Commit Graph

21 Commits

Author SHA1 Message Date
Mark Vejvoda
1d3859ff32 - windows x64 updates to get things compiling on vc2012 x64 2013-11-02 11:04:52 +00:00
Mark Vejvoda
1dbcabf12c - minor feature request added from sourceforge, when command given cannot be executed, sometimes we show the requirements of the command so the user knows why it failed 2012-11-10 19:39:55 +00:00
Titus Tscharntke
a5c2a50d60 only "named" console messages in chat-history, typically chat messages from users
smaller console font ( for test in linux only now )
2012-09-09 14:12:35 +00:00
Mark Vejvoda
dbb116f250 - load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010) 2012-04-20 01:04:05 +00:00
Mark Vejvoda
1b8e1af25b - cleanup of console and button placement in load game menu 2012-03-20 15:01:18 +00:00
Mark Vejvoda
9852325da6 - fixed Martiño Figueroa's name in all copyrights in source code
- added copyrights to files that were missing it
2011-12-14 07:40:48 +00:00
Mark Vejvoda
22c8881902 - update fonts for console when language is toggled 2011-11-03 23:38:43 +00:00
Mark Vejvoda
d719e8e318 - in game popup menu now also allows viewing/changing keyboard setup
- now display (team) when chat text is intended only for team members
2011-10-03 00:36:28 +00:00
Mark Vejvoda
06999a8f88 - reworked fonts to now use 3d matrix positioning and render performance is much better.
*NOTE: Still need to deal with some letters getting partially chopped off in some cases.
2011-06-10 03:09:19 +00:00
Mark Vejvoda
9b91bf5c68 - modified lua method addConsoleText to look in scenario language file for text
- added new commandline options to display CRC values for various items (like maps, tilesets etc)
2011-04-09 06:20:43 +00:00
Titus Tscharntke
5ccfc59819 Masterserver messages are highlighted in yellow now; console lines now can have individual colors (if not in game)! 2011-03-26 17:17:34 +00:00
Titus Tscharntke
13c6fb49b3 chat highlighting, and more features related to chat 2011-01-01 20:31:25 +00:00
Titus Tscharntke
36c4b4c5fa internet menu updated ( work in progress ) ; checkboxes ; lines 2010-12-27 00:59:57 +00:00
Mark Vejvoda
97ee61165a updates to irc use in mastermenu:
- shows local username
- bugfixes for detecting new/dropped users in the irc channel
- lots of cleanup to remove use of so many static variables
2010-12-24 02:10:31 +00:00
Mark Vejvoda
e2610df502 - fixed chatting logic to now retain more info about the user that sent the text in the console manager. Colors now apply to the playername and changing playernames is ok in the lobby andf rendering accounts for this (as well as switching slots) 2010-10-23 04:00:39 +00:00
Mark Vejvoda
8ab3366c66 - added player color coding in lobbies as well as chat console 2010-10-22 07:28:55 +00:00
Mark Vejvoda
ab44c83168 - added leak_dumper header all over the place (not yet functional in linux)
- Bugfix for particle cleanup
2010-09-07 05:25:40 +00:00
Titus Tscharntke
e5d9631a9f watersounds playing all over the map is fixed.
'M' key shows faded console messages again (currently ingame only )
2010-04-14 20:49:14 +00:00
Mark Vejvoda
af87e53bbe Bugfix for trace bug#: 2984991
falling back to english text for scenarios text. 
- Also added more error checking and commented out some excessive debug output statements.
2010-04-11 01:25:06 +00:00
Mark Vejvoda
43c3f2457e Code Restructuring to make mega-glest more standard 2010-03-12 05:20:53 +00:00
Titus Tscharntke
0ce9b5fcac initial version ( megaglest 3.2.3-beta3 ) 2010-01-22 01:45:58 +00:00