Commit Graph

203 Commits

Author SHA1 Message Date
Mark Vejvoda
6a24ca3ad0 - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
Mark Vejvoda
7f9c9cde28 - updated menus to allow dynamic UI placement via ini settings 2010-09-09 06:42:39 +00:00
Mark Vejvoda
cf5b085b2e - added ability to override UI placement for connected and custom menus 2010-09-08 22:37:24 +00:00
Mark Vejvoda
ab44c83168 - added leak_dumper header all over the place (not yet functional in linux)
- Bugfix for particle cleanup
2010-09-07 05:25:40 +00:00
Titus Tscharntke
716849030e cleanup menu layout ... 2010-09-04 11:49:54 +00:00
Mark Vejvoda
90a60dce3e - implemented advanced features button 2010-09-04 01:50:36 +00:00
Mark Vejvoda
fba29d3002 - added new menu option to toggle on / off observers 2010-09-04 01:24:17 +00:00
Titus Tscharntke
939bd9b5e3 language key changed 2010-09-04 00:44:53 +00:00
Mark Vejvoda
e93ac6d756 - changed observer faction to use a special team # and fog of war is auto turned off for this special team #. 2010-09-04 00:32:56 +00:00
Titus Tscharntke
72711e2fde sound toggle key for masterserver menu language is missing 2010-09-03 23:54:11 +00:00
Titus Tscharntke
f101d12da6 toggle of music in custom menu while waiting for players 2010-09-03 23:15:42 +00:00
Mark Vejvoda
358d61aa38 - first attempt to add a special builtin Observer faction to allow people to observe games 2010-09-03 07:12:40 +00:00
Mark Vejvoda
ada90b4e27 - attempt to improve network performance and log more info regarding menu and network performance 2010-09-02 22:34:25 +00:00
Mark Vejvoda
6c30b387ec - fixed timing debug perf stats in menu 2010-09-02 22:17:14 +00:00
Mark Vejvoda
534df002ba - added more perf timings to menus 2010-09-02 21:40:43 +00:00
Titus Tscharntke
e4e8beb230 better layout ( with faction preview ) 2010-09-02 19:47:09 +00:00
Mark Vejvoda
f5711b0949 2010-09-02 13:53:23 +00:00
Titus Tscharntke
57f7ffe555 cleand up the menu again and fixed a bug with map filter 2010-09-01 23:15:08 +00:00
Mark Vejvoda
ab42ca7ace - added new commandline option to auto-load a scenario:
--load-scenario=x
- added support for a special faction preview texture when faction preview is enabled
2010-09-01 06:05:28 +00:00
Titus Tscharntke
f07cbb13ad just a small change so that "all" is not needed in the language file 2010-09-01 00:25:46 +00:00
Mark Vejvoda
f727c383b2 - fixed bug with server unable to start a game (sorry everyone)
- made faction texture preview an ini option: FactionPreview=true
2010-08-31 20:31:20 +00:00
Mark Vejvoda
6ce69a1e0b - added new messagebox prompt on server when data synch check enabled and data is different we stop the server from launching the game.
- added faction preview texture when users change their faction selection
2010-08-31 06:38:27 +00:00
Mark Vejvoda
6c9b8afc81 - bugfix for mapfilter when saved game does not have index 2010-08-30 21:06:43 +00:00
Titus Tscharntke
13173788da mapFilter 2010-08-30 20:02:58 +00:00
Mark Vejvoda
792150e3dd - moved the hard coded M (more chat text) hotkey to use the already defined hotkey in glestuser.ini 2010-08-28 01:52:57 +00:00
Titus Tscharntke
4ef61fc85e menu layout changed, added 2 new feature switches for custom menu ( non functional only dummys yet ) 2010-08-27 23:08:35 +00:00
Mark Vejvoda
eb9b5a4ec6 - bigfixes for game data check 2010-08-26 23:45:29 +00:00
Mark Vejvoda
90f66d99bf - updated game data checks display on server 2010-08-26 23:14:55 +00:00
Mark Vejvoda
f765ab0880 - updated game data mismatch display 2010-08-26 23:04:14 +00:00
Mark Vejvoda
f3278c3cf3 - bugfixes for stack overflow issue (static array size too large causing chkstk errors) 2010-08-26 19:01:44 +00:00
Mark Vejvoda
4ebd156828 - added new commandline parameter to display the version of SDL used by the program 2010-08-26 16:03:54 +00:00
Mark Vejvoda
db173d0fdd - bugfixes for network playername inline editing in the lobby during a slot switch 2010-08-26 05:30:17 +00:00
Mark Vejvoda
0509b5d643 - bugfixes for playername change in lobby screen 2010-08-23 04:33:21 +00:00
Mark Vejvoda
bf5f6b7f33 - experimental support for idenitfying specific game data which is out of synch with the server. 2010-08-22 08:00:05 +00:00
Mark Vejvoda
455876a3c0 - added the ability to change your playername from the game lobbies inline 2010-08-21 13:04:52 +00:00
Mark Vejvoda
6530600516 -- intial work to add network playername inline editing in lobby (partially done for server player so far) 2010-08-21 07:41:26 +00:00
Mark Vejvoda
5a42638060 - added / updated commandline params to auto start or connect to a network game server 2010-08-21 06:47:00 +00:00
Mark Vejvoda
d69fbc6925 - more NULL checking for safer execution
- added safer mutex guards in custom game menu
2010-08-20 22:42:26 +00:00
Mark Vejvoda
09f7eecf06 - fix a thread synch issue in the custom game menu 2010-08-20 21:06:20 +00:00
Mark Vejvoda
f79d34b4a4 - defaulted scenario's to regular pathfinder while allowfor for a property setting to change it to routeplanner 2010-08-11 21:55:08 +00:00
James McCulloch
3d482ca366 * fix (work-around) for apparent MSVC bug, in AStarNode::operator<()
* removed some unused pathfinder stuff, and const-ified some other stuff
 * RoutePlanner is used in scenarios (for testing purposes...)
2010-08-08 04:43:24 +00:00
Mark Vejvoda
0f231f28e6 - added free software logos
- updated the client lobby screen so the chat window does not overlap UI controls
2010-08-05 22:27:26 +00:00
Mark Vejvoda
3cb7a0897d - added client side settings change without wait for server reply
- incremented version to beta1
2010-08-05 10:42:31 +00:00
Mark Vejvoda
7df6d2bc16 - added version string display for network lobbies 2010-08-05 05:58:14 +00:00
Mark Vejvoda
51931d5b18 - fixing crash on client connect screen one more missed item 2010-08-05 00:51:39 +00:00
Mark Vejvoda
1a2f0175a8 - fixing crash on client connect screen 2010-08-05 00:48:46 +00:00
Mark Vejvoda
ac31d06106 - added more error checks in code and defaults for invalid font size values.
- re-enabled client side changing of values from connect menu without waiting for server reply.
2010-08-05 00:09:45 +00:00
Mark Vejvoda
4ba4b756c8 - updated client connect screen to display new game options as set from the server 2010-08-04 23:39:12 +00:00
Mark Vejvoda
5686e8657c - fixed special keys to be ignored also in menus when in chat mode 2010-07-29 15:49:06 +00:00
Mark Vejvoda
8feaebb503 - added caching for computeVisibleQuad
- fixed bug when in chat mode and the deub view toggle key was intercepted
- added less than operators
2010-07-29 05:24:51 +00:00