Commit Graph

174 Commits

Author SHA1 Message Date
filux 812589cae6 improved 'start_megaglest_gameserver' script 2017-03-05 17:31:25 +01:00
titiger da48cfe9ce fix for #148 2. 2017-02-20 01:02:51 +01:00
andy5995 9534943a9c fix spelling of "Divider" that shows in map editor
also changed the corresponding variable names
2017-02-15 13:47:53 -06:00
SoftCoder 8195121fca - Check for packaged streflop and use it before using embedded copy 2017-02-05 16:48:50 -08:00
SoftCoder b9a0a31127 - fixed Issue #146 2017-02-05 14:03:35 -08:00
filux bcb8d197d3 fixed some typos [ci skip]
https://lintian.debian.org/full/pkg-games-devel@lists.alioth.debian.org.html#megaglest
2016-02-19 21:17:31 +01:00
titiger 3a4a6143d2 fixed ctrl-s and maybe more menu shortcuts
Beside of this I removed some never used complicated key shortcuts 
noone knows anyway.
2016-01-31 02:25:24 +01:00
filux 570a49164e version number returns to 'dev' 2016-01-24 15:46:49 +01:00
filux aa2d9f7de4 version number for release 2016-01-24 12:00:38 +01:00
filux a17f3563c8 let's try how this affect portability of binary files on linux now 2016-01-23 20:05:51 +01:00
titiger 1385f3fea2 trying to fix map editor for wxwidget 2.8 too 2016-01-23 19:05:32 +01:00
SoftCoder 06cc22fd8f - fix wx 2.8 support 2016-01-22 22:33:08 -08:00
SoftCoder 236b95fc0d - fix map editor in wx 3.0.2 2016-01-22 17:49:35 -08:00
SoftCoder 1f8096ff81 - finally foudn and fixed color picking crash! 2016-01-18 23:25:31 -08:00
SoftCoder 0d8377d6b4 - try to fix mac build 2016-01-18 15:29:16 -08:00
SoftCoder 86a59859b9 - atempt to cleanup use fo auto_ptr 2016-01-18 13:20:49 -08:00
filux 92f97c13bd updated year [ci skip] 2016-01-03 10:52:16 +01:00
filux 0cad944118 implemented appdata 2/2 2015-12-14 23:57:05 +01:00
filux a5a1e2b717 tiny polishing related with gcc & wxWidgets 2015-12-07 17:20:58 +01:00
filux 05ca47574d fix related with 'single install directory' [ci skip] 2015-11-08 22:44:32 +01:00
SoftCoder 09c686f82d - applied fix for issue #50 2015-10-28 20:01:21 +01:00
SoftCoder 860fd788f2 - fixed issue #75 (map editor file->new refreshes afterwards) 2015-10-28 20:01:03 +01:00
filux 465e718637 and one more fix for mac 2015-10-26 21:19:31 +01:00
filux 9932920712 few improvements in compilation on mac 2015-10-26 20:56:55 +01:00
filux 48d0d2afbf updated deployment target for macos; added info about used wxWidgests' libs [ci skip] 2015-10-09 18:16:12 +02:00
filux 4bef525bf3 removed not required CURL module, renamed several cmake-build options for be more easy sortable by name 2015-09-27 19:46:35 +02:00
filux 4ad684deaf updated modules: LUA, GLEW 2015-09-22 01:04:22 +02:00
filux c84e7f5443 probably fixed situation for GCC older than 4.7 2015-09-18 20:10:02 +02:00
filux 6ac255095a implemented basic support for SDL2 in cmake files (only); changed a general idea of how and where are showed deprecation warnings 2015-09-18 19:17:52 +02:00
Tom Reynolds fecf89f295 Cosmetics
[CI skip]
2015-06-10 12:02:45 +02:00
filux b50efbb75e updated version number for development 2015-03-09 01:05:24 +01:00
filux 90c307182e updated version number for release 2015-03-09 00:34:59 +01:00
filux 966da32472 better support for macos, this also closes #36 2015-02-24 09:45:17 +01:00
titiger 82bc650372 fix windows build and --help output 2015-02-11 00:26:03 +01:00
titiger 4c5440f78c map editor has much more powerful random height function
You can give parameters now, to influence the map height calculation.
2015-02-10 02:06:02 +01:00
titiger b4fabc2717 map editor: new maps set player name as default author 2015-02-09 00:41:42 +01:00
titiger 17a412aa9a MegaGlest maps end with .mgm per default now.
As they are not really compatible with .gbm files anyway ( cliffs for example ),
we call maps *.mgm now per default. Its still possible to load *.gbm files
2015-02-09 00:30:43 +01:00
titiger 3c85b0fb25 forgot one place with default cell size 2015-02-09 00:28:32 +01:00
titiger 546d0112b4 Map editor starts with 8 players per default and uses a zoom of 5.
Maps without players crash the map editor on loading and make no sense anyway.
Zoom factor is set to 5 instead of 6 now, to ensure you see the full default 
map on startup
2015-02-08 23:32:05 +01:00
titiger 615cac7138 Merge pull request #54 from filux/feature/new-version-management
changed version number management and same versioning for game, map-editor and g3dviewer
2015-02-02 22:37:04 +01:00
filux e324a8f75c updated version numbers 2015-02-02 22:23:22 +01:00
titiger 17cc8a1589 better help text for map editor 2015-02-02 20:49:36 +01:00
filux 9977fd2606 fixed 'Not a git repository' bug related with real out of source build from the git repository 2015-01-31 10:30:19 +01:00
titiger 26fad480c6 lets see if this fixes the map editor trouble with 2.8.x wxwidget in linux 2015-01-23 23:52:18 +01:00
SoftCoder c21317a5f4 - attempt to further stabilize g3d viewer end map editor 2014-11-29 17:44:22 -08:00
SoftCoder 6faa3dc725 - see if this improves stability of the map editor in newer wxwidgets 2014-11-28 23:49:16 -08:00
SoftCoder 1cacb0df27 - missed some updates 2014-01-24 09:50:17 -08:00
SoftCoder 0b86e1c2d5 - fixed paths for editor and model viewer camek install 2014-01-22 10:10:31 -08:00
Mark Vejvoda 9268aaf279 - a few minor bug fixes related to code warnings
- code cleanup based on additional gcc warnings
- enabled additional gcc compiler warnings
2013-11-19 06:14:06 +00:00
Mark Vejvoda 642a26bdb5 - bugfix for cmake builds handling of help2man for empty executable paths 2013-11-18 23:10:38 +00:00