Commit Graph

5746 Commits

Author SHA1 Message Date
filux 6e9b463453 added missing spaces 2017-01-06 23:51:24 +01:00
titiger c741c67bf7 reverting changes 2016-12-14 13:46:17 +01:00
filux 56009d0068 data sync 2016-12-13 00:20:18 +01:00
titiger 7a1a28f647 another try to fix #116 2016-12-12 23:10:01 +01:00
titiger 48b14eb687 trying to fix #116 2016-12-12 22:45:16 +01:00
titiger a5e759fdd1 AI should not morph units currently busy with building something 2016-12-12 14:51:16 +01:00
titiger 6e53025d96 time in seconds an upgrade/produce/morph or build will take
build based on this one single unit building
2016-12-12 00:21:42 +01:00
David Carlier f6b6982b01 better openbsd support 2016-12-11 22:09:34 +00:00
titiger 49ba518991 Display boosted/upgraded upgradespeeds/morphspeeds 2016-12-11 21:31:18 +01:00
titiger 2c0704b5a9 bugfix for ( no EP regeneration while being build ) 2016-12-11 20:18:39 +01:00
titiger fb845cb420 no EP regeneration while being build 2016-12-11 19:55:26 +01:00
titiger 2f45ffc59d display "time" value for upgrades/build or produced things 2016-12-11 19:41:08 +01:00
titiger 97d4023d92 unit must be placed in center of faked size square 2016-12-10 21:10:38 +01:00
titiger cd8530f69e new tag <ai-build-size> 2016-12-10 16:01:26 +01:00
filux 7f55d9fc1d added support for 'percent multiplier' in the techtree docummentation tools 2016-12-08 22:30:44 +01:00
titiger 9c203cd2b4 Error messages for XML parse errors without stack
And we validate closing tags too now
2016-12-03 01:23:35 +01:00
titiger a982ce7b0c handle megaglest_runtime_error 2016-12-01 01:42:20 +01:00
titiger 28bcf81626 Error handling 2016-11-30 22:33:41 +01:00
titiger f8d57bece3 Error handling 2016-11-28 02:36:55 +01:00
titiger 1caf70b517 error counter for scenarios errors 2016-11-28 01:45:00 +01:00
titiger 1e506f3e1d tag and line number in tag for scenario error messages 2016-11-27 19:17:56 +01:00
titiger 18af2b7113 Improve error messages for lua scenarios 2016-11-26 15:46:32 +01:00
titiger 32c7208a18 No more game crashing for xml errors 2016-11-23 00:31:54 +01:00
titiger 0c5e9241f1 trying to get better error output on xml errors. 2016-11-22 22:58:57 +01:00
titiger 374634b630 spawn units on death
as requested here https://forum.megaglest.org/index.php?topic=9879.0
2016-11-20 16:19:53 +01:00
filux 661b512a8a since latest release macos is not 'X' anymore 2016-11-18 02:07:44 +01:00
filux 6c7cafea08 travis' configuration test 2 2016-11-17 23:14:05 +01:00
filux 6a8b950386 travis' configuration test 2016-11-17 00:40:18 +01:00
titiger 88de655b28 and revert the last changes .... 2016-11-16 23:47:02 +01:00
titiger 09ae82b36c more braces 2016-11-16 22:56:41 +01:00
titiger 1f2d93a1b5 braces .... 2016-11-16 22:35:28 +01:00
titiger 031a9d87ea Trying to handle the windows key 2016-11-16 22:34:22 +01:00
titiger 1dfe1b8b42 lets see if this helps with issue #139 2016-11-12 18:04:12 +01:00
titiger 7b47f5edb1 When giving default orders we must respect cellmap of target unit
We need to respect cellmaps by searching for a cell which is really occupied.
This fixes an issue that new workers do not start with autorepair. It happens
 typically with round building were top left cell map is empty. Now order is given
to a place which is really occupied by the unit(building) to repair.
2016-11-11 01:34:28 +01:00
titiger d65dc5e9e9 bugfix for missing maps 2016-11-10 01:36:35 +01:00
titiger a182ce82bd more bugfix for #138 2016-11-10 00:47:42 +01:00
titiger cc64196c6b alt+enter #138
Fast toggle on alt+enter and key repeat are different things.
This here should fix the alt+enter issue.
2016-11-09 23:25:59 +01:00
titiger 6c2f722f30 reverting some things related to alt+enter
real reason is false behaviour of static bool isUnprintableChar().
More tests needed.
2016-11-09 00:09:55 +01:00
titiger 4a85b17794 fiddling around with #138 2016-11-06 22:00:51 +01:00
titiger 0c3c636064 Trying to fix the fast fullscreen/windowed toggling 2016-11-06 18:24:11 +01:00
filux 8d866e640e moved start scripts
... as basically they shouldn't be used with binary files compiled individually in git repository
... but seems that people use them often ... [ci skip]
2016-11-05 13:18:22 +01:00
titiger 1a0f31364b data change 2016-11-02 23:20:51 +01:00
filux 760d5a9f97 version-synch script will update also date [ci skip] 2016-11-02 19:50:03 +01:00
titiger b06f4d9776 map filter listbox only enabled for headless admin 2016-11-02 01:15:52 +01:00
titiger abacbbbca9 fix for filters and non admin clients 2016-11-02 01:00:37 +01:00
SoftCoder 2162ca460a Merge branch 'develop' of github-softcoder-megaglest:MegaGlest/megaglest-source into develop 2016-10-31 13:57:11 -07:00
SoftCoder 102ca8f651 - Fixed issue# 135 2016-10-31 13:56:33 -07:00
titiger d420c7e681 forgot to remove a printf 2016-10-30 22:30:51 +01:00
titiger 8dbee3c7c5 Merge branch 'develop' of github.com:MegaGlest/megaglest-source into develop
menu_state_custom game had conflicts
2016-10-30 20:19:22 +01:00
titiger c9b92ea97d map filter for headless servers 2016-10-30 20:19:07 +01:00