Commit Graph

3620 Commits

Author SHA1 Message Date
filux 5323a4fcdf let's try static curl also for mac OS 2017-08-25 22:06:08 +02:00
filux ef1c26d931 improved formatting of '--help' output in a way to be more friendly for help2man 2017-04-01 14:53:34 +02:00
SoftCoder bdfb05a700 - attempt to add support for static use of wxwidgets in tools 2017-03-20 17:06:12 -07:00
titiger 4425b7d234 Use steam player name as default playername if nothing was set 2017-03-13 00:58:06 +01:00
SoftCoder 6468f13f28 - set default player name to steam player name if running via steam on first execution 2017-03-11 21:16:20 -08:00
titiger 2133b8fd07 show megaglest version in irc WhoIS 2017-03-11 23:57:44 +01:00
titiger 438d37c59f render meeting point for all selected units 2017-03-10 01:14:27 +01:00
filux c81dea0029 version number for the development 2017-03-08 21:44:28 +01:00
filux 4846ad092e version number for the release 2017-03-08 21:29:45 +01:00
filux 64a2c6dbbf missing button came back 2017-03-06 19:29:50 +01:00
filux f03a912e9b improved changelog 2017-03-05 22:19:22 +01:00
titiger 869da0d808 reverted lastCompatibleSaveGameVersionString to v3.11.1
it is/was still compatible
2017-03-05 01:57:31 +01:00
titiger 4bf3e55dfc Select only operative or non operative units with property "uniformSelecion" 2017-03-05 00:43:37 +01:00
titiger 6fb95fff9e set version to 3.13-dev as ist for sure no longer compatible with 3.12.0 2017-02-22 01:09:30 +01:00
SoftCoder b1d6c73774 - attempt to fix Issue #150 2017-02-12 16:35:29 -08:00
SoftCoder 25ba2b9eb1 Merge branch 'develop' of github-softcoder-megaglest:MegaGlest/megaglest-source into develop 2017-02-05 16:51:47 -08:00
SoftCoder 8195121fca - Check for packaged streflop and use it before using embedded copy 2017-02-05 16:48:50 -08:00
titiger a5d5283731 different render order and no more teamcolor effect for dead units
fixes issue #145
2017-02-06 01:04:20 +01:00
SoftCoder 644c76e0c1 - attempt to fix issue #142 2017-02-04 18:43:58 -08:00
SoftCoder c9063fea56 - fixed issue #116 (all options menus auto register their controls for font change callbacks 2017-02-04 12:33:18 -08:00
titiger f3c436b67f force playing important sounds
see issue #144
2017-02-02 02:54:29 +01:00
titiger 9cc5a7566a revert some changes which were meant for debugging only 2017-02-01 23:58:00 +01:00
titiger d038a376ae fixing a bug with spawn attack 2017-02-01 23:44:28 +01:00
SoftCoder c86d87c19f - fix picky C++ compiler issue 2017-01-30 11:33:00 -08:00
SoftCoder 6f350d6319 Fix issue #116 - when fonts deleted and reloaded signal back immediately to all registered controls to refresh their font 2017-01-30 11:20:01 -08:00
filux 6e9b463453 added missing spaces 2017-01-06 23:51:24 +01:00
titiger c741c67bf7 reverting changes 2016-12-14 13:46:17 +01:00
titiger 7a1a28f647 another try to fix #116 2016-12-12 23:10:01 +01:00
titiger 48b14eb687 trying to fix #116 2016-12-12 22:45:16 +01:00
titiger a5e759fdd1 AI should not morph units currently busy with building something 2016-12-12 14:51:16 +01:00
titiger 6e53025d96 time in seconds an upgrade/produce/morph or build will take
build based on this one single unit building
2016-12-12 00:21:42 +01:00
titiger 49ba518991 Display boosted/upgraded upgradespeeds/morphspeeds 2016-12-11 21:31:18 +01:00
titiger 2c0704b5a9 bugfix for ( no EP regeneration while being build ) 2016-12-11 20:18:39 +01:00
titiger fb845cb420 no EP regeneration while being build 2016-12-11 19:55:26 +01:00
titiger 2f45ffc59d display "time" value for upgrades/build or produced things 2016-12-11 19:41:08 +01:00
titiger 97d4023d92 unit must be placed in center of faked size square 2016-12-10 21:10:38 +01:00
titiger cd8530f69e new tag <ai-build-size> 2016-12-10 16:01:26 +01:00
titiger 28bcf81626 Error handling 2016-11-30 22:33:41 +01:00
titiger f8d57bece3 Error handling 2016-11-28 02:36:55 +01:00
titiger 1caf70b517 error counter for scenarios errors 2016-11-28 01:45:00 +01:00
titiger 1e506f3e1d tag and line number in tag for scenario error messages 2016-11-27 19:17:56 +01:00
titiger 18af2b7113 Improve error messages for lua scenarios 2016-11-26 15:46:32 +01:00
titiger 32c7208a18 No more game crashing for xml errors 2016-11-23 00:31:54 +01:00
titiger 0c5e9241f1 trying to get better error output on xml errors. 2016-11-22 22:58:57 +01:00
titiger 374634b630 spawn units on death
as requested here https://forum.megaglest.org/index.php?topic=9879.0
2016-11-20 16:19:53 +01:00
filux 661b512a8a since latest release macos is not 'X' anymore 2016-11-18 02:07:44 +01:00
titiger 7b47f5edb1 When giving default orders we must respect cellmap of target unit
We need to respect cellmaps by searching for a cell which is really occupied.
This fixes an issue that new workers do not start with autorepair. It happens
 typically with round building were top left cell map is empty. Now order is given
to a place which is really occupied by the unit(building) to repair.
2016-11-11 01:34:28 +01:00
titiger d65dc5e9e9 bugfix for missing maps 2016-11-10 01:36:35 +01:00
titiger 6c2f722f30 reverting some things related to alt+enter
real reason is false behaviour of static bool isUnprintableChar().
More tests needed.
2016-11-09 00:09:55 +01:00
titiger b06f4d9776 map filter listbox only enabled for headless admin 2016-11-02 01:15:52 +01:00