Titus Tscharntke
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88e2756ac2
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new switch for animated tileset objects with only two animation frames: smoothTwoFrameAnim="true".
( std::sin was used with intention, no need for streflops in this case )
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2013-04-17 00:12:54 +00:00 |
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Mark Vejvoda
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5e57921fef
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- some speed optimizations in areas mentioned by perf tool
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2012-09-27 15:04:28 +00:00 |
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Mark Vejvoda
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dbb116f250
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- load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010)
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2012-04-20 01:04:05 +00:00 |
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Mark Vejvoda
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163271203d
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- tilesets now support animated models:
<model path="models/copter_sit.g3d" anim-speed="190"/>
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2012-03-26 23:24:29 +00:00 |
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Mark Vejvoda
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9852325da6
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- fixed Martiño Figueroa's name in all copyrights in source code
- added copyrights to files that were missing it
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2011-12-14 07:40:48 +00:00 |
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Mark Vejvoda
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d33e1174a5
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- bugfixes related to cppcheck report
- bugfixes found using valgrind (memory leaks)
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2011-12-02 16:07:59 +00:00 |
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Mark Vejvoda
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1ea57853c5
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- updated win32 project files with newly added files
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2011-06-23 22:05:48 +00:00 |
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Titus Tscharntke
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3401673918
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forgot to checkin
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2011-06-23 21:14:00 +00:00 |
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