Mark Vejvoda
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b30909f90b
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- attempt to cleanup for debian compliance (proper copyright, etc)
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2012-10-30 06:48:12 +00:00 |
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Mark Vejvoda
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76606fbdbe
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- allow loading of scenarios and tutorials when there are none (show an error message)
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2012-06-30 19:11:54 +00:00 |
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Mark Vejvoda
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1ac9aa6d3f
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- fixed xml loading via rapidxml for some scenarios that had embeddex xml comments in lua
- added automation abilities for automated testing with automated saved games
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2012-03-17 08:20:17 +00:00 |
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Mark Vejvoda
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860808a3bb
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- fixed UI to fit most language text comfortably
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2011-12-03 10:02:33 +00:00 |
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Titus Tscharntke
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772cdd9ad0
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new newgame menu order. Improved german intro
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2011-11-03 21:24:22 +00:00 |
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Mark Vejvoda
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50adfb3305
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- added ability to switch languages from nearly anywhere (and new hotkeys to do so):
CTRL+L shows language popup selection, CTRL+SHIFT+L toggles to next language automatically
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2011-10-25 18:39:11 +00:00 |
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Titus Tscharntke
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aebe2aba24
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reverted new game menu structure, as it is inconsistent
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2011-10-23 10:55:54 +00:00 |
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Titus Tscharntke
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0e44925191
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singleplayer / multiplayer section
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2011-10-22 17:20:37 +00:00 |
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Mark Vejvoda
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57afc2d715
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- phase 2 of cppcheck verbose fixes
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2011-09-01 01:11:23 +00:00 |
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Mark Vejvoda
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4b6bc7a4a7
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- loads of changes in order to prepare for better input (not using char but SDLKey instead)
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2011-06-26 01:55:08 +00:00 |
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Mark Vejvoda
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6e8157b9de
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- added console object to base menustate and added a way to disable console output when taking a screenshot (on be default). To Disable:
DisableScreenshotConsoleText=true
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2011-04-15 01:05:36 +00:00 |
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Titus Tscharntke
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842f1dac69
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menu structure changed
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2011-04-10 20:03:38 +00:00 |
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Mark Vejvoda
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6a24ca3ad0
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
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Mark Vejvoda
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7f9c9cde28
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- updated menus to allow dynamic UI placement via ini settings
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2010-09-09 06:42:39 +00:00 |
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Mark Vejvoda
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ab655162cb
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- added more bug fixes related to network disconnects.
- Added a new global message box to display error messages on top of any graphics window being displayed.
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2010-07-08 08:29:51 +00:00 |
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Titus Tscharntke
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06660e3a17
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clients can see which setups are made on the server. ( work in progress !)
menu gfx-components can be set editable/non editable now
+ in addition fixed several memory problems and FOW in scenarios ...)
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2010-04-21 23:13:39 +00:00 |
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Mark Vejvoda
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f838293632
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Added code for the following:
a) Complete Unit Rotation for multi-player
b) Added support for user defined data folders
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2010-03-18 21:26:40 +00:00 |
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Mark Vejvoda
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43c3f2457e
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Code Restructuring to make mega-glest more standard
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2010-03-12 05:20:53 +00:00 |
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Titus Tscharntke
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0ce9b5fcac
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initial version ( megaglest 3.2.3-beta3 )
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2010-01-22 01:45:58 +00:00 |
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