Commit Graph

1366 Commits

Author SHA1 Message Date
Mark Vejvoda f373a66c31 - fixed win32 build from last checkin 2011-01-31 23:17:42 +00:00
Mark Vejvoda 0b4eef10c5 - added a very useful way to track mutex usage and performance timings of mutex locking to discover thread lock issues 2011-01-31 23:01:39 +00:00
Mark Vejvoda b8075eaf01 - added code to rename duplicate maps and show a warning at game start 2011-01-31 21:59:28 +00:00
Mark Vejvoda c647e58260 - commented out old console outputs (see jack2 I do read IRC sometimes) 2011-01-31 02:07:58 +00:00
Mark Vejvoda 93f9d87e35 - updated techtree html parser and added missing files from original archive. Script now copies everything required (no manual steps required afterwards). Added an optional to take G3D screenshots of models via ini setting but disabled for now 2011-01-31 02:05:05 +00:00
Titus Tscharntke d7a65ed18e fix for updateAttackStopped and command queuing;
switching tilesets react with delay like switching maps; 
new/updated maps; 
reverted egypt mining slave model;
many loading screens for scenarios
2011-01-30 23:01:55 +00:00
Mark Vejvoda 7397ff0368 - updated version to beta3 in prep for another beta
- updated romans_beta:
 - removed long-bowmen
 - change ballista to only have 1 attack for both air and ground
 - requires more use of stone now
2011-01-30 00:55:00 +00:00
Mark Vejvoda 4b085691df - added new LUA method togglePauseGame 2011-01-29 23:50:21 +00:00
Mark Vejvoda 82e31d670b - attempt to fix segfault on ubuntu 10.04 2011-01-29 23:12:20 +00:00
Mark Vejvoda 6e8601739a - attempt to fix segfault on ubuntu 10.04 2011-01-29 23:03:56 +00:00
Mark Vejvoda da222ddefd - attempt to fix segfault on ubuntu 10.04 2011-01-29 22:59:33 +00:00
Mark Vejvoda 37d6bb4b6b - attempt to fix segfault on ubuntu 10.04 2011-01-29 22:39:57 +00:00
Mark Vejvoda fe51ccee48 - attempt to fix segfault on ubuntu 10.04 2011-01-29 22:17:37 +00:00
Mark Vejvoda f3a1b7534e - attempts to work around an ATI bug for our tools 2011-01-29 22:06:05 +00:00
Mark Vejvoda d4370675be - added null checks for map editor 2011-01-29 21:44:09 +00:00
Mark Vejvoda f2467faebe - added wxWidgets version info to g3d viewer help and map editor
- added a log entry if sound thread starts to log
2011-01-29 21:20:33 +00:00
Titus Tscharntke 7d09f24b9e 5 seconds delay to switch over maps you don't want to distribute ( maybe tilesets shoudl do the same? ) 2011-01-29 20:13:29 +00:00
Mark Vejvoda 632ab24b50 - disable memory vault to see how it affects game performance 2011-01-29 18:48:50 +00:00
Mark Vejvoda a5a6cf76d6 - updated some new lua commands 2011-01-29 17:52:53 +00:00
Mark Vejvoda 041289770e - cleaned up more compiler warnings in VC++ 2011-01-29 17:42:34 +00:00
Mark Vejvoda 1a3545f8ab - cleaned up compiler warnings in g3d viewer
- added a bunch of new lua commands for 'da boys' to be documented after being fully tested.
2011-01-29 12:42:18 +00:00
Mark Vejvoda 95daf86ce2 - more bugfixes related to g3d viewer commandline options 2011-01-29 08:46:28 +00:00
Mark Vejvoda be8627dc0a - a few fixes for taking auto-sreenshots from g3d viewer,in prep for html tool 2011-01-29 04:35:55 +00:00
Mark Vejvoda 2e5c5be357 - added more options to g3d viewer commandline options 2011-01-29 03:53:05 +00:00
Mark Vejvoda 1b6f9c324a - more user friendly messages for scenario errors 2011-01-28 20:16:45 +00:00
mnaumann 0218c7bbf8 - set version string back to v3.4.0-dev (as requested by titi) 2011-01-28 15:03:40 +00:00
Mark Vejvoda bbab778738 - attempt for improved harvesting when congested 2011-01-28 08:58:16 +00:00
Mark Vejvoda 177531c376 - commented out some debug statements and corrected stuck harvesting a bit 2011-01-28 08:37:48 +00:00
Mark Vejvoda 23135b5bab - when units get congested now we try to randomly pick different approaches to find resources 2011-01-28 07:17:32 +00:00
Mark Vejvoda 4d564923d9 - added piles of commandline options to G3D viewer to allow for automated, very customized screenshots 2011-01-28 05:49:52 +00:00
Mark Vejvoda 9adf8bcc62 - a few more logging entries for future debugging needs 2011-01-28 02:32:55 +00:00
Mark Vejvoda 4d9cfc105e - added new commandline options to g3d viewer for things like auto screenshots.
type --help for more info
2011-01-28 01:41:30 +00:00
Mark Vejvoda 1c558abef0 - bugfix for observers to see water effects 2011-01-27 22:17:31 +00:00
Mark Vejvoda ab7cf4d22b - a cup of tea for m0llemeister (bugfix for observers to see attack particles) 2011-01-27 22:10:44 +00:00
mnaumann 4cb50ca0ae - fix switched handling of privacyPlease in masetrserver code 2011-01-27 03:04:34 +00:00
Mark Vejvoda f0c6c1b0c5 - bugfix for privacy settings invalid value sent to server 2011-01-26 21:18:26 +00:00
mnaumann 75dc434d91 * replace mysql_db_query() by mysql_query(), thanks cygal 2011-01-26 19:13:10 +00:00
Mark Vejvoda 460e887772 - bugfix for ogg file playing (now we properly handle stereo ogg files) 2011-01-26 18:51:43 +00:00
Mark Vejvoda ff3bb353fc - bugfix for game over and player can see whole map causing out of synch in some cases. 2011-01-26 16:13:08 +00:00
Mark Vejvoda 99a6826e51 - attempt to fix FreeBSD globbing 2011-01-26 09:19:39 +00:00
Mark Vejvoda d10054f1c3 - moved sound system debug into a new debugSound property to lessen the impact of regular debug logging since sound processing is now threaded and therefore logging sound system items may slow down performance
- added texture caching for faction preview textures
2011-01-26 09:09:59 +00:00
Mark Vejvoda 16836c758e - attempt to fix glob issues on freebsd (and perhaps osX) 2011-01-26 01:06:10 +00:00
Mark Vejvoda 7c54e5e955 - added privacy option to options menu 2011-01-25 23:30:51 +00:00
Mark Vejvoda 909d36e457 - added privacy setting for country indicator. Add this to glestuser.ini to hide your country when hosting:
PrivacyPlease=true
2011-01-25 22:55:53 +00:00
Mark Vejvoda e15c5b48e3 - null pointer check when slots are switching in game lobby (thanks tomreyn) 2011-01-25 22:43:39 +00:00
Mark Vejvoda 52ffe988b7 - bugfix for masterserver new field had a newline on wrong field (added some verbose debug when enabled for masterserver data) 2011-01-25 22:03:04 +00:00
Titus Tscharntke 66471d8ef4 masterserver menu rearranged ( ip and tileset are not longer shown ) 2011-01-25 21:45:42 +00:00
Mark Vejvoda 9c842f1688 - sort servers with games not started and open slots to the top 2011-01-25 20:06:06 +00:00
Mark Vejvoda fbdd3a0a8f - fixed country filename lookup to be lowercase 2011-01-25 19:04:52 +00:00
Mark Vejvoda e06639c78d - updated Internet games to use 2 new fields, country and game status.
for now svn users can edit glestuser.ini and add the following entry (pointing to your folder of course) to see the country flags in game:
CountryTexturePath=/home/softcoder/Code/megaglest/trunk/source/masterserver/flags
2011-01-25 07:41:12 +00:00