Mark Vejvoda
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f8ada85017
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- cleanup of some compiler warnings
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2010-07-17 07:07:57 +00:00 |
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Mark Vejvoda
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e9e1a317e4
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- cleanup of some compiler warnings
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2010-07-17 06:54:04 +00:00 |
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Mark Vejvoda
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6e26641799
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- a possible fix for the AI. this change will randomize all possible produce, morph and build operations instead of just using the last commandtype found for candidate units
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2010-07-13 22:51:27 +00:00 |
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Mark Vejvoda
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8a3709defd
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bugfixes for AI command execution
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2010-06-10 21:53:50 +00:00 |
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Titus Tscharntke
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54abe03d86
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megacpu bug hunting
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2010-06-10 21:33:50 +00:00 |
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Mark Vejvoda
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6beaab97fe
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added another index guard to ensure proper index
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2010-06-10 20:37:38 +00:00 |
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Mark Vejvoda
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6d519c4cdf
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added more guards in AI command processing
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2010-06-09 00:38:15 +00:00 |
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Mark Vejvoda
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4fd75e5d7d
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- fixed two nasty AI bugs which would cause out of synch and memory corruption problems
- added new glest.ini setting to log commands for each client
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2010-06-08 07:40:32 +00:00 |
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Mark Vejvoda
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b22adbfa02
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bugfix for scripted scenarios and placing unit model not showing
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2010-03-24 21:26:17 +00:00 |
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Mark Vejvoda
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43c3f2457e
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Code Restructuring to make mega-glest more standard
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2010-03-12 05:20:53 +00:00 |
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Titus Tscharntke
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c4d32651c6
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removed old debug printfs in comments
fixed relative switch for unit particles
fixed gravity for unit particles
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2010-02-16 23:55:45 +00:00 |
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Titus Tscharntke
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0ce9b5fcac
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initial version ( megaglest 3.2.3-beta3 )
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2010-01-22 01:45:58 +00:00 |
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