Commit Graph

14 Commits

Author SHA1 Message Date
Titus Tscharntke
c5809e50b5 editor/g3dviewr startscripts which handle parameters / version number 2010-03-19 22:15:14 +00:00
Mark Vejvoda
f838293632 Added code for the following:
a) Complete Unit Rotation for multi-player
b) Added support for user defined data folders
2010-03-18 21:26:40 +00:00
Mark Vejvoda
569a71e929 Changed version # for 3.3.1 release 2010-03-17 20:45:46 +00:00
Mark Vejvoda
e4bd0a9ce6 Updated build # to 3.3.0 2010-03-14 00:49:19 +00:00
Mark Vejvoda
43c3f2457e Code Restructuring to make mega-glest more standard 2010-03-12 05:20:53 +00:00
Titus Tscharntke
b6b54f1001 damage particlesystem / new glest.ini / ingame option to switch of particles 2010-03-01 00:30:51 +00:00
Titus Tscharntke
ee8805ca3f switched version to v3.2.4-1-beta4 2010-02-28 11:25:38 +00:00
Titus Tscharntke
15783511fd black particles 2010-02-22 22:51:46 +00:00
Titus Tscharntke
daa9c94129 multiple particle systems for every skill 2010-02-21 13:56:17 +00:00
Titus Tscharntke
c4d32651c6 removed old debug printfs in comments
fixed relative switch for unit particles
fixed gravity for unit particles
2010-02-16 23:55:45 +00:00
Titus Tscharntke
0550d06faf particles for te skills 2010-02-16 01:12:48 +00:00
Mark Vejvoda
fb5035c230 Updated with initial 3.4.4 codebase includes:
- network fixes for multiplayer defects found
- initial code (disabled currently) for content crc checking and downloading
- code compiles on Win32 using VS2008 express, project files not yet included
2010-02-03 01:09:50 +00:00
Titus Tscharntke
fb93fb1b14 megaglest 3.2.3 2010-01-23 18:34:40 +00:00
Titus Tscharntke
0ce9b5fcac initial version ( megaglest 3.2.3-beta3 ) 2010-01-22 01:45:58 +00:00