Mark Vejvoda
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c295697aba
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- added map preview on custom game menu
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2010-09-12 05:05:08 +00:00 |
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Mark Vejvoda
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6a24ca3ad0
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
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Mark Vejvoda
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7f9c9cde28
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- updated menus to allow dynamic UI placement via ini settings
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2010-09-09 06:42:39 +00:00 |
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Titus Tscharntke
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f101d12da6
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toggle of music in custom menu while waiting for players
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2010-09-03 23:15:42 +00:00 |
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Mark Vejvoda
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5686e8657c
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- fixed special keys to be ignored also in menus when in chat mode
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2010-07-29 15:49:06 +00:00 |
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Mark Vejvoda
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b0b775dc49
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- adjusted ? toggle key to always allow toggling of FPS (whether or not debug in enabled)
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2010-07-06 15:11:10 +00:00 |
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Titus Tscharntke
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d14f013491
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some chat changes and custom game with NetworkFramePeriod
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2010-06-08 00:00:28 +00:00 |
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Mark Vejvoda
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04bb6659ce
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Added more debugging and option to disable new streflop usage.
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2010-05-01 20:14:25 +00:00 |
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Titus Tscharntke
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edd3b66273
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connected playernames and free slots are shown on the client.
some bugfixes
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2010-04-22 23:18:04 +00:00 |
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Titus Tscharntke
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e692e6efee
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memory problems
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2010-04-22 22:08:56 +00:00 |
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Titus Tscharntke
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06660e3a17
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clients can see which setups are made on the server. ( work in progress !)
menu gfx-components can be set editable/non editable now
+ in addition fixed several memory problems and FOW in scenarios ...)
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2010-04-21 23:13:39 +00:00 |
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Mark Vejvoda
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18249c02bd
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- Some changes to try to reload textures for win32 when doing alt-enter
- Added better logging and guards in sound and socket classes
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2010-04-04 04:14:27 +00:00 |
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Mark Vejvoda
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43c3f2457e
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Code Restructuring to make mega-glest more standard
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2010-03-12 05:20:53 +00:00 |
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Titus Tscharntke
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0ce9b5fcac
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initial version ( megaglest 3.2.3-beta3 )
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2010-01-22 01:45:58 +00:00 |
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