Commit Graph

10 Commits

Author SHA1 Message Date
Mark Vejvoda ad0fb1d6f7 cleaned up code based on feedback from cppcheck 2013-10-25 05:45:54 +00:00
Mark Vejvoda a01bd52ef8 - updated changlog to indicate 3.7.1 is a bugfix release 2012-11-23 07:54:37 +00:00
Mark Vejvoda 56e4843d13 - updated changelog to include latest enhancements 2012-11-10 20:49:41 +00:00
Mark Vejvoda 86f73dca3e - updated mojo linux installer script to auto name the Linux installers
- updated some documentation
2012-10-23 05:43:55 +00:00
Mark Vejvoda 829a72db35 - added new intro video by Tiger
- bugfix for video display
- cleaned more code wanrings from cppcheck
2012-10-18 07:49:50 +00:00
Mark Vejvoda e4f86ad71e - added preliminary list of changes 2012-09-27 02:39:33 +00:00
Mark Vejvoda 1fc4837229 - updating various scripts and config files in preparation for a 3.6.0 release 2011-12-01 16:58:39 +00:00
Titus Tscharntke d19a5930a6 release related things 2011-11-06 00:58:21 +00:00
Mark Vejvoda faf35d1d04 - updates to correct Linux installer issues
- updated changelog
2011-05-07 11:30:25 +00:00
mnaumann 6d5cd99450 Another attempt to somewhat clean up documentation files.
Goals: 
* have two separate 'docs' directories (source code + game data) whose contents can be safely combined for distribution (no duplicate file names, meningful file names)
* somewhat standard file names
* minimum redundant data
* user-friendly README-file to display in installer

How things were moved around etc.:
Delete          docs/copyright.txt (previous version)
Move and rename data/glest_game/docs/LICENSE to docs/copyright.txt
Move and rename data/glest_game/docs/README to docs/README.txt
Move and rename data/glest_game/docs/CHANGELOG to docs/CHANGELOG.txt
Rename          data/glest_game/docs/{AUTHORS,AUTHORS.data.txt}
Rename          data/glest_game/docs/{data_license_readme.txt,README.data-license.txt}
Rename          data/glest_game/docs/{data_license.txt,cc-by-sa-3.0-unported.txt}
Symlink         data/glest_game/docs/CHANGELOG.txt to docs/CHANGELOG.txt
Symlink         data/glest_game/docs/README.txt to docs/README.txt
Rename          docs/{copyright.txt,COPYRIGHT.source_code.txt}
Rename          docs/{code_license.txt,gnu_gpl_3.0.txt}
Rename          docs/{readme_windows.txt,README.compiling-windows.txt}
Rename          docs/{readme_linux.txt,README.compiling-linux.txt}
Create          docs/AUTHORS.source_code.txt
Create          data/glest_game/docs/COPYRIGHT.data.txt

build-mg-win32.sh: Use all CPU available cores when building.
2011-05-03 10:28:54 +00:00