// This file is part of Glest (www.glest.org) // // Copyright (C) 2001-2008 MartiƱo Figueroa // // You can redistribute this code and/or modify it under // the terms of the GNU General Public License as published // by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version // ============================================================== #include "path_finder.h" #include #include "config.h" #include "map.h" #include "unit.h" #include "unit_type.h" #include "platform_common.h" #include "command.h" #include "faction.h" #include "randomgen.h" #include "leak_dumper.h" using namespace std; using namespace Shared::Graphics; using namespace Shared::Util; using namespace Shared::PlatformCommon; using Shared::Util::RandomGen; namespace Glest{ namespace Game{ // ===================================================== // class PathFinder // ===================================================== // ===================== PUBLIC ======================== const int PathFinder::maxFreeSearchRadius = 10; int PathFinder::pathFindNodesAbsoluteMax = 900; int PathFinder::pathFindNodesMax = 2000; const int PathFinder::pathFindBailoutRadius = 20; const int PathFinder::pathFindExtendRefreshForNodeCount = 25; const int PathFinder::pathFindExtendRefreshNodeCountMin = 40; const int PathFinder::pathFindExtendRefreshNodeCountMax = 40; PathFinder::PathFinder() { minorDebugPathfinder = false; map=NULL; } int PathFinder::getPathFindExtendRefreshNodeCount(FactionState &faction) { //int refreshNodeCount = faction.random.randRange(PathFinder::pathFindExtendRefreshNodeCountMin,PathFinder::pathFindExtendRefreshNodeCountMax); //return refreshNodeCount; return PathFinder::pathFindExtendRefreshNodeCountMin; } PathFinder::PathFinder(const Map *map) { minorDebugPathfinder = false; map=NULL; init(map); } void PathFinder::init(const Map *map) { for(int factionIndex = 0; factionIndex < GameConstants::maxPlayers; ++factionIndex) { FactionState &faction = factions.getFactionState(factionIndex); faction.nodePool.resize(pathFindNodesAbsoluteMax); faction.useMaxNodeCount = PathFinder::pathFindNodesMax; } this->map= map; } void PathFinder::init() { minorDebugPathfinder = false; map=NULL; } PathFinder::~PathFinder() { for(int factionIndex = 0; factionIndex < GameConstants::maxPlayers; ++factionIndex) { FactionState &faction = factions.getFactionState(factionIndex); faction.nodePool.clear(); } factions.clear(); map=NULL; } void PathFinder::clearCaches() { for(int factionIndex = 0; factionIndex < GameConstants::maxPlayers; ++factionIndex) { static string mutexOwnerId = string(__FILE__) + string("_") + intToStr(__LINE__); FactionState &faction = factions.getFactionState(factionIndex); MutexSafeWrapper safeMutex(faction.getMutexPreCache(),mutexOwnerId); faction.precachedTravelState.clear(); faction.precachedPath.clear(); } } void PathFinder::clearUnitPrecache(Unit *unit) { if(unit != NULL && factions.size() > unit->getFactionIndex()) { int factionIndex = unit->getFactionIndex(); static string mutexOwnerId = string(__FILE__) + string("_") + intToStr(__LINE__); FactionState &faction = factions.getFactionState(factionIndex); MutexSafeWrapper safeMutex(faction.getMutexPreCache(),mutexOwnerId); faction.precachedTravelState[unit->getId()] = tsImpossible; faction.precachedPath[unit->getId()].clear(); } } void PathFinder::removeUnitPrecache(Unit *unit) { if(unit != NULL && factions.size() > unit->getFactionIndex()) { int factionIndex = unit->getFactionIndex(); static string mutexOwnerId = string(__FILE__) + string("_") + intToStr(__LINE__); FactionState &faction = factions.getFactionState(factionIndex); MutexSafeWrapper safeMutex(faction.getMutexPreCache(),mutexOwnerId); if(faction.precachedTravelState.find(unit->getId()) != faction.precachedTravelState.end()) { faction.precachedTravelState.erase(unit->getId()); } if(faction.precachedPath.find(unit->getId()) != faction.precachedPath.end()) { faction.precachedPath.erase(unit->getId()); } } } TravelState PathFinder::findPath(Unit *unit, const Vec2i &finalPos, bool *wasStuck, int frameIndex) { TravelState ts = tsImpossible; try { int factionIndex = unit->getFactionIndex(); FactionState &faction = factions.getFactionState(factionIndex); static string mutexOwnerId = string(__FILE__) + string("_") + intToStr(__LINE__); MutexSafeWrapper safeMutexPrecache(faction.getMutexPreCache(),mutexOwnerId); if(map == NULL) { throw megaglest_runtime_error("map == NULL"); } unit->setCurrentPathFinderDesiredFinalPos(finalPos); if(frameIndex >= 0) { clearUnitPrecache(unit); } if(unit->getFaction()->canUnitsPathfind() == true) { unit->getFaction()->addUnitToPathfindingList(unit->getId()); } else { if(SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynch).enabled == true && frameIndex < 0) { char szBuf[8096]=""; snprintf(szBuf,8096,"canUnitsPathfind() == false"); unit->logSynchData(extractFileFromDirectoryPath(__FILE__).c_str(),__LINE__,szBuf); } return tsBlocked; } if(SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynch).enabled == true && frameIndex < 0) { char szBuf[8096]=""; snprintf(szBuf,8096,"[findPath] unit->getPos() [%s] finalPos [%s]", unit->getPos().getString().c_str(),finalPos.getString().c_str()); unit->logSynchData(extractFileFromDirectoryPath(__FILE__).c_str(),__LINE__,szBuf); } //route cache if(finalPos == unit->getPos()) { if(frameIndex < 0) { //if arrived unit->setCurrSkill(scStop); if(SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynch).enabled == true) { char szBuf[8096]=""; snprintf(szBuf,8096,"Unit finalPos [%s] == unit->getPos() [%s]",finalPos.getString().c_str(),unit->getPos().getString().c_str()); unit->logSynchData(extractFileFromDirectoryPath(__FILE__).c_str(),__LINE__,szBuf); } } if(SystemFlags::getSystemSettingType(SystemFlags::debugPathFinder).enabled == true) { string commandDesc = "none"; Command *command= unit->getCurrCommand(); if(command != NULL && command->getCommandType() != NULL) { commandDesc = command->getCommandType()->toString(false); } char szBuf[8096]=""; snprintf(szBuf,8096,"State: arrived#1 at pos: %s, command [%s]",finalPos.getString().c_str(),commandDesc.c_str()); unit->setCurrentUnitTitle(szBuf); } return tsArrived; } UnitPathInterface *path= unit->getPath(); if(path->isEmpty() == false) { UnitPathBasic *basic_path = dynamic_cast(path); if(basic_path != NULL) { //route cache Vec2i pos= basic_path->pop(frameIndex < 0); if(map->canMove(unit, unit->getPos(), pos)) { if(frameIndex < 0) { if(SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynch).enabled == true && SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynchMax).enabled == true) { char szBuf[8096]=""; snprintf(szBuf,8096,"#1 map->canMove to pos [%s] from [%s]",pos.getString().c_str(),unit->getPos().getString().c_str()); unit->logSynchData(extractFileFromDirectoryPath(__FILE__).c_str(),__LINE__,szBuf); } unit->setTargetPos(pos,frameIndex < 0); if(SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynch).enabled == true && SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynchMax).enabled == true) { char szBuf[8096]=""; snprintf(szBuf,8096,"#2 map->canMove to pos [%s] from [%s]",pos.getString().c_str(),unit->getPos().getString().c_str()); unit->logSynchData(extractFileFromDirectoryPath(__FILE__).c_str(),__LINE__,szBuf); } } return tsMoving; } } else if(dynamic_cast(path) != NULL) { UnitPath *advPath = dynamic_cast(path); //route cache Vec2i pos= advPath->peek(); if(map->canMove(unit, unit->getPos(), pos)) { if(frameIndex < 0) { advPath->pop(); unit->setTargetPos(pos,frameIndex < 0); } return tsMoving; } } else { throw megaglest_runtime_error("unsupported or missing path finder detected!"); } } if(path->isStuck() == true && (unit->getLastStuckPos() == finalPos || path->getBlockCount() > 500) && unit->isLastStuckFrameWithinCurrentFrameTolerance(frameIndex >= 0) == true) { if(SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynch).enabled == true && frameIndex < 0) { char szBuf[8096]=""; snprintf(szBuf,8096,"path->isStuck() == true unit->getLastStuckPos() [%s] finalPos [%s] path->getBlockCount() [%d]",unit->getLastStuckPos().getString().c_str(),finalPos.getString().c_str(),path->getBlockCount()); unit->logSynchData(extractFileFromDirectoryPath(__FILE__).c_str(),__LINE__,szBuf); } return tsBlocked; } //route cache miss int maxNodeCount=-1; if(unit->getUsePathfinderExtendedMaxNodes() == true) { maxNodeCount= PathFinder::pathFindNodesAbsoluteMax; if(SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynch).enabled == true && frameIndex < 0) { char szBuf[8096]=""; snprintf(szBuf,8096,"maxNodeCount: %d",maxNodeCount); unit->logSynchData(extractFileFromDirectoryPath(__FILE__).c_str(),__LINE__,szBuf); } } bool minorDebugPathfinderPerformance = false; Chrono chrono; if(minorDebugPathfinderPerformance) chrono.start(); uint32 searched_node_count = 0; minorDebugPathfinder = false; if(minorDebugPathfinder) printf("Legacy Pathfind Unit [%d - %s] from = %s to = %s frameIndex = %d\n",unit->getId(),unit->getType()->getName(false).c_str(),unit->getPos().getString().c_str(),finalPos.getString().c_str(),frameIndex); if(SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynch).enabled == true && frameIndex < 0) { char szBuf[8096]=""; snprintf(szBuf,8096,"calling aStar()"); unit->logSynchData(extractFileFromDirectoryPath(__FILE__).c_str(),__LINE__,szBuf); } ts = aStar(unit, finalPos, false, frameIndex, maxNodeCount,&searched_node_count); //post actions switch(ts) { case tsBlocked: case tsArrived: // The unit is stuck (not only blocked but unable to go anywhere for a while) // We will try to bail out of the immediate area if( ts == tsBlocked && unit->getInBailOutAttempt() == false && path->isStuck() == true) { if(minorDebugPathfinder) printf("Pathfind Unit [%d - %s] START BAILOUT ATTEMPT frameIndex = %d\n",unit->getId(),unit->getType()->getName(false).c_str(),frameIndex); if(SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynch).enabled == true && frameIndex < 0) { char szBuf[8096]=""; snprintf(szBuf,8096,"[attempting to BAIL OUT] finalPos [%s] ts [%d]", finalPos.getString().c_str(),ts); unit->logSynchData(extractFileFromDirectoryPath(__FILE__).c_str(),__LINE__,szBuf); } if(wasStuck != NULL) { *wasStuck = true; } unit->setInBailOutAttempt(true); bool unitImmediatelyBlocked = false; // First check if unit currently blocked all around them, if so don't try to pathfind const Vec2i unitPos = unit->getPos(); int failureCount = 0; int cellCount = 0; for(int i = -1; i <= 1; ++i) { for(int j = -1; j <= 1; ++j) { Vec2i pos = unitPos + Vec2i(i, j); if(pos != unitPos) { bool canUnitMoveToCell = map->aproxCanMove(unit, unitPos, pos); if(canUnitMoveToCell == false) { failureCount++; } cellCount++; } } } unitImmediatelyBlocked = (failureCount == cellCount); if(unitImmediatelyBlocked == false) { int factionIndex = unit->getFactionIndex(); FactionState &faction = factions.getFactionState(factionIndex); //if(Thread::isCurrentThreadMainThread() == false) { // throw megaglest_runtime_error("#2 Invalid access to FactionState random from outside main thread current id = " + // intToStr(Thread::getCurrentThreadId()) + " main = " + intToStr(Thread::getMainThreadId())); //} int tryRadius = faction.random.randRange(1,2); //int tryRadius = faction.random.IRandomX(1,2); //int tryRadius = 1; if(SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynch).enabled == true) { char szBuf[8096]=""; snprintf(szBuf,8096,"In astar bailout() tryRadius %d",tryRadius); if(frameIndex >= 0) { unit->logSynchDataThreaded(__FILE__,__LINE__,szBuf); } else { unit->logSynchData(__FILE__,__LINE__,szBuf); } } // Try to bail out up to PathFinder::pathFindBailoutRadius cells away if(tryRadius == 2) { for(int bailoutX = -PathFinder::pathFindBailoutRadius; bailoutX <= PathFinder::pathFindBailoutRadius && ts == tsBlocked; ++bailoutX) { for(int bailoutY = -PathFinder::pathFindBailoutRadius; bailoutY <= PathFinder::pathFindBailoutRadius && ts == tsBlocked; ++bailoutY) { const Vec2i newFinalPos = finalPos + Vec2i(bailoutX,bailoutY); bool canUnitMove = map->canMove(unit, unit->getPos(), newFinalPos); if(SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynch).enabled == true && frameIndex < 0) { char szBuf[8096]=""; snprintf(szBuf,8096,"[attempting to BAIL OUT] finalPos [%s] newFinalPos [%s] ts [%d] canUnitMove [%d]", finalPos.getString().c_str(),newFinalPos.getString().c_str(),ts,canUnitMove); unit->logSynchData(extractFileFromDirectoryPath(__FILE__).c_str(),__LINE__,szBuf); } if(canUnitMove) { int maxBailoutNodeCount = (PathFinder::pathFindBailoutRadius * 2); if(SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynch).enabled == true && frameIndex < 0) { char szBuf[8096]=""; snprintf(szBuf,8096,"calling aStar()"); unit->logSynchData(extractFileFromDirectoryPath(__FILE__).c_str(),__LINE__,szBuf); } ts= aStar(unit, newFinalPos, true, frameIndex, maxBailoutNodeCount,&searched_node_count); } } } } else { for(int bailoutX = PathFinder::pathFindBailoutRadius; bailoutX >= -PathFinder::pathFindBailoutRadius && ts == tsBlocked; --bailoutX) { for(int bailoutY = PathFinder::pathFindBailoutRadius; bailoutY >= -PathFinder::pathFindBailoutRadius && ts == tsBlocked; --bailoutY) { const Vec2i newFinalPos = finalPos + Vec2i(bailoutX,bailoutY); bool canUnitMove = map->canMove(unit, unit->getPos(), newFinalPos); if(SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynch).enabled == true && frameIndex < 0) { char szBuf[8096]=""; snprintf(szBuf,8096,"[attempting to BAIL OUT] finalPos [%s] newFinalPos [%s] ts [%d] canUnitMove [%d]", finalPos.getString().c_str(),newFinalPos.getString().c_str(),ts,canUnitMove); unit->logSynchData(extractFileFromDirectoryPath(__FILE__).c_str(),__LINE__,szBuf); } if(canUnitMove) { int maxBailoutNodeCount = (PathFinder::pathFindBailoutRadius * 2); if(SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynch).enabled == true && frameIndex < 0) { char szBuf[8096]=""; snprintf(szBuf,8096,"calling aStar()"); unit->logSynchData(extractFileFromDirectoryPath(__FILE__).c_str(),__LINE__,szBuf); } ts= aStar(unit, newFinalPos, true, frameIndex, maxBailoutNodeCount,&searched_node_count); } } } } } unit->setInBailOutAttempt(false); if(ts == tsBlocked) { unit->setLastStuckFrameToCurrentFrame(); unit->setLastStuckPos(finalPos); } } if(ts == tsArrived || ts == tsBlocked) { if(frameIndex < 0) { unit->setCurrSkill(scStop); } } break; case tsMoving: { if(dynamic_cast(path) != NULL) { UnitPathBasic *basicPath = dynamic_cast(path); Vec2i pos; if(frameIndex < 0 && basicPath != NULL) { pos = basicPath->pop(frameIndex < 0); } else { if(faction.precachedPath[unit->getId()].size() <= 0) { throw megaglest_runtime_error("factions[unit->getFactionIndex()].precachedPath[unit->getId()].size() <= 0!"); } pos = faction.precachedPath[unit->getId()][0]; } if(map->canMove(unit, unit->getPos(), pos)) { if(frameIndex < 0) { unit->setTargetPos(pos,frameIndex < 0); } } else { if(frameIndex < 0) { unit->setCurrSkill(scStop); } if(minorDebugPathfinderPerformance && chrono.getMillis() >= 1) printf("Unit [%d - %s] astar #2 took [%lld] msecs, ts = %d searched_node_count = %d.\n",unit->getId(),unit->getType()->getName(false).c_str(),(long long int)chrono.getMillis(),ts,searched_node_count); if(SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynch).enabled == true && frameIndex < 0) { char szBuf[8096]=""; snprintf(szBuf,8096,"tsBlocked"); unit->logSynchData(extractFileFromDirectoryPath(__FILE__).c_str(),__LINE__,szBuf); } return tsBlocked; } } else if(dynamic_cast(path) != NULL) { UnitPath *advPath = dynamic_cast(path); Vec2i pos= advPath->peek(); if(map->canMove(unit, unit->getPos(), pos)) { if(frameIndex < 0) { advPath->pop(); unit->setTargetPos(pos,frameIndex < 0); } } else { if(frameIndex < 0) { unit->setCurrSkill(scStop); } if(minorDebugPathfinder) printf("Pathfind Unit [%d - %s] INT BAILOUT ATTEMPT BLOCKED frameIndex = %d\n",unit->getId(),unit->getType()->getName(false).c_str(),frameIndex); if(minorDebugPathfinderPerformance && chrono.getMillis() >= 1) printf("Unit [%d - %s] astar #3 took [%lld] msecs, ts = %d searched_node_count = %d.\n",unit->getId(),unit->getType()->getName(false).c_str(),(long long int)chrono.getMillis(),ts,searched_node_count); return tsBlocked; } } else { throw megaglest_runtime_error("unsupported or missing path finder detected!"); } } break; default: break; } if(minorDebugPathfinderPerformance && chrono.getMillis() >= 1) printf("Unit [%d - %s] astar took [%lld] msecs, ts = %d searched_node_count = %d.\n",unit->getId(),unit->getType()->getName(false).c_str(),(long long int)chrono.getMillis(),ts,searched_node_count); } catch(const exception &ex) { //setRunningStatus(false); SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what()); if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__); throw megaglest_runtime_error(ex.what()); } catch(...) { char szBuf[8096]=""; snprintf(szBuf,8096,"In [%s::%s %d] UNKNOWN error\n",__FILE__,__FUNCTION__,__LINE__); SystemFlags::OutputDebug(SystemFlags::debugError,szBuf); throw megaglest_runtime_error(szBuf); } return ts; } // ==================== PRIVATE ==================== //route a unit using A* algorithm TravelState PathFinder::aStar(Unit *unit, const Vec2i &targetPos, bool inBailout, int frameIndex, int maxNodeCount, uint32 *searched_node_count) { TravelState ts = tsImpossible; try { int unitFactionIndex = unit->getFactionIndex(); int factionIndex = unit->getFactionIndex(); FactionState &faction = factions.getFactionState(factionIndex); if(SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynch).enabled == true && frameIndex >= 0) { char szBuf[8096]=""; snprintf(szBuf,8096,"In aStar()"); unit->logSynchDataThreaded(__FILE__,__LINE__,szBuf); } Chrono chrono; if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled) chrono.start(); if(map == NULL) { throw megaglest_runtime_error("map == NULL"); } if(maxNodeCount < 0) { int factionIndex = unit->getFactionIndex(); FactionState &faction = factions.getFactionState(factionIndex); maxNodeCount = faction.useMaxNodeCount; } if(maxNodeCount >= 1 && unit->getPathfindFailedConsecutiveFrameCount() >= 3) { maxNodeCount = 200; } UnitPathInterface *path= unit->getPath(); faction.nodePoolCount= 0; faction.openNodesList.clear(); faction.openPosList.clear(); faction.closedNodesList.clear(); // check the pre-cache to see if we can re-use a cached path if(frameIndex < 0) { bool foundPrecacheTravelState = (faction.precachedTravelState.find(unit->getId()) != faction.precachedTravelState.end()); if(foundPrecacheTravelState == true) { // if(SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynch).enabled == true && frameIndex < 0) { // char szBuf[8096]=""; // snprintf(szBuf,8096,"factions[unitFactionIndex].precachedTravelState[unit->getId()]: %d",faction.precachedTravelState[unit->getId()]); // unit->logSynchData(extractFileFromDirectoryPath(__FILE__).c_str(),__LINE__,szBuf); // } bool foundPrecacheTravelStateIsMoving = (faction.precachedTravelState[unit->getId()] == tsMoving); if(foundPrecacheTravelStateIsMoving == true) { bool canMoveToCells = true; Vec2i lastPos = unit->getPos(); int unitPrecachePathSize = (int)faction.precachedPath[unit->getId()].size(); for(int i=0; i < unitPrecachePathSize; i++) { Vec2i nodePos = faction.precachedPath[unit->getId()][i]; if(map->isInside(nodePos) == false || map->isInsideSurface(map->toSurfCoords(nodePos)) == false) { throw megaglest_runtime_error("Pathfinder invalid node path position = " + nodePos.getString() + " i = " + intToStr(i)); } if(i < unit->getPathFindRefreshCellCount() || (unitPrecachePathSize >= pathFindExtendRefreshForNodeCount && i < getPathFindExtendRefreshNodeCount(faction))) { if(canUnitMoveSoon(unit, lastPos, nodePos) == false) { canMoveToCells = false; break; } lastPos = nodePos; } else { break; } } if(canMoveToCells == true) { path->clear(); //UnitPathBasic *basicPathFinder = dynamic_cast(path); int unitPrecachePathSize = (int)faction.precachedPath[unit->getId()].size(); for(int i=0; i < unitPrecachePathSize; i++) { Vec2i nodePos = faction.precachedPath[unit->getId()][i]; if(map->isInside(nodePos) == false || map->isInsideSurface(map->toSurfCoords(nodePos)) == false) { throw megaglest_runtime_error("Pathfinder invalid node path position = " + nodePos.getString() + " i = " + intToStr(i)); } //if(i < pathFindRefresh || if(i < unit->getPathFindRefreshCellCount() || (unitPrecachePathSize >= pathFindExtendRefreshForNodeCount && i < getPathFindExtendRefreshNodeCount(faction))) { path->add(nodePos); } } unit->setUsePathfinderExtendedMaxNodes(false); if(SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynch).enabled == true) { char szBuf[8096]=""; snprintf(szBuf,8096,"return factions[unitFactionIndex].precachedTravelState[unit->getId()];"); unit->logSynchData(extractFileFromDirectoryPath(__FILE__).c_str(),__LINE__,szBuf); } return faction.precachedTravelState[unit->getId()]; } else { clearUnitPrecache(unit); } } else { bool foundPrecacheTravelStateIsBlocked = (faction.precachedTravelState[unit->getId()] == tsBlocked); if(foundPrecacheTravelStateIsBlocked == true) { path->incBlockCount(); unit->setUsePathfinderExtendedMaxNodes(false); // if(SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynch).enabled == true && frameIndex < 0) { // char szBuf[8096]=""; // snprintf(szBuf,8096,"return factions[unitFactionIndex].precachedTravelState[unit->getId()];"); // unit->logSynchData(extractFileFromDirectoryPath(__FILE__).c_str(),__LINE__,szBuf); // } return faction.precachedTravelState[unit->getId()]; } } } } else { clearUnitPrecache(unit); if(SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynch).enabled == true && frameIndex < 0) { char szBuf[8096]=""; snprintf(szBuf,8096,"[clearUnitPrecache]"); unit->logSynchData(extractFileFromDirectoryPath(__FILE__).c_str(),__LINE__,szBuf); } } const Vec2i unitPos = unit->getPos(); const Vec2i finalPos= computeNearestFreePos(unit, targetPos); float dist = unitPos.dist(finalPos); faction.useMaxNodeCount = PathFinder::pathFindNodesMax; if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled == true && chrono.getMillis() > 4) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,chrono.getMillis()); //path find algorithm //a) push starting pos into openNodes Node *firstNode= newNode(faction,maxNodeCount); if(firstNode == NULL) { throw megaglest_runtime_error("firstNode == NULL"); } firstNode->next= NULL; firstNode->prev= NULL; firstNode->pos= unitPos; firstNode->heuristic= heuristic(unitPos, finalPos); firstNode->exploredCell= true; if(faction.openNodesList.find(firstNode->heuristic) == faction.openNodesList.end()) { faction.openNodesList[firstNode->heuristic].clear(); } faction.openNodesList[firstNode->heuristic].push_back(firstNode); faction.openPosList[firstNode->pos] = true; //b) loop bool pathFound = true; bool nodeLimitReached = false; Node *node = NULL; if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled == true && chrono.getMillis() > 4) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,chrono.getMillis()); // First check if unit currently blocked all around them, if so don't try to pathfind if(inBailout == false && unitPos != finalPos) { int failureCount = 0; int cellCount = 0; for(int i = -1; i <= 1; ++i) { for(int j = -1; j <= 1; ++j) { Vec2i pos = unitPos + Vec2i(i, j); if(pos != unitPos) { bool canUnitMoveToCell = canUnitMoveSoon(unit, unitPos, pos); if(canUnitMoveToCell == false) { failureCount++; } cellCount++; } } } nodeLimitReached = (failureCount == cellCount); pathFound = !nodeLimitReached; if(SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynch).enabled == true && frameIndex < 0) { char szBuf[8096]=""; snprintf(szBuf,8096,"nodeLimitReached: %d failureCount: %d cellCount: %d",nodeLimitReached,failureCount,cellCount); unit->logSynchData(extractFileFromDirectoryPath(__FILE__).c_str(),__LINE__,szBuf); } if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled == true && chrono.getMillis() > 1) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] **Check if dest blocked, distance for unit [%d - %s] from [%s] to [%s] is %.2f took msecs: %lld nodeLimitReached = %d, failureCount = %d\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,unit->getId(),unit->getFullName(false).c_str(), unitPos.getString().c_str(), finalPos.getString().c_str(), dist,(long long int)chrono.getMillis(),nodeLimitReached,failureCount); if(nodeLimitReached == false) { // First check if final destination blocked failureCount = 0; cellCount = 0; for(int i = -1; i <= 1; ++i) { for(int j = -1; j <= 1; ++j) { Vec2i pos = finalPos + Vec2i(i, j); if(pos != finalPos) { bool canUnitMoveToCell = canUnitMoveSoon(unit, pos, finalPos); if(canUnitMoveToCell == false) { failureCount++; } cellCount++; } } } nodeLimitReached = (failureCount == cellCount); pathFound = !nodeLimitReached; if(SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynch).enabled == true && frameIndex < 0) { char szBuf[8096]=""; snprintf(szBuf,8096,"nodeLimitReached: %d failureCount: %d cellCount: %d",nodeLimitReached,failureCount,cellCount); unit->logSynchData(extractFileFromDirectoryPath(__FILE__).c_str(),__LINE__,szBuf); } if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled == true && chrono.getMillis() > 1) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] **Check if dest blocked, distance for unit [%d - %s] from [%s] to [%s] is %.2f took msecs: %lld nodeLimitReached = %d, failureCount = %d\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,unit->getId(),unit->getFullName(false).c_str(), unitPos.getString().c_str(), finalPos.getString().c_str(), dist,(long long int)chrono.getMillis(),nodeLimitReached,failureCount); } } else { if(SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynch).enabled == true && frameIndex < 0) { char szBuf[8096]=""; snprintf(szBuf,8096,"inBailout: %d unitPos: [%s] finalPos [%s]",inBailout,unitPos.getString().c_str(), finalPos.getString().c_str()); unit->logSynchData(extractFileFromDirectoryPath(__FILE__).c_str(),__LINE__,szBuf); } } // // START std::map ,bool> canAddNode; std::map closedNodes; std::map cameFrom; cameFrom[unitPos] = Vec2i(-1,-1); // Do the a-star base pathfind work if required int whileLoopCount = 0; if(nodeLimitReached == false) { if(SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynch).enabled == true && frameIndex < 0) { char szBuf[8096]=""; snprintf(szBuf,8096,"Calling doAStarPathSearch nodeLimitReached: %d whileLoopCount: %d unitFactionIndex: %d pathFound: %d finalPos [%s] maxNodeCount: %d frameIndex: %d",nodeLimitReached, whileLoopCount, unitFactionIndex, pathFound, finalPos.getString().c_str(), maxNodeCount,frameIndex); unit->logSynchData(extractFileFromDirectoryPath(__FILE__).c_str(),__LINE__,szBuf); } doAStarPathSearch(nodeLimitReached, whileLoopCount, unitFactionIndex, pathFound, node, finalPos, closedNodes, cameFrom, canAddNode, unit, maxNodeCount,frameIndex); if(searched_node_count != NULL) { *searched_node_count = whileLoopCount; } // Now see if the unit is eligible for pathfind max nodes boost? if(nodeLimitReached == true) { unit->incrementPathfindFailedConsecutiveFrameCount(); } else { unit->resetPathfindFailedConsecutiveFrameCount(); } if(SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynch).enabled == true && frameIndex < 0) { char szBuf[8096]=""; snprintf(szBuf,8096,"Calling doAStarPathSearch nodeLimitReached: %d whileLoopCount: %d unitFactionIndex: %d pathFound: %d finalPos [%s] maxNodeCount: %d pathFindNodesAbsoluteMax: %d frameIndex: %d",nodeLimitReached, whileLoopCount, unitFactionIndex, pathFound, finalPos.getString().c_str(), maxNodeCount,pathFindNodesAbsoluteMax,frameIndex); unit->logSynchData(extractFileFromDirectoryPath(__FILE__).c_str(),__LINE__,szBuf); } if(nodeLimitReached == true && maxNodeCount != pathFindNodesAbsoluteMax) { if(unit->isLastPathfindFailedFrameWithinCurrentFrameTolerance() == true) { if(frameIndex < 0) { unit->setLastPathfindFailedFrameToCurrentFrame(); unit->setLastPathfindFailedPos(finalPos); } if(SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynch).enabled == true && frameIndex < 0) { char szBuf[8096]=""; snprintf(szBuf,8096,"calling aStar()"); unit->logSynchData(extractFileFromDirectoryPath(__FILE__).c_str(),__LINE__,szBuf); } return aStar(unit, targetPos, false, frameIndex, pathFindNodesAbsoluteMax); } } } else { if(SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynch).enabled == true && frameIndex < 0) { char szBuf[8096]=""; snprintf(szBuf,8096,"nodeLimitReached: %d",nodeLimitReached); unit->logSynchData(extractFileFromDirectoryPath(__FILE__).c_str(),__LINE__,szBuf); } } Node *lastNode= node; //if consumed all nodes find best node (to avoid strange behaviour) if(nodeLimitReached == true) { if(faction.closedNodesList.empty() == false) { float bestHeuristic = truncateDecimal(faction.closedNodesList.begin()->first,6); if(lastNode != NULL && bestHeuristic < lastNode->heuristic) { lastNode= faction.closedNodesList.begin()->second.front(); } } } if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled == true && chrono.getMillis() > 4) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,chrono.getMillis()); //check results of path finding ts = tsImpossible; if(pathFound == false || lastNode == firstNode) { if(minorDebugPathfinder) printf("Legacy Pathfind Unit [%d - %s] NOT FOUND PATH count = %d frameIndex = %d\n",unit->getId(),unit->getType()->getName().c_str(),whileLoopCount,frameIndex); //blocked if(SystemFlags::getSystemSettingType(SystemFlags::debugPathFinder).enabled == true) { string commandDesc = "none"; Command *command= unit->getCurrCommand(); if(command != NULL && command->getCommandType() != NULL) { commandDesc = command->getCommandType()->toString(false); } std::pair lastHarvest = unit->getLastHarvestResourceTarget(); char szBuf[8096]=""; snprintf(szBuf,8096,"State: blocked, cmd [%s] pos: [%s], dest pos: [%s], lastHarvest = [%s - %d], reason A= %d, B= %d, C= %d, D= %d, E= %d, F = %d",commandDesc.c_str(),unit->getPos().getString().c_str(), targetPos.getString().c_str(),lastHarvest.first.getString().c_str(),lastHarvest.second, pathFound,(lastNode == firstNode),path->getBlockCount(), path->isBlocked(), nodeLimitReached,path->isStuck()); unit->setCurrentUnitTitle(szBuf); } if(frameIndex < 0) { unit->setUsePathfinderExtendedMaxNodes(false); } ts= tsBlocked; if(frameIndex < 0) { path->incBlockCount(); } if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled == true && chrono.getMillis() > 4) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,chrono.getMillis()); } else { if(minorDebugPathfinder) printf("Legacy Pathfind Unit [%d - %s] FOUND PATH count = %d frameIndex = %d\n",unit->getId(),unit->getType()->getName().c_str(),whileLoopCount,frameIndex); //on the way ts= tsMoving; //build next pointers Node *currNode= lastNode; while(currNode->prev != NULL) { currNode->prev->next= currNode; currNode= currNode->prev; } if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled == true && chrono.getMillis() > 4) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,chrono.getMillis()); if(frameIndex < 0) { if(maxNodeCount == pathFindNodesAbsoluteMax) { unit->setUsePathfinderExtendedMaxNodes(true); } else { unit->setUsePathfinderExtendedMaxNodes(false); } } //store path if(frameIndex < 0) { path->clear(); } //UnitPathBasic *basicPathFinder = dynamic_cast(path); currNode= firstNode; for(int i=0; currNode->next != NULL; currNode= currNode->next, i++) { Vec2i nodePos = currNode->next->pos; if(map->isInside(nodePos) == false || map->isInsideSurface(map->toSurfCoords(nodePos)) == false) { throw megaglest_runtime_error("Pathfinder invalid node path position = " + nodePos.getString() + " i = " + intToStr(i)); } if(minorDebugPathfinder) printf("nodePos [%s]\n",nodePos.getString().c_str()); if(frameIndex >= 0) { faction.precachedPath[unit->getId()].push_back(nodePos); } else { if(i < unit->getPathFindRefreshCellCount() || (whileLoopCount >= pathFindExtendRefreshForNodeCount && i < getPathFindExtendRefreshNodeCount(faction))) { path->add(nodePos); } } } if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled == true && chrono.getMillis() > 4) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,chrono.getMillis()); if(SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynch).enabled == true && SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynchMax).enabled == true) { char szBuf[8096]=""; string pathToTake = ""; if(frameIndex < 0) { vector pathQueue = path->getQueue(); for(unsigned int index = 0; index < pathQueue.size(); ++index) { Vec2i &pos = pathQueue[index]; if(pathToTake != "") { pathToTake += ", "; } pathToTake += pos.getString(); } } else { for(unsigned int index = 0; index < faction.precachedPath[unit->getId()].size(); ++index) { Vec2i &pos = faction.precachedPath[unit->getId()][index]; if(pathToTake != "") { pathToTake += ", "; } pathToTake += pos.getString(); } } snprintf(szBuf,8096,"Path for unit to take = %s",pathToTake.c_str()); if(frameIndex < 0) { unit->logSynchData(extractFileFromDirectoryPath(__FILE__).c_str(),__LINE__,szBuf); } else { unit->logSynchDataThreaded(extractFileFromDirectoryPath(__FILE__).c_str(),__LINE__,szBuf); } } if(SystemFlags::getSystemSettingType(SystemFlags::debugPathFinder).enabled == true) { string commandDesc = "none"; Command *command= unit->getCurrCommand(); if(command != NULL && command->getCommandType() != NULL) { commandDesc = command->getCommandType()->toString(false); } char szBuf[8096]=""; snprintf(szBuf,8096,"State: moving, cmd [%s] pos: %s dest pos: %s, Queue= %d",commandDesc.c_str(),unit->getPos().getString().c_str(), targetPos.getString().c_str(),path->getQueueCount()); unit->setCurrentUnitTitle(szBuf); } if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled == true && chrono.getMillis() > 4) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,chrono.getMillis()); } faction.openNodesList.clear(); faction.openPosList.clear(); faction.closedNodesList.clear(); if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled == true && chrono.getMillis() > 4) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s] Line: %d took msecs: %lld --------------------------- [END OF METHOD] ---------------------------\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,chrono.getMillis()); if(frameIndex >= 0) { FactionState &faction = factions.getFactionState(factionIndex); faction.precachedTravelState[unit->getId()] = ts; } else { if(SystemFlags::VERBOSE_MODE_ENABLED && chrono.getMillis() >= 5) printf("In [%s::%s Line: %d] astar took [%lld] msecs, ts = %d.\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,(long long int)chrono.getMillis(),ts); } if(SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynch).enabled == true && frameIndex < 0) { char szBuf[8096]=""; snprintf(szBuf,8096,"return ts: %d",ts); unit->logSynchData(extractFileFromDirectoryPath(__FILE__).c_str(),__LINE__,szBuf); } } catch(const exception &ex) { SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what()); if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__); throw megaglest_runtime_error(ex.what()); } catch(...) { char szBuf[8096]=""; snprintf(szBuf,8096,"In [%s::%s %d] UNKNOWN error\n",__FILE__,__FUNCTION__,__LINE__); SystemFlags::OutputDebug(SystemFlags::debugError,szBuf); throw megaglest_runtime_error(szBuf); } return ts; } void PathFinder::processNearestFreePos(const Vec2i &finalPos, int i, int j, int size, Field field, int teamIndex,Vec2i unitPos, Vec2i &nearestPos, float &nearestDist) { try { Vec2i currPos= finalPos + Vec2i(i, j); if(map->isAproxFreeCells(currPos, size, field, teamIndex)) { float dist = currPos.dist(finalPos); //if nearer from finalPos if(dist < nearestDist){ nearestPos = currPos; nearestDist = dist; } //if the distance is the same compare distance to unit else if(dist == nearestDist){ if(currPos.dist(unitPos) < nearestPos.dist(unitPos)) { nearestPos = currPos; } } } } catch(const exception &ex) { SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what()); if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__); throw megaglest_runtime_error(ex.what()); } catch(...) { char szBuf[8096]=""; snprintf(szBuf,8096,"In [%s::%s %d] UNKNOWN error\n",__FILE__,__FUNCTION__,__LINE__); SystemFlags::OutputDebug(SystemFlags::debugError,szBuf); throw megaglest_runtime_error(szBuf); } } Vec2i PathFinder::computeNearestFreePos(const Unit *unit, const Vec2i &finalPos) { Vec2i nearestPos(0,0); try { if(map == NULL) { throw megaglest_runtime_error("map == NULL"); } //unit data int size= unit->getType()->getSize(); Field field= unit->getCurrField(); int teamIndex= unit->getTeam(); //if finalPos is free return it if(map->isAproxFreeCells(finalPos, size, field, teamIndex)) { return finalPos; } //find nearest pos Vec2i unitPos= unit->getPosNotThreadSafe(); nearestPos= unitPos; float nearestDist = unitPos.dist(finalPos); for(int i= -maxFreeSearchRadius; i <= maxFreeSearchRadius; ++i) { for(int j= -maxFreeSearchRadius; j <= maxFreeSearchRadius; ++j) { processNearestFreePos(finalPos, i, j, size, field, teamIndex, unitPos, nearestPos, nearestDist); } } } catch(const exception &ex) { SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what()); if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__); throw megaglest_runtime_error(ex.what()); } catch(...) { char szBuf[8096]=""; snprintf(szBuf,8096,"In [%s::%s %d] UNKNOWN error\n",__FILE__,__FUNCTION__,__LINE__); SystemFlags::OutputDebug(SystemFlags::debugError,szBuf); throw megaglest_runtime_error(szBuf); } return nearestPos; } int PathFinder::findNodeIndex(Node *node, Nodes &nodeList) { int index = -1; if(node != NULL) { for(unsigned int i = 0; i < nodeList.size(); ++i) { Node *curnode = nodeList[i]; if(node == curnode) { index = i; break; } } } return index; } int PathFinder::findNodeIndex(Node *node, std::vector &nodeList) { int index = -1; if(node != NULL) { for(unsigned int i = 0; i < nodeList.size(); ++i) { Node &curnode = nodeList[i]; if(node == &curnode) { index = i; break; } } } return index; } //bool PathFinder::unitCannotMove(Unit *unit) { // bool unitImmediatelyBlocked = false; // // try { // // First check if unit currently blocked all around them, if so don't try to pathfind // const Vec2i unitPos = unit->getPos(); // int failureCount = 0; // int cellCount = 0; // // for(int i = -1; i <= 1; ++i) { // for(int j = -1; j <= 1; ++j) { // Vec2i pos = unitPos + Vec2i(i, j); // if(pos != unitPos) { // bool canUnitMoveToCell = map->aproxCanMove(unit, unitPos, pos); // if(canUnitMoveToCell == false) { // failureCount++; // } // cellCount++; // } // } // } // unitImmediatelyBlocked = (failureCount == cellCount); // // } // catch(const exception &ex) { // //setRunningStatus(false); // // SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what()); // if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__); // // throw megaglest_runtime_error(ex.what()); // } // catch(...) { // char szBuf[8096]=""; // snprintf(szBuf,8096,"In [%s::%s %d] UNKNOWN error\n",__FILE__,__FUNCTION__,__LINE__); // SystemFlags::OutputDebug(SystemFlags::debugError,szBuf); // throw megaglest_runtime_error(szBuf); // } // // return unitImmediatelyBlocked; //} void PathFinder::saveGame(XmlNode *rootNode) { std::map mapTagReplacements; XmlNode *pathfinderNode = rootNode->addChild("PathFinder"); pathfinderNode->addAttribute("pathFindNodesMax",intToStr(pathFindNodesMax), mapTagReplacements); pathfinderNode->addAttribute("pathFindNodesAbsoluteMax",intToStr(pathFindNodesAbsoluteMax), mapTagReplacements); for(unsigned int i = 0; i < (unsigned int)factions.size(); ++i) { FactionState &factionState = factions.getFactionState(i); XmlNode *factionsNode = pathfinderNode->addChild("factions"); for(unsigned int j = 0; j < (unsigned int)factionState.nodePool.size(); ++j) { Node *curNode = &factionState.nodePool[j]; XmlNode *nodePoolNode = factionsNode->addChild("nodePool"); nodePoolNode->addAttribute("pos",curNode->pos.getString(), mapTagReplacements); int nextIdx = findNodeIndex(curNode->next, factionState.nodePool); nodePoolNode->addAttribute("next",intToStr(nextIdx), mapTagReplacements); int prevIdx = findNodeIndex(curNode->prev, factionState.nodePool); nodePoolNode->addAttribute("prev",intToStr(prevIdx), mapTagReplacements); nodePoolNode->addAttribute("heuristic",floatToStr(curNode->heuristic,6), mapTagReplacements); nodePoolNode->addAttribute("exploredCell",intToStr(curNode->exploredCell), mapTagReplacements); } factionsNode->addAttribute("nodePoolCount",intToStr(factionState.nodePoolCount), mapTagReplacements); factionsNode->addAttribute("random",intToStr(factionState.random.getLastNumber()), mapTagReplacements); factionsNode->addAttribute("useMaxNodeCount",intToStr(factionState.useMaxNodeCount), mapTagReplacements); } } void PathFinder::loadGame(const XmlNode *rootNode) { const XmlNode *pathfinderNode = rootNode->getChild("PathFinder"); vector factionsNodeList = pathfinderNode->getChildList("factions"); for(unsigned int i = 0; i < (unsigned int)factionsNodeList.size(); ++i) { XmlNode *factionsNode = factionsNodeList[i]; FactionState &factionState = factions.getFactionState(i); vector nodePoolListNode = factionsNode->getChildList("nodePool"); for(unsigned int j = 0; j < (unsigned int)nodePoolListNode.size() && j < (unsigned int)pathFindNodesAbsoluteMax; ++j) { XmlNode *nodePoolNode = nodePoolListNode[j]; Node *curNode = &factionState.nodePool[j]; curNode->pos = Vec2i::strToVec2(nodePoolNode->getAttribute("pos")->getValue()); int nextNode = nodePoolNode->getAttribute("next")->getIntValue(); if(nextNode >= 0) { curNode->next = &factionState.nodePool[nextNode]; } else { curNode->next = NULL; } int prevNode = nodePoolNode->getAttribute("prev")->getIntValue(); if(prevNode >= 0) { curNode->prev = &factionState.nodePool[prevNode]; } else { curNode->prev = NULL; } curNode->heuristic = nodePoolNode->getAttribute("heuristic")->getFloatValue(); curNode->exploredCell = nodePoolNode->getAttribute("exploredCell")->getIntValue() != 0; } factionState.nodePoolCount = factionsNode->getAttribute("nodePoolCount")->getIntValue(); factionState.random.setLastNumber(factionsNode->getAttribute("random")->getIntValue()); factionState.useMaxNodeCount = PathFinder::pathFindNodesMax; } } }} //end namespace