Mark Vejvoda
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06999a8f88
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- reworked fonts to now use 3d matrix positioning and render performance is much better.
*NOTE: Still need to deal with some letters getting partially chopped off in some cases.
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2011-06-10 03:09:19 +00:00 |
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Mark Vejvoda
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c808a5661a
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- added freetype2 / FTGL support
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2011-06-06 21:38:25 +00:00 |
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Mark Vejvoda
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b8075eaf01
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- added code to rename duplicate maps and show a warning at game start
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2011-01-31 21:59:28 +00:00 |
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Mark Vejvoda
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66261ad662
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- updated line endings to unix style characters to fix Bug #3085838
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2011-01-20 15:56:30 +00:00 |
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Mark Vejvoda
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ab44c83168
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- added leak_dumper header all over the place (not yet functional in linux)
- Bugfix for particle cleanup
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2010-09-07 05:25:40 +00:00 |
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Mark Vejvoda
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43c3f2457e
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Code Restructuring to make mega-glest more standard
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2010-03-12 05:20:53 +00:00 |
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Titus Tscharntke
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0ce9b5fcac
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initial version ( megaglest 3.2.3-beta3 )
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2010-01-22 01:45:58 +00:00 |
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