTechtreeDataSynchError != "techtree CRC mismatch" + report) { lastTechtreeDataSynchError = "techtree CRC mismatch" + report; if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] report: %s\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,report.c_str()); clientInterface->sendTextMessage("techtree CRC mismatch",-1,true,""); vector reportLineTokens; Tokenize(report,reportLineTokens,"\n"); for(int reportLine = 0; reportLine < reportLineTokens.size(); ++reportLine) { clientInterface->sendTextMessage(reportLineTokens[reportLine],-1,true,""); } } } } if(clientInterface->getReceivedDataSynchCheck() == true) { updateDataSynchDetailText = false; } //if(clientInterface->getNetworkGameDataSynchCheckOkFogOfWar() == false) //{ // label = label + " FogOfWar == false"; //} } else if(clientInterface->getAllowGameDataSynchCheck() == true) { label += " - data synch is ok"; } //std::string networkFrameString = lang.get("NetworkFramePeriod") + " " + intToStr(clientInterface->getGameSettings()->getNetworkFramePeriod()); //float pingTime = clientInterface->getThreadedPingMS(clientInterface->getServerIpAddress().c_str()); //char szBuf[1024]=""; //sprintf(szBuf,"%s, ping = %.2fms, %s",label.c_str(),pingTime,networkFrameString.c_str()); //sprintf(szBuf,"%s, %s",label.c_str(),networkFrameString.c_str()); //labelStatus.setText(szBuf); labelStatus.setText(label); } else { string label = lang.get("ConnectedToServer"); if(!clientInterface->getServerName().empty()) { label = label + " " + clientInterface->getServerName(); } if(clientInterface->getAllowGameDataSynchCheck() == true && clientInterface->getNetworkGameDataSynchCheckOk() == false) { label = label + " -waiting to synch:"; if(clientInterface->getNetworkGameDataSynchCheckOkMap() == false) { label = label + " map"; } if(clientInterface->getNetworkGameDataSynchCheckOkTile() == false) { label = label + " tile"; } if(clientInterface->getNetworkGameDataSynchCheckOkTech() == false) { label = label + " techtree"; } //if(clientInterface->getNetworkGameDataSynchCheckOkFogOfWar() == false) //{ // label = label + " FogOfWar == false"; //} } else if(clientInterface->getAllowGameDataSynchCheck() == true) { label += " - data synch is ok"; } //std::string networkFrameString = lang.get("NetworkFramePeriod") + " " + intToStr(clientInterface->getGameSettings()->getNetworkFramePeriod()); //float pingTime = clientInterface->getThreadedPingMS(clientInterface->getServerIpAddress().c_str()); //char szBuf[1024]=""; //sprintf(szBuf,"%s, ping = %.2fms, %s",label.c_str(),pingTime,networkFrameString.c_str()); //sprintf(szBuf,"%s, %s",label.c_str(),networkFrameString.c_str()); //labelStatus.setText(szBuf); labelStatus.setText(label); } if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled && chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,chrono.getMillis()); if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled && chrono.getMillis() > 0) chrono.start(); } else { if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); if(clientInterface != NULL && clientInterface->isConnected() == true) { if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); clientInterface->close(); } if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled && chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,chrono.getMillis()); if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled && chrono.getMillis() > 0) chrono.start(); if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); returnToJoinMenu(); return; } if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled && chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,chrono.getMillis()); if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled && chrono.getMillis() > 0) chrono.start(); //process network messages if(clientInterface != NULL && clientInterface->isConnected()) { if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled && chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,chrono.getMillis()); if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled && chrono.getMillis() > 0) chrono.start(); try { //bool mustSwitchPlayerName = false; if(clientInterface->getGameSettingsReceived() && lastGameSettingsReceivedCount != clientInterface->getGameSettingsReceivedCount()) { broadCastGameSettingsToHeadlessServer(needToBroadcastServerSettings); lastGameSettingsReceivedCount = clientInterface->getGameSettingsReceivedCount(); bool errorOnMissingData = (clientInterface->getAllowGameDataSynchCheck() == false); GameSettings *gameSettings = clientInterface->getGameSettingsPtr(); setupUIFromGameSettings(gameSettings, errorOnMissingData); } //update lobby clientInterface= NetworkManager::getInstance().getClientInterface(); if(clientInterface != NULL && clientInterface->isConnected()) { clientInterface->updateLobby(); if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled && chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,chrono.getMillis()); if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled && chrono.getMillis() > 0) chrono.start(); } if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled && chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,chrono.getMillis()); if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled && chrono.getMillis() > 0) chrono.start(); clientInterface= NetworkManager::getInstance().getClientInterface(); if(clientInterface != NULL && clientInterface->isConnected()) { if( initialSettingsReceivedFromServer == true && clientInterface->getIntroDone() == true && (switchSetupRequestFlagType & ssrft_NetworkPlayerName) == ssrft_NetworkPlayerName) { if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] getHumanPlayerName() = [%s], clientInterface->getGameSettings()->getThisFactionIndex() = %d\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,getHumanPlayerName().c_str(),clientInterface->getGameSettings()->getThisFactionIndex()); clientInterface->sendSwitchSetupRequest( "", clientInterface->getPlayerIndex(), -1, -1, getHumanPlayerName(), getNetworkPlayerStatus(), switchSetupRequestFlagType, lang.getLanguage()); switchSetupRequestFlagType=ssrft_None; } if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled && chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,chrono.getMillis()); if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled && chrono.getMillis() > 0) chrono.start(); //intro if(clientInterface->getIntroDone()) { labelInfo.setText(lang.get("WaitingHost")); //servers.setString(clientInterface->getServerName(), Ip(labelServerIp.getText()).getString()); } //launch if(clientInterface->getLaunchGame()) { if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); assert(clientInterface != NULL); if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); if(ftpClientThread != NULL) { ftpClientThread->setCallBackObject(NULL); if(ftpClientThread->shutdownAndWait() == true) { delete ftpClientThread; ftpClientThread = NULL; } } if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); program->setState(new Game(program, clientInterface->getGameSettings(),false)); return; //if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); } } //call the chat manager chatManager.updateNetwork(); //console732 console.update(); // check for need to switch music on again GameSettings *gameSettings = clientInterface->getGameSettingsPtr(); int currentConnectionCount=0; for(int i=0; i < GameConstants::maxPlayers; ++i) { if(gameSettings->getNetworkPlayerName(i) != "" && gameSettings->getNetworkPlayerName(i) != GameConstants::NETWORK_SLOT_UNCONNECTED_SLOTNAME) { currentConnectionCount++; } } if(currentConnectionCount > soundConnectionCount){ soundConnectionCount = currentConnectionCount; SoundRenderer::getInstance().playFx(CoreData::getInstance().getAttentionSound()); //switch on music again!! Config &config = Config::getInstance(); float configVolume = (config.getInt("SoundVolumeMusic") / 100.f); CoreData::getInstance().getMenuMusic()->setVolume(configVolume); } soundConnectionCount = currentConnectionCount; } catch(const runtime_error &ex) { char szBuf[8096]=""; sprintf(szBuf,"In [%s::%s %d]\nError detected:\n%s\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,ex.what()); SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,ex.what()); if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d] %s\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,szBuf); //throw megaglest_runtime_error(szBuf); showMessageBox( szBuf, "Error", false); } if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled && chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,chrono.getMillis()); if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled && chrono.getMillis() > 0) chrono.start(); } } bool MenuStateConnectedGame::loadFactions(const GameSettings *gameSettings, bool errorOnNoFactions) { if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); bool foundFactions = false; vector results; string scenarioDir = Scenario::getScenarioDir(dirList, gameSettings->getScenario()); if(gameSettings->getTech() != "") { Config &config = Config::getInstance(); //Lang &lang= Lang::getInstance(); vector techPaths = config.getPathListForType(ptTechs,scenarioDir); for(int idx = 0; idx < techPaths.size(); idx++) { string &techPath = techPaths[idx]; endPathWithSlash(techPath); //findAll(techPath + gameSettings->getTech() + "/factions/*.", results, false, false); findDirs(techPath + gameSettings->getTech() + "/factions/", results, false, false); if(results.empty() == false) { break; } } if(results.empty() == true) { if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); NetworkManager &networkManager= NetworkManager::getInstance(); ClientInterface* clientInterface= networkManager.getClientInterface(); if(clientInterface->getAllowGameDataSynchCheck() == false) { if(errorOnNoFactions == true) { throw megaglest_runtime_error("(2)There are no factions for the tech tree [" + gameSettings->getTech() + "]"); } if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] (2)There are no factions for the tech tree [%s]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,gameSettings->getTech().c_str()); } results.push_back(ITEM_MISSING); factionFiles = results; for(int i=0; igetTech() && gameSettings->getTech() != "") { lastMissingTechtree = gameSettings->getTech(); Lang &lang= Lang::getInstance(); const vector languageList = clientInterface->getGameSettings()->getUniqueNetworkPlayerLanguages(); for(unsigned int i = 0; i < languageList.size(); ++i) { char szMsg[1024]=""; if(lang.hasString("DataMissingTechtree",languageList[i]) == true) { sprintf(szMsg,lang.get("DataMissingTechtree",languageList[i]).c_str(),getHumanPlayerName().c_str(),gameSettings->getTech().c_str()); } else { sprintf(szMsg,"Player: %s is missing the techtree: %s",getHumanPlayerName().c_str(),gameSettings->getTech().c_str()); } clientInterface->sendTextMessage(szMsg,-1, lang.isLanguageLocal(languageList[i]),languageList[i]); } } foundFactions = false; if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); } else { lastMissingTechtree = ""; getMissingTechtreeFromFTPServer = ""; // Add special Observer Faction //Lang &lang= Lang::getInstance(); if(gameSettings->getAllowObservers() == true) { results.push_back(formatString(GameConstants::OBSERVER_SLOTNAME)); } results.push_back(formatString(GameConstants::RANDOMFACTION_SLOTNAME)); factionFiles= results; for(int i= 0; igetTech().c_str(),results[i].c_str()); } for(int i=0; i(listBoxControls[i].getSelectedItemIndex()); if(ct != ctClosed) { if(ct == ctNetwork || ct == ctNetworkUnassigned) { hasNetworkSlot = true; break; } } } if(hasNetworkSlot == false) { for(int i=0; i < GameConstants::maxPlayers; ++i) { ControlType ct= static_cast(listBoxControls[i].getSelectedItemIndex()); if(ct != ctClosed) { if(ct == ctNetworkUnassigned) { hasNetworkSlot = true; break; } } } } } catch(const std::exception &ex) { char szBuf[8096]=""; sprintf(szBuf,"In [%s::%s %d]\nError detected:\n%s\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,ex.what()); SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,ex.what()); if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d] %s\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,szBuf); showMessageBox( szBuf, "Error", false); } return hasNetworkSlot; } void MenuStateConnectedGame::keyDown(SDL_KeyboardEvent key) { if(activeInputLabel != NULL) { /* string text = activeInputLabel->getText(); //if(key == vkBack && text.length() > 0) { if(isKeyPressed(SDLK_BACKSPACE,key) == true && text.length() > 0) { size_t found = text.find_last_of("_"); if (found == string::npos) { text.erase(text.end() - 1); } else { if(text.size() > 1) { text.erase(text.end() - 2); } } activeInputLabel->setText(text); switchSetupRequestFlagType |= ssrft_NetworkPlayerName; needToSetChangedGameSettings = true; lastSetChangedGameSettings = time(NULL); } */ bool handled = keyDownEditLabel(key, &activeInputLabel); if(handled == true) { switchSetupRequestFlagType |= ssrft_NetworkPlayerName; needToSetChangedGameSettings = true; lastSetChangedGameSettings = time(NULL); } } else { //send key to the chat manager NetworkManager &networkManager= NetworkManager::getInstance(); ClientInterface *clientInterface = networkManager.getClientInterface(); if(clientInterface != NULL && clientInterface->isConnected() == true && clientInterface->getIntroDone() == true) { chatManager.keyDown(key); } if(chatManager.getEditEnabled() == false) { Config &configKeys = Config::getInstance(std::pair(cfgMainKeys,cfgUserKeys)); //if(key == configKeys.getCharKey("ShowFullConsole")) { if(isKeyPressed(configKeys.getSDLKey("ShowFullConsole"),key) == true) { showFullConsole= true; } else if(isKeyPressed(configKeys.getSDLKey("ToggleMusic"),key) == true) { Config &config = Config::getInstance(); Lang &lang= Lang::getInstance(); float configVolume = (config.getInt("SoundVolumeMusic") / 100.f); float currentVolume = CoreData::getInstance().getMenuMusic()->getVolume(); if(currentVolume > 0) { CoreData::getInstance().getMenuMusic()->setVolume(0.f); console.addLine(lang.get("GameMusic") + " " + lang.get("Off")); } else { CoreData::getInstance().getMenuMusic()->setVolume(configVolume); //If the config says zero, use the default music volume //gameMusic->setVolume(configVolume ? configVolume : 0.9); console.addLine(lang.get("GameMusic")); } } //else if(key == configKeys.getCharKey("SaveGUILayout")) { else if(isKeyPressed(configKeys.getSDLKey("SaveGUILayout"),key) == true) { bool saved = GraphicComponent::saveAllCustomProperties(containerName); Lang &lang= Lang::getInstance(); console.addLine(lang.get("GUILayoutSaved") + " [" + (saved ? lang.get("Yes") : lang.get("No"))+ "]"); } } } } void MenuStateConnectedGame::keyPress(SDL_KeyboardEvent c) { if(activeInputLabel != NULL) { /* int maxTextSize= activeInputLabel->getMaxEditWidth(); for(int i = 0; i < GameConstants::maxPlayers; ++i) { if(&labelPlayerNames[i] == activeInputLabel) { SDLKey key = extractKeyPressed(c); if(isKeyPressed(SDLK_ESCAPE,c,false) == true || isKeyPressed(SDLK_RETURN,c,false) == true ) { setActiveInputLabel(NULL); return; } //if((c>='0' && c<='9') || (c>='a' && c<='z') || (c>='A' && c<='Z') || // (c=='-') || (c=='(') || (c==')')) { if(isAllowedInputTextKey(key)) { if(activeInputLabel->getText().size() < maxTextSize) { string text= activeInputLabel->getText(); char szCharText[20]=""; sprintf(szCharText,"%c",key); char *utfStr = String::ConvertToUTF8(&szCharText[0]); if(utfStr != NULL) { if(text.size() > 0) { text.insert(text.end() -1, utfStr[0]); } else { text = utfStr[0]; } delete [] utfStr; activeInputLabel->setText(text); switchSetupRequestFlagType |= ssrft_NetworkPlayerName; needToSetChangedGameSettings = true; lastSetChangedGameSettings = time(NULL); } } } } } */ bool handled = keyPressEditLabel(c, &activeInputLabel); if(handled == true) { switchSetupRequestFlagType |= ssrft_NetworkPlayerName; needToSetChangedGameSettings = true; lastSetChangedGameSettings = time(NULL); } } else { NetworkManager &networkManager= NetworkManager::getInstance(); ClientInterface *clientInterface = networkManager.getClientInterface(); if(clientInterface != NULL && clientInterface->isConnected() == true && clientInterface->getIntroDone() == true) { chatManager.keyPress(c); } } } void MenuStateConnectedGame::keyUp(SDL_KeyboardEvent key) { if(activeInputLabel==NULL) { NetworkManager &networkManager= NetworkManager::getInstance(); ClientInterface *clientInterface = networkManager.getClientInterface(); if(clientInterface != NULL && clientInterface->isConnected() == true && clientInterface->getIntroDone() == true) { chatManager.keyUp(key); } Config &configKeys = Config::getInstance(std::pair(cfgMainKeys,cfgUserKeys)); if(chatManager.getEditEnabled()) { //send key to the chat manager chatManager.keyUp(key); } //else if(key== configKeys.getCharKey("ShowFullConsole")) { else if(isKeyPressed(configKeys.getSDLKey("ShowFullConsole"),key) == true) { showFullConsole= false; } } } void MenuStateConnectedGame::setActiveInputLabel(GraphicLabel *newLable) { /* if(newLable != NULL) { if( newLable==activeInputLabel){ return; } string text= newLable->getText(); size_t found = text.find_last_of("_"); if (found == string::npos) { text += "_"; } newLable->setText(text); } if(activeInputLabel != NULL && activeInputLabel->getText().empty() == false) { string text= activeInputLabel->getText(); size_t found = text.find_last_of("_"); if (found != string::npos) { text = text.substr(0,found); } activeInputLabel->setText(text); activeInputLabel->setEditModeEnabled(false); } activeInputLabel = newLable; if(activeInputLabel != NULL) { activeInputLabel->setEditModeEnabled(true); } */ MenuState::setActiveInputLabel(newLable,&activeInputLabel); } string MenuStateConnectedGame::getHumanPlayerName() { string result = defaultPlayerName; NetworkManager &networkManager= NetworkManager::getInstance(); ClientInterface* clientInterface= networkManager.getClientInterface(); for(int j=0; jgetPlayerIndex() && labelPlayerNames[j].getText() != "") { result = labelPlayerNames[j].getText(); if(activeInputLabel != NULL) { size_t found = result.find_last_of("_"); if (found != string::npos) { result = result.substr(0,found); } } break; } } return result; } void MenuStateConnectedGame::loadFactionTexture(string filepath) { if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); if(enableFactionTexturePreview == true) { if(filepath == "") { factionTexture=NULL; } else { if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] filepath = [%s]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,filepath.c_str()); factionTexture = Renderer::findFactionLogoTexture(filepath); if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); } } } bool MenuStateConnectedGame::loadMapInfo(string file, MapInfo *mapInfo, bool loadMapPreview) { bool mapLoaded = false; try { if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] map [%s]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,file.c_str()); if(file != "") { if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); lastMissingMap = file; Lang &lang= Lang::getInstance(); if(MapPreview::loadMapInfo(file, mapInfo, lang.get("MaxPlayers"),lang.get("Size"),true) == true) { for(int i = 0; i < GameConstants::maxPlayers; ++i) { labelPlayers[i].setVisible(i+1 <= mapInfo->players); labelPlayerNames[i].setVisible(i+1 <= mapInfo->players); listBoxControls[i].setVisible(i+1 <= mapInfo->players); listBoxFactions[i].setVisible(i+1 <= mapInfo->players); listBoxTeams[i].setVisible(i+1 <= mapInfo->players); labelNetStatus[i].setVisible(i+1 <= mapInfo->players); } // Not painting properly so this is on hold if(loadMapPreview == true) { if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); if(mapPreview.getMapFileLoaded() != file) { mapPreview.loadFromFile(file.c_str()); cleanupMapPreviewTexture(); } } mapLoaded = true; } } else { cleanupMapPreviewTexture(); mapInfo->desc = ITEM_MISSING; NetworkManager &networkManager= NetworkManager::getInstance(); ClientInterface* clientInterface= networkManager.getClientInterface(); const GameSettings *gameSettings = clientInterface->getGameSettings(); if(lastMissingMap != gameSettings->getMap()) { if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); lastMissingMap = gameSettings->getMap(); Lang &lang= Lang::getInstance(); const vector languageList = clientInterface->getGameSettings()->getUniqueNetworkPlayerLanguages(); for(unsigned int i = 0; i < languageList.size(); ++i) { char szMsg[1024]=""; if(lang.hasString("DataMissingMap",languageList[i]) == true) { sprintf(szMsg,lang.get("DataMissingMap",languageList[i]).c_str(),getHumanPlayerName().c_str(),gameSettings->getMap().c_str()); } else { sprintf(szMsg,"Player: %s is missing the map: %s",getHumanPlayerName().c_str(),gameSettings->getMap().c_str()); } clientInterface->sendTextMessage(szMsg,-1, lang.isLanguageLocal(languageList[i]),languageList[i]); } } } } catch(exception &e){ SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,e.what()); if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] error [%s]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,e.what()); showMessageBox( "Error loading map file: "+file+'\n'+e.what(), "Error", false); } return mapLoaded; } void MenuStateConnectedGame::showMessageBox(const string &text, const string &header, bool toggle){ if(!toggle){ mainMessageBox.setEnabled(false); } if(!mainMessageBox.getEnabled()){ mainMessageBox.setText(text); mainMessageBox.setHeader(header); mainMessageBox.setEnabled(true); } else{ mainMessageBox.setEnabled(false); } } void MenuStateConnectedGame::showFTPMessageBox(const string &text, const string &header, bool toggle) { if(!toggle) { ftpMessageBox.setEnabled(false); } if(!ftpMessageBox.getEnabled()) { ftpMessageBox.setText(text); ftpMessageBox.setHeader(header); ftpMessageBox.setEnabled(true); } else { ftpMessageBox.setEnabled(false); } } int32 MenuStateConnectedGame::getNetworkPlayerStatus() { int32 result = npst_None; switch(listBoxPlayerStatus.getSelectedItemIndex()) { case 2: result = npst_Ready; break; case 1: result = npst_BeRightBack; break; case 0: result = npst_PickSettings; break; } return result; } void MenuStateConnectedGame::cleanupMapPreviewTexture() { if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); //printf("CLEANUP map preview texture\n"); if(mapPreviewTexture != NULL) { if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); mapPreviewTexture->end(); if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); delete mapPreviewTexture; mapPreviewTexture = NULL; } if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); } bool MenuStateConnectedGame::isInSpecialKeyCaptureEvent() { bool result = (chatManager.getEditEnabled() || activeInputLabel != NULL); return result; } void MenuStateConnectedGame::FTPClient_CallbackEvent(string itemName, FTP_Client_CallbackType type, pair result, void *userdata) { if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); //Lang &lang= Lang::getInstance(); if(type == ftp_cct_DownloadProgress) { FTPClientCallbackInterface::FtpProgressStats *stats = (FTPClientCallbackInterface::FtpProgressStats *)userdata; if(stats != NULL) { int fileProgress = 0; if(stats->download_total > 0) { fileProgress = ((stats->download_now / stats->download_total) * 100.0); } //if(SystemFlags::VERBOSE_MODE_ENABLED) printf("Got FTP Callback for [%s] current file [%s] fileProgress = %d [now = %f, total = %f]\n",itemName.c_str(),stats->currentFilename.c_str(), fileProgress,stats->download_now,stats->download_total); MutexSafeWrapper safeMutexFTPProgress((ftpClientThread != NULL ? ftpClientThread->getProgressMutex() : NULL),string(__FILE__) + "_" + intToStr(__LINE__)); pair lastProgress = fileFTPProgressList[itemName]; fileFTPProgressList[itemName] = pair(fileProgress,stats->currentFilename); safeMutexFTPProgress.ReleaseLock(); if(itemName != "" && (lastProgress.first / 25) < (fileProgress / 25)) { NetworkManager &networkManager= NetworkManager::getInstance(); ClientInterface* clientInterface= networkManager.getClientInterface(); Lang &lang= Lang::getInstance(); const vector languageList = clientInterface->getGameSettings()->getUniqueNetworkPlayerLanguages(); for(unsigned int i = 0; i < languageList.size(); ++i) { char szMsg[1024]=""; if(lang.hasString("FileDownloadProgress",languageList[i]) == true) { sprintf(szMsg,lang.get("FileDownloadProgress",languageList[i]).c_str(),getHumanPlayerName().c_str(),itemName.c_str(),fileProgress); } else { sprintf(szMsg,"Player: %s download progress for [%s] is %d %%",getHumanPlayerName().c_str(),itemName.c_str(),fileProgress); } if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d] szMsg [%s] lastProgress.first = %d, fileProgress = %d\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,szMsg,lastProgress.first,fileProgress); clientInterface->sendTextMessage(szMsg,-1, lang.isLanguageLocal(languageList[i]),languageList[i]); } } } } else if(type == ftp_cct_Map) { getMissingMapFromFTPServerInProgress = false; if(SystemFlags::VERBOSE_MODE_ENABLED) printf("Got FTP Callback for [%s] result = %d [%s]\n",itemName.c_str(),result.first,result.second.c_str()); MutexSafeWrapper safeMutexFTPProgress((ftpClientThread != NULL ? ftpClientThread->getProgressMutex() : NULL),string(__FILE__) + "_" + intToStr(__LINE__)); fileFTPProgressList.erase(itemName); safeMutexFTPProgress.ReleaseLock(); NetworkManager &networkManager= NetworkManager::getInstance(); ClientInterface* clientInterface= networkManager.getClientInterface(); const GameSettings *gameSettings = clientInterface->getGameSettings(); if(result.first == ftp_crt_SUCCESS) { // Clear the CRC file Cache Checksum::clearFileCache(); //lastCheckedCRCMapValue = -1; Checksum checksum; string file = Map::getMapPath(itemName,"",false); //console.addLine("Checking map CRC [" + file + "]"); checksum.addFile(file); lastCheckedCRCMapValue = checksum.getSum(); Lang &lang= Lang::getInstance(); const vector languageList = clientInterface->getGameSettings()->getUniqueNetworkPlayerLanguages(); for(unsigned int i = 0; i < languageList.size(); ++i) { char szMsg[1024]=""; if(lang.hasString("DataMissingMapSuccessDownload",languageList[i]) == true) { sprintf(szMsg,lang.get("DataMissingMapSuccessDownload",languageList[i]).c_str(),getHumanPlayerName().c_str(),itemName.c_str()); } else { sprintf(szMsg,"Player: %s SUCCESSFULLY downloaded the map: %s",getHumanPlayerName().c_str(),itemName.c_str()); } clientInterface->sendTextMessage(szMsg,-1, lang.isLanguageLocal(languageList[i]),languageList[i]); } } else { curl_version_info_data *curlVersion= curl_version_info(CURLVERSION_NOW); Lang &lang= Lang::getInstance(); const vector languageList = clientInterface->getGameSettings()->getUniqueNetworkPlayerLanguages(); for(unsigned int i = 0; i < languageList.size(); ++i) { char szMsg[1024]=""; if(lang.hasString("DataMissingMapFailDownload",languageList[i]) == true) { sprintf(szMsg,lang.get("DataMissingMapFailDownload",languageList[i]).c_str(),getHumanPlayerName().c_str(),itemName.c_str(),curlVersion->version); } else { sprintf(szMsg,"Player: %s FAILED to download the map: [%s] using CURL version [%s]",getHumanPlayerName().c_str(),itemName.c_str(),curlVersion->version); } clientInterface->sendTextMessage(szMsg,-1, lang.isLanguageLocal(languageList[i]),languageList[i]); } console.addLine(result.second,true); } } else if(type == ftp_cct_Tileset) { getMissingTilesetFromFTPServerInProgress = false; if(SystemFlags::VERBOSE_MODE_ENABLED) printf("Got FTP Callback for [%s] result = %d [%s]\n",itemName.c_str(),result.first,result.second.c_str()); MutexSafeWrapper safeMutexFTPProgress((ftpClientThread != NULL ? ftpClientThread->getProgressMutex() : NULL),string(__FILE__) + "_" + intToStr(__LINE__)); fileFTPProgressList.erase(itemName); safeMutexFTPProgress.ReleaseLock(true); NetworkManager &networkManager= NetworkManager::getInstance(); ClientInterface* clientInterface= networkManager.getClientInterface(); const GameSettings *gameSettings = clientInterface->getGameSettings(); if(result.first == ftp_crt_SUCCESS) { Lang &lang= Lang::getInstance(); const vector languageList = clientInterface->getGameSettings()->getUniqueNetworkPlayerLanguages(); for(unsigned int i = 0; i < languageList.size(); ++i) { char szMsg[1024]=""; if(lang.hasString("DataMissingTilesetSuccessDownload",languageList[i]) == true) { sprintf(szMsg,lang.get("DataMissingTilesetSuccessDownload",languageList[i]).c_str(),getHumanPlayerName().c_str(),itemName.c_str()); } else { sprintf(szMsg,"Player: %s SUCCESSFULLY downloaded the tileset: %s",getHumanPlayerName().c_str(),itemName.c_str()); } clientInterface->sendTextMessage(szMsg,-1, lang.isLanguageLocal(languageList[i]),languageList[i]); } // START // Clear the CRC Cache if it is populated // // Clear the CRC file Cache safeMutexFTPProgress.Lock(); Checksum::clearFileCache(); vector paths = Config::getInstance().getPathListForType(ptTilesets); string pathSearchString = string("/") + itemName + string("/*"); const string filterFileExt = ".xml"; clearFolderTreeContentsCheckSum(paths, pathSearchString, filterFileExt); clearFolderTreeContentsCheckSumList(paths, pathSearchString, filterFileExt); // Refresh CRC Config &config = Config::getInstance(); lastCheckedCRCTilesetValue = getFolderTreeContentsCheckSumRecursively(config.getPathListForType(ptTilesets,""), string("/") + itemName + string("/*"), ".xml", NULL, true); safeMutexFTPProgress.ReleaseLock(); // END // Reload tilesets for the UI string scenarioDir = Scenario::getScenarioDir(dirList, gameSettings->getScenario()); findDirs(Config::getInstance().getPathListForType(ptTilesets,scenarioDir), tilesetFiles); std::vector tilesetsFormatted = tilesetFiles; std::for_each(tilesetsFormatted.begin(), tilesetsFormatted.end(), FormatString()); listBoxTileset.setItems(tilesetsFormatted); } else { curl_version_info_data *curlVersion= curl_version_info(CURLVERSION_NOW); Lang &lang= Lang::getInstance(); const vector languageList = clientInterface->getGameSettings()->getUniqueNetworkPlayerLanguages(); for(unsigned int i = 0; i < languageList.size(); ++i) { char szMsg[1024]=""; if(lang.hasString("DataMissingTilesetFailDownload",languageList[i]) == true) { sprintf(szMsg,lang.get("DataMissingTilesetFailDownload",languageList[i]).c_str(),getHumanPlayerName().c_str(),itemName.c_str(),curlVersion->version); } else { sprintf(szMsg,"Player: %s FAILED to download the tileset: [%s] using CURL version [%s]",getHumanPlayerName().c_str(),itemName.c_str(),curlVersion->version); } clientInterface->sendTextMessage(szMsg,-1, lang.isLanguageLocal(languageList[i]),languageList[i]); } console.addLine(result.second,true); } } else if(type == ftp_cct_Techtree) { getMissingTechtreeFromFTPServerInProgress = false; if(SystemFlags::VERBOSE_MODE_ENABLED) printf("Got FTP Callback for [%s] result = %d [%s]\n",itemName.c_str(),result.first,result.second.c_str()); MutexSafeWrapper safeMutexFTPProgress((ftpClientThread != NULL ? ftpClientThread->getProgressMutex() : NULL),string(__FILE__) + "_" + intToStr(__LINE__)); fileFTPProgressList.erase(itemName); safeMutexFTPProgress.ReleaseLock(true); NetworkManager &networkManager= NetworkManager::getInstance(); ClientInterface* clientInterface= networkManager.getClientInterface(); const GameSettings *gameSettings = clientInterface->getGameSettings(); if(result.first == ftp_crt_SUCCESS) { Lang &lang= Lang::getInstance(); const vector languageList = clientInterface->getGameSettings()->getUniqueNetworkPlayerLanguages(); for(unsigned int i = 0; i < languageList.size(); ++i) { char szMsg[1024]=""; if(lang.hasString("DataMissingTechtreeSuccessDownload",languageList[i]) == true) { sprintf(szMsg,lang.get("DataMissingTechtreeSuccessDownload",languageList[i]).c_str(),getHumanPlayerName().c_str(),itemName.c_str()); } else { sprintf(szMsg,"Player: %s SUCCESSFULLY downloaded the techtree: %s",getHumanPlayerName().c_str(),itemName.c_str()); } clientInterface->sendTextMessage(szMsg,-1, lang.isLanguageLocal(languageList[i]),languageList[i]); } // START // Clear the CRC Cache if it is populated // // Clear the CRC file Cache safeMutexFTPProgress.Lock(); Checksum::clearFileCache(); vector paths = Config::getInstance().getPathListForType(ptTechs); string pathSearchString = string("/") + itemName + string("/*"); const string filterFileExt = ".xml"; clearFolderTreeContentsCheckSum(paths, pathSearchString, filterFileExt); clearFolderTreeContentsCheckSumList(paths, pathSearchString, filterFileExt); // Refresh CRC Config &config = Config::getInstance(); lastCheckedCRCTechtreeValue = getFolderTreeContentsCheckSumRecursively(config.getPathListForType(ptTechs,""), string("/") + itemName + string("/*"), ".xml", NULL, true); safeMutexFTPProgress.ReleaseLock(); // END // Reload tilesets for the UI string scenarioDir = Scenario::getScenarioDir(dirList, gameSettings->getScenario()); findDirs(Config::getInstance().getPathListForType(ptTechs,scenarioDir), techTreeFiles); //int initialTechSelection=0; std::vector techsFormatted = techTreeFiles; for(int i= 0; i < techsFormatted.size(); i++){ techsFormatted.at(i)= formatString(techsFormatted.at(i)); } listBoxTechTree.setItems(techsFormatted); } else { curl_version_info_data *curlVersion= curl_version_info(CURLVERSION_NOW); Lang &lang= Lang::getInstance(); const vector languageList = clientInterface->getGameSettings()->getUniqueNetworkPlayerLanguages(); for(unsigned int i = 0; i < languageList.size(); ++i) { char szMsg[1024]=""; if(lang.hasString("DataMissingTechtreeFailDownload",languageList[i]) == true) { sprintf(szMsg,lang.get("DataMissingTechtreeFailDownload",languageList[i]).c_str(),getHumanPlayerName().c_str(),itemName.c_str(),curlVersion->version); } else { sprintf(szMsg,"Player: %s FAILED to download the techtree: [%s] using CURL version [%s]",getHumanPlayerName().c_str(),itemName.c_str(),curlVersion->version); } clientInterface->sendTextMessage(szMsg,-1, lang.isLanguageLocal(languageList[i]),languageList[i]); } console.addLine(result.second,true); } } } void MenuStateConnectedGame::setupUIFromGameSettings(GameSettings *gameSettings, bool errorOnMissingData) { Lang &lang= Lang::getInstance(); NetworkManager &networkManager= NetworkManager::getInstance(); ClientInterface *clientInterface = networkManager.getClientInterface(); updateDataSynchDetailText = true; vector maps,tilesets,techtree; if(gameSettings == NULL) { throw megaglest_runtime_error("gameSettings == NULL"); } checkBoxScenario.setValue((gameSettings->getScenario() != "")); if(checkBoxScenario.getValue() == true) { int originalFOWValue = listBoxFogOfWar.getSelectedItemIndex(); string scenario = gameSettings->getScenario(); listBoxScenario.setSelectedItem(formatString(scenario)); string file = Scenario::getScenarioPath(dirList, scenario); Scenario::loadScenarioInfo(file, &scenarioInfo); gameSettings->setScenarioDir(Scenario::getScenarioPath(dirList, scenarioInfo.name)); gameSettings->setDefaultResources(scenarioInfo.defaultResources); gameSettings->setDefaultUnits(scenarioInfo.defaultUnits); gameSettings->setDefaultVictoryConditions(scenarioInfo.defaultVictoryConditions); //printf("scenarioInfo.fogOfWar = %d scenarioInfo.fogOfWar_exploredFlag = %d\n",scenarioInfo.fogOfWar,scenarioInfo.fogOfWar_exploredFlag); if(scenarioInfo.fogOfWar == false && scenarioInfo.fogOfWar_exploredFlag == false) { listBoxFogOfWar.setSelectedItemIndex(2); } else if(scenarioInfo.fogOfWar_exploredFlag == true) { listBoxFogOfWar.setSelectedItemIndex(1); } else { listBoxFogOfWar.setSelectedItemIndex(0); } if(originalFOWValue != listBoxFogOfWar.getSelectedItemIndex()) { cleanupMapPreviewTexture(); } } string scenarioDir = Scenario::getScenarioDir(dirList, gameSettings->getScenario()); setupMapList(gameSettings->getScenario()); setupTechList(gameSettings->getScenario()); setupTilesetList(gameSettings->getScenario()); //listBoxMap.setItems(formattedPlayerSortedMaps[gameSettings.getMapFilterIndex()]); //printf("A gameSettings->getTileset() [%s]\n",gameSettings->getTileset().c_str()); if(getMissingTilesetFromFTPServerInProgress == false && gameSettings->getTileset() != "") { // tileset tilesets = tilesetFiles; std::for_each(tilesets.begin(), tilesets.end(), FormatString()); if(std::find(tilesetFiles.begin(),tilesetFiles.end(),gameSettings->getTileset()) != tilesetFiles.end()) { lastMissingTileSet = ""; getMissingTilesetFromFTPServer = ""; //tilesets.push_back(formatString(gameSettings->getTileset())); listBoxTileset.setSelectedItem(formatString(gameSettings->getTileset())); //printf("B found gameSettings->getTileset() [%s]\n",gameSettings->getTileset().c_str()); } else { // printf("A gameSettings->getTileset() [%s] NOT FOUND in list: %d\n",gameSettings->getTileset().c_str(),tilesetFiles.size()); // for(unsigned int xx =0; xx < tilesetFiles.size(); ++xx) { // printf("Tile %d [%s]\n",xx,tilesetFiles[xx].c_str()); // } // try to get the tileset via ftp if(ftpClientThread != NULL && getMissingTilesetFromFTPServer != gameSettings->getTileset()) { if(ftpMessageBox.getEnabled() == false) { getMissingTilesetFromFTPServer = gameSettings->getTileset(); Lang &lang= Lang::getInstance(); char szBuf[1024]=""; sprintf(szBuf,"%s %s ?",lang.get("DownloadMissingTilesetQuestion").c_str(),gameSettings->getTileset().c_str()); ftpMissingDataType = ftpmsg_MissingTileset; showFTPMessageBox(szBuf, lang.get("Question"), false); } } tilesets.push_back(ITEM_MISSING); NetworkManager &networkManager= NetworkManager::getInstance(); ClientInterface* clientInterface= networkManager.getClientInterface(); const GameSettings *gameSettings = clientInterface->getGameSettings(); if(lastMissingTileSet != gameSettings->getTileset()) { lastMissingTileSet = gameSettings->getTileset(); if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); Lang &lang= Lang::getInstance(); const vector languageList = clientInterface->getGameSettings()->getUniqueNetworkPlayerLanguages(); for(unsigned int i = 0; i < languageList.size(); ++i) { char szMsg[1024]=""; if(lang.hasString("DataMissingTileset",languageList[i]) == true) { sprintf(szMsg,lang.get("DataMissingTileset",languageList[i]).c_str(),getHumanPlayerName().c_str(),gameSettings->getTileset().c_str()); } else { sprintf(szMsg,"Player: %s is missing the tileset: %s",getHumanPlayerName().c_str(),gameSettings->getTileset().c_str()); } clientInterface->sendTextMessage(szMsg,-1, lang.isLanguageLocal(languageList[i]),languageList[i]); } } listBoxTileset.setItems(tilesets); listBoxTileset.setSelectedItem(ITEM_MISSING); } } if(getMissingTechtreeFromFTPServerInProgress == false && gameSettings->getTech() != "") { // techtree techtree = techTreeFiles; std::for_each(techtree.begin(), techtree.end(), FormatString()); if(std::find(techTreeFiles.begin(),techTreeFiles.end(),gameSettings->getTech()) != techTreeFiles.end()) { //printf("gameSettings->getTech() [%s]\n",gameSettings->getTech().c_str()); lastMissingTechtree = ""; getMissingTechtreeFromFTPServer = ""; //techtree.push_back(formatString(gameSettings->getTech())); reloadFactions(true,gameSettings->getScenario()); listBoxTechTree.setSelectedItem(formatString(gameSettings->getTech())); } else { // try to get the tileset via ftp if(ftpClientThread != NULL && getMissingTechtreeFromFTPServer != gameSettings->getTech()) { if(ftpMessageBox.getEnabled() == false) { getMissingTechtreeFromFTPServer = gameSettings->getTech(); Lang &lang= Lang::getInstance(); char szBuf[1024]=""; sprintf(szBuf,"%s %s ?",lang.get("DownloadMissingTechtreeQuestion").c_str(),gameSettings->getTech().c_str()); ftpMissingDataType = ftpmsg_MissingTechtree; showFTPMessageBox(szBuf, lang.get("Question"), false); } } techtree.push_back(ITEM_MISSING); NetworkManager &networkManager= NetworkManager::getInstance(); ClientInterface* clientInterface= networkManager.getClientInterface(); const GameSettings *gameSettings = clientInterface->getGameSettings(); if(lastMissingTechtree != gameSettings->getTech()) { lastMissingTechtree = gameSettings->getTech(); if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); Lang &lang= Lang::getInstance(); const vector languageList = clientInterface->getGameSettings()->getUniqueNetworkPlayerLanguages(); for(unsigned int i = 0; i < languageList.size(); ++i) { char szMsg[1024]=""; if(lang.hasString("DataMissingTechtree",languageList[i]) == true) { sprintf(szMsg,lang.get("DataMissingTechtree",languageList[i]).c_str(),getHumanPlayerName().c_str(),gameSettings->getTech().c_str()); } else { sprintf(szMsg,"Player: %s is missing the techtree: %s",getHumanPlayerName().c_str(),gameSettings->getTech().c_str()); } clientInterface->sendTextMessage(szMsg,-1, lang.isLanguageLocal(languageList[i]),languageList[i]); } } listBoxTechTree.setItems(techtree); listBoxTechTree.setSelectedItem(ITEM_MISSING); } // techtree //techtree.push_back(formatString(gameSettings->getTech())); //listBoxTechTree.setItems(techtree); } // factions bool hasFactions = true; if(currentFactionName != gameSettings->getTech() && gameSettings->getTech() != "") { if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] hasFactions = %d, currentFactionName [%s]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,hasFactions,currentFactionName.c_str()); currentFactionName = gameSettings->getTech(); hasFactions = loadFactions(gameSettings,false); } else { // do this to process special faction types like observers loadFactions(gameSettings,false); } if(getMissingMapFromFTPServerInProgress == false && gameSettings->getMap() != "") { // map string mapFile = gameSettings->getMap(); mapFile = formatString(mapFile); maps = formattedMapFiles; if(currentMap != gameSettings->getMap()) {// load the setup again currentMap = gameSettings->getMap(); } bool mapLoaded = loadMapInfo(Map::getMapPath(currentMap,scenarioDir,false), &mapInfo, true); if(mapLoaded == true) { if(find(maps.begin(),maps.end(),formatString(gameSettings->getMap())) == maps.end()) { maps.push_back(formatString(gameSettings->getMap())); } } else { // try to get the map via ftp if(ftpClientThread != NULL && getMissingMapFromFTPServer != currentMap) { if(ftpMessageBox.getEnabled() == false) { getMissingMapFromFTPServer = currentMap; Lang &lang= Lang::getInstance(); char szBuf[1024]=""; sprintf(szBuf,"%s %s ?",lang.get("DownloadMissingMapQuestion").c_str(),currentMap.c_str()); ftpMissingDataType = ftpmsg_MissingMap; showFTPMessageBox(szBuf, lang.get("Question"), false); } } maps.push_back(ITEM_MISSING); mapFile = ITEM_MISSING; } if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line %d] listBoxMap.getSelectedItemIndex() = %d, mapFiles.size() = %lu, maps.size() = %lu, getCurrentMapFile() [%s] mapFile [%s]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,listBoxMap.getSelectedItemIndex(),mapFiles.size(),maps.size(),getCurrentMapFile().c_str(),mapFile.c_str()); listBoxMap.setItems(maps); listBoxMap.setSelectedItem(mapFile); labelMapInfo.setText(mapInfo.desc); } // FogOfWar if(checkBoxScenario.getValue() == false) { int originalFOWValue = listBoxFogOfWar.getSelectedItemIndex(); listBoxFogOfWar.setSelectedItemIndex(0); // default is 0! if(gameSettings->getFogOfWar() == false){ listBoxFogOfWar.setSelectedItemIndex(2); } if((gameSettings->getFlagTypes1() & ft1_show_map_resources) == ft1_show_map_resources){ if(gameSettings->getFogOfWar() == true){ listBoxFogOfWar.setSelectedItemIndex(1); } } if(originalFOWValue != listBoxFogOfWar.getSelectedItemIndex()) { cleanupMapPreviewTexture(); } } // Allow Observers if(gameSettings->getAllowObservers()) { listBoxAllowObservers.setSelectedItemIndex(1); } else { listBoxAllowObservers.setSelectedItemIndex(0); } if((gameSettings->getFlagTypes1() & ft1_allow_team_switching) == ft1_allow_team_switching){ listBoxEnableSwitchTeamMode.setSelectedItemIndex(0); } else { listBoxEnableSwitchTeamMode.setSelectedItemIndex(1); } listBoxAISwitchTeamAcceptPercent.setSelectedItem(intToStr(gameSettings->getAiAcceptSwitchTeamPercentChance())); listBoxFallbackCpuMultiplier.setSelectedItemIndex(gameSettings->getFallbackCpuMultiplier()); // if(gameSettings->getEnableObserverModeAtEndGame()) { // listBoxEnableObserverMode.setSelectedItemIndex(0); // } // else { // listBoxEnableObserverMode.setSelectedItemIndex(1); // } // if(gameSettings->getPathFinderType() == pfBasic) { // listBoxPathFinderType.setSelectedItemIndex(0); // } // else { // listBoxPathFinderType.setSelectedItemIndex(1); // } // Control for(int i=0; igetFactionCount(); ++i){ for(int i=0; i < GameConstants::maxPlayers; ++i) { int slot = gameSettings->getStartLocationIndex(i); //printf("Control = %d\n",gameSettings->getFactionControl(i)); // if(gameSettings->getFactionControl(i) == ctNetworkUnassigned) { // printf("#1 Index = %d, Control = %d, Count = %d, slot = %d, gameSettings->getThisFactionIndex() = %d\n",i,gameSettings->getFactionControl(i),gameSettings->getFactionCount(),slot,gameSettings->getThisFactionIndex()); // } if(i >= gameSettings->getFactionCount()) { if( gameSettings->getFactionControl(i) != ctNetworkUnassigned) { continue; } else if(clientInterface->getPlayerIndex() != slot) { continue; } } // if(gameSettings->getFactionControl(i) == ctNetworkUnassigned) { // printf("#2 Index = %d, Control = %d, Count = %d, slot = %d, gameSettings->getThisFactionIndex() = %d\n",i,gameSettings->getFactionControl(i),gameSettings->getFactionCount(),slot,gameSettings->getThisFactionIndex()); // } if( gameSettings->getFactionControl(i) == ctNetwork || gameSettings->getFactionControl(i) == ctNetworkUnassigned || gameSettings->getFactionControl(i) == ctHuman) { switch(gameSettings->getNetworkPlayerStatuses(i)) { case npst_BeRightBack: labelPlayerStatus[slot].setText(lang.get("PlayerStatusBeRightBack")); labelPlayerStatus[slot].setTextColor(Vec3f(1.f, 0.8f, 0.f)); break; case npst_Ready: labelPlayerStatus[slot].setText(lang.get("PlayerStatusReady")); labelPlayerStatus[slot].setTextColor(Vec3f(0.f, 1.f, 0.f)); break; case npst_PickSettings: labelPlayerStatus[slot].setText(lang.get("PlayerStatusSetup")); labelPlayerStatus[slot].setTextColor(Vec3f(1.f, 0.f, 0.f)); break; case npst_Disconnected: labelPlayerStatus[slot].setText(lang.get("Closed")); break; default: labelPlayerStatus[slot].setText(""); break; } } listBoxControls[slot].setSelectedItemIndex(gameSettings->getFactionControl(i),errorOnMissingData); listBoxRMultiplier[slot].setSelectedItemIndex((gameSettings->getResourceMultiplierIndex(i))); listBoxTeams[slot].setSelectedItemIndex(gameSettings->getTeam(i),errorOnMissingData); //listBoxFactions[slot].setSelectedItem(formatString(gameSettings->getFactionTypeName(i)),errorOnMissingData); listBoxFactions[slot].setSelectedItem(formatString(gameSettings->getFactionTypeName(i)),false); if( gameSettings->getFactionControl(i) == ctNetwork || gameSettings->getFactionControl(i) == ctNetworkUnassigned) { labelNetStatus[slot].setText(gameSettings->getNetworkPlayerName(i)); if( gameSettings->getThisFactionIndex() != i && gameSettings->getNetworkPlayerName(i) != "" && gameSettings->getNetworkPlayerName(i) != GameConstants::NETWORK_SLOT_UNCONNECTED_SLOTNAME) { labelPlayerNames[slot].setText(gameSettings->getNetworkPlayerName(i)); } } ControlType ct= gameSettings->getFactionControl(i); if (ct == ctHuman || ct == ctNetwork || ct == ctClosed) { listBoxRMultiplier[slot].setEnabled(false); listBoxRMultiplier[slot].setVisible(false); } else { listBoxRMultiplier[slot].setEnabled(true); listBoxRMultiplier[slot].setVisible(true); } if((gameSettings->getFactionControl(i) == ctNetwork || gameSettings->getFactionControl(i) == ctNetworkUnassigned) && gameSettings->getThisFactionIndex() == i) { // set my current slot to ctHuman if(gameSettings->getFactionControl(i) != ctNetworkUnassigned) { listBoxControls[slot].setSelectedItemIndex(ctHuman); } if(checkBoxScenario.getValue() == false) { listBoxFactions[slot].setEditable(true); listBoxTeams[slot].setEditable(true); } if(labelPlayerNames[slot].getText() == "" && gameSettings->getNetworkPlayerName(i) != "" && gameSettings->getNetworkPlayerName(i) != GameConstants::NETWORK_SLOT_UNCONNECTED_SLOTNAME) { labelPlayerNames[slot].setText(gameSettings->getNetworkPlayerName(i)); } } settingsReceivedFromServer=true; initialSettingsReceivedFromServer=true; needToSetChangedGameSettings = true; lastSetChangedGameSettings = time(NULL); } } if(enableFactionTexturePreview == true) { if( clientInterface != NULL && clientInterface->isConnected() && gameSettings != NULL) { if( currentTechName_factionPreview != gameSettings->getTech() || currentFactionName_factionPreview != gameSettings->getFactionTypeName(gameSettings->getThisFactionIndex())) { currentTechName_factionPreview=gameSettings->getTech(); currentFactionName_factionPreview=gameSettings->getFactionTypeName(gameSettings->getThisFactionIndex()); string factionVideoUrl = ""; string factionVideoUrlFallback = ""; string factionDefinitionXML = Game::findFactionLogoFile(gameSettings, NULL,currentFactionName_factionPreview + ".xml"); if(factionDefinitionXML != "" && currentFactionName_factionPreview != GameConstants::RANDOMFACTION_SLOTNAME && currentFactionName_factionPreview != GameConstants::OBSERVER_SLOTNAME && fileExists(factionDefinitionXML) == true) { XmlTree xmlTree; std::map mapExtraTagReplacementValues; xmlTree.load(factionDefinitionXML, Properties::getTagReplacementValues(&mapExtraTagReplacementValues)); const XmlNode *factionNode= xmlTree.getRootNode(); if(factionNode->hasAttribute("faction-preview-video") == true) { factionVideoUrl = factionNode->getAttribute("faction-preview-video")->getValue(); } factionVideoUrlFallback = Game::findFactionLogoFile(gameSettings, NULL,"preview_video.*"); if(factionVideoUrl == "") { factionVideoUrl = factionVideoUrlFallback; factionVideoUrlFallback = ""; } } //printf("currentFactionName_factionPreview [%s] random [%s] observer [%s] factionVideoUrl [%s]\n",currentFactionName_factionPreview.c_str(),GameConstants::RANDOMFACTION_SLOTNAME,GameConstants::OBSERVER_SLOTNAME,factionVideoUrl.c_str()); if(factionVideoUrl != "") { //SoundRenderer &soundRenderer= SoundRenderer::getInstance(); if(CoreData::getInstance().getMenuMusic()->getVolume() != 0) { CoreData::getInstance().getMenuMusic()->setVolume(0); factionVideoSwitchedOffVolume=true; } if(currentFactionLogo != factionVideoUrl) { currentFactionLogo = factionVideoUrl; if(GlobalStaticFlags::getIsNonGraphicalModeEnabled() == false && Shared::Graphics::VideoPlayer::hasBackEndVideoPlayer() == true) { if(factionVideo != NULL) { factionVideo->closePlayer(); delete factionVideo; factionVideo = NULL; } string introVideoFile = factionVideoUrl; string introVideoFileFallback = factionVideoUrlFallback; Context *c= GraphicsInterface::getInstance().getCurrentContext(); SDL_Surface *screen = static_cast(c)->getPlatformContextGlPtr()->getScreen(); string vlcPluginsPath = Config::getInstance().getString("VideoPlayerPluginsPath",""); //printf("screen->w = %d screen->h = %d screen->format->BitsPerPixel = %d\n",screen->w,screen->h,screen->format->BitsPerPixel); factionVideo = new VideoPlayer( &Renderer::getInstance(), introVideoFile, introVideoFileFallback, screen, 0,0, screen->w, screen->h, screen->format->BitsPerPixel, vlcPluginsPath, SystemFlags::VERBOSE_MODE_ENABLED); factionVideo->initPlayer(); } } } else { //SoundRenderer &soundRenderer= SoundRenderer::getInstance(); //switch on music again!! Config &config = Config::getInstance(); float configVolume = (config.getInt("SoundVolumeMusic") / 100.f); if(factionVideoSwitchedOffVolume){ if(CoreData::getInstance().getMenuMusic()->getVolume() != configVolume) { CoreData::getInstance().getMenuMusic()->setVolume(configVolume); } factionVideoSwitchedOffVolume=false; } if(factionVideo != NULL) { factionVideo->closePlayer(); delete factionVideo; factionVideo = NULL; } } if(factionVideo == NULL) { string factionLogo = Game::findFactionLogoFile(gameSettings, NULL,"preview_screen.*"); if(factionLogo == "") { factionLogo = Game::findFactionLogoFile(gameSettings, NULL); } if(currentFactionLogo != factionLogo) { currentFactionLogo = factionLogo; loadFactionTexture(currentFactionLogo); } } } } } } void MenuStateConnectedGame::RestoreLastGameSettings() { // Ensure we have set the gamesettings at least once NetworkManager &networkManager= NetworkManager::getInstance(); ClientInterface* clientInterface= networkManager.getClientInterface(); GameSettings gameSettings = *clientInterface->getGameSettings(); CoreData::getInstance().loadGameSettingsFromFile(HEADLESS_SAVED_GAME_FILENAME,&gameSettings); if(gameSettings.getMap() == "") { if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__); loadGameSettings(&gameSettings); } setupUIFromGameSettings(&gameSettings, false); needToBroadcastServerSettings=true; broadcastServerSettingsDelayTimer=time(NULL); } int MenuStateConnectedGame::setupMapList(string scenario) { int initialMapSelection = 0; try { Config &config = Config::getInstance(); vector invalidMapList; string scenarioDir = Scenario::getScenarioDir(dirList, scenario); vector pathList = config.getPathListForType(ptMaps,scenarioDir); vector allMaps = MapPreview::findAllValidMaps(pathList,scenarioDir,false,true,&invalidMapList); if(scenario != "") { vector allMaps2 = MapPreview::findAllValidMaps(config.getPathListForType(ptMaps,""),"",false,true,&invalidMapList); copy(allMaps2.begin(), allMaps2.end(), std::inserter(allMaps, allMaps.begin())); std::sort(allMaps.begin(),allMaps.end()); } if (allMaps.empty()) { throw megaglest_runtime_error("No maps were found!"); } vector results; copy(allMaps.begin(), allMaps.end(), std::back_inserter(results)); mapFiles = results; for(unsigned int i = 0; i < GameConstants::maxPlayers+1; ++i) { playerSortedMaps[i].clear(); formattedPlayerSortedMaps[i].clear(); } copy(mapFiles.begin(), mapFiles.end(), std::back_inserter(playerSortedMaps[0])); copy(playerSortedMaps[0].begin(), playerSortedMaps[0].end(), std::back_inserter(formattedPlayerSortedMaps[0])); std::for_each(formattedPlayerSortedMaps[0].begin(), formattedPlayerSortedMaps[0].end(), FormatString()); //printf("#5\n"); formattedMapFiles.clear(); for(int i= 0; i < mapFiles.size(); i++){// fetch info and put map in right list loadMapInfo(Map::getMapPath(mapFiles.at(i), scenarioDir, false), &mapInfo, false); if(GameConstants::maxPlayers+1 <= mapInfo.players) { char szBuf[1024]=""; sprintf(szBuf,"Sorted map list [%d] does not match\ncurrent map playercount [%d]\nfor file [%s]\nmap [%s]",GameConstants::maxPlayers+1,mapInfo.players,Map::getMapPath(mapFiles.at(i), "", false).c_str(),mapInfo.desc.c_str()); throw megaglest_runtime_error(szBuf); } playerSortedMaps[mapInfo.players].push_back(mapFiles.at(i)); formattedPlayerSortedMaps[mapInfo.players].push_back(formatString(mapFiles.at(i))); if(config.getString("InitialMap", "Conflict") == formattedPlayerSortedMaps[mapInfo.players].back()){ initialMapSelection= i; } formattedMapFiles.push_back(formatString(mapFiles.at(i))); } //printf("#6 scenario [%s] [%s]\n",scenario.c_str(),scenarioDir.c_str()); if(scenario != "") { string file = Scenario::getScenarioPath(dirList, scenario); loadScenarioInfo(file, &scenarioInfo); //printf("#6.1 about to load map [%s]\n",scenarioInfo.mapName.c_str()); loadMapInfo(Map::getMapPath(scenarioInfo.mapName, scenarioDir, true), &mapInfo, false); //printf("#6.2\n"); if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line %d] listBoxMap.getSelectedItemIndex() = %d, mapFiles.size() = %lu, mapInfo.players = %d, formattedPlayerSortedMaps[mapInfo.players].size() = %lu, scenarioInfo.mapName [%s]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,listBoxMap.getSelectedItemIndex(),mapFiles.size(),mapInfo.players,formattedPlayerSortedMaps[mapInfo.players].size(),scenarioInfo.mapName.c_str()); listBoxMap.setItems(formattedPlayerSortedMaps[mapInfo.players]); } //printf("#7\n"); } catch(const std::exception &ex) { char szBuf[8096]=""; sprintf(szBuf,"In [%s::%s %d]\nError detected:\n%s\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,ex.what()); SystemFlags::OutputDebug(SystemFlags::debugError,szBuf); if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"%s",szBuf); throw megaglest_runtime_error(szBuf); //abort(); } return initialMapSelection; } int MenuStateConnectedGame::setupTechList(string scenario) { int initialTechSelection = 0; try { Config &config = Config::getInstance(); string scenarioDir = Scenario::getScenarioDir(dirList, scenario); vector results; vector techPaths = config.getPathListForType(ptTechs,scenarioDir); findDirs(techPaths, results); if(results.empty()) { throw megaglest_runtime_error("No tech-trees were found!"); } techTreeFiles= results; for(unsigned int i= 0; i < results.size(); i++) { //printf("TECHS i = %d results [%s] scenario [%s]\n",i,results[i].c_str(),scenario.c_str()); results.at(i)= formatString(results.at(i)); if(config.getString("InitialTechTree", "Megapack") == results.at(i)) { initialTechSelection= i; } } listBoxTechTree.setItems(results); } catch(const std::exception &ex) { char szBuf[8096]=""; sprintf(szBuf,"In [%s::%s %d]\nError detected:\n%s\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,ex.what()); SystemFlags::OutputDebug(SystemFlags::debugError,szBuf); if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"%s",szBuf); throw megaglest_runtime_error(szBuf); } return initialTechSelection; } void MenuStateConnectedGame::setupTilesetList(string scenario) { try { Config &config = Config::getInstance(); string scenarioDir = Scenario::getScenarioDir(dirList, scenario); vector results; findDirs(config.getPathListForType(ptTilesets,scenarioDir), results); if (results.empty()) { throw megaglest_runtime_error("No tile-sets were found!"); } tilesetFiles= results; std::for_each(results.begin(), results.end(), FormatString()); listBoxTileset.setItems(results); } catch(const std::exception &ex) { char szBuf[8096]=""; sprintf(szBuf,"In [%s::%s %d]\nError detected:\n%s\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,ex.what()); SystemFlags::OutputDebug(SystemFlags::debugError,szBuf); if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"%s",szBuf); throw megaglest_runtime_error(szBuf); } } void MenuStateConnectedGame::loadScenarioInfo(string file, ScenarioInfo *scenarioInfo) { //printf("Load scenario file [%s]\n",file.c_str()); Scenario::loadScenarioInfo(file, scenarioInfo); //cleanupPreviewTexture(); previewLoadDelayTimer=time(NULL); needToLoadTextures=true; } }}//end namespace