Mark Vejvoda
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6a24ca3ad0
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
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Mark Vejvoda
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7f9c9cde28
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- updated menus to allow dynamic UI placement via ini settings
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2010-09-09 06:42:39 +00:00 |
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Mark Vejvoda
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cf5b085b2e
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- added ability to override UI placement for connected and custom menus
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2010-09-08 22:37:24 +00:00 |
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Mark Vejvoda
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ab44c83168
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- added leak_dumper header all over the place (not yet functional in linux)
- Bugfix for particle cleanup
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2010-09-07 05:25:40 +00:00 |
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Titus Tscharntke
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716849030e
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cleanup menu layout ...
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2010-09-04 11:49:54 +00:00 |
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Mark Vejvoda
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90a60dce3e
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- implemented advanced features button
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2010-09-04 01:50:36 +00:00 |
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Mark Vejvoda
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fba29d3002
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- added new menu option to toggle on / off observers
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2010-09-04 01:24:17 +00:00 |
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Titus Tscharntke
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939bd9b5e3
|
language key changed
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2010-09-04 00:44:53 +00:00 |
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Mark Vejvoda
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e93ac6d756
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- changed observer faction to use a special team # and fog of war is auto turned off for this special team #.
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2010-09-04 00:32:56 +00:00 |
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Titus Tscharntke
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72711e2fde
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sound toggle key for masterserver menu language is missing
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2010-09-03 23:54:11 +00:00 |
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Titus Tscharntke
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f101d12da6
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toggle of music in custom menu while waiting for players
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2010-09-03 23:15:42 +00:00 |
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Mark Vejvoda
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358d61aa38
|
- first attempt to add a special builtin Observer faction to allow people to observe games
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2010-09-03 07:12:40 +00:00 |
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Mark Vejvoda
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ada90b4e27
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- attempt to improve network performance and log more info regarding menu and network performance
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2010-09-02 22:34:25 +00:00 |
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Mark Vejvoda
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6c30b387ec
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- fixed timing debug perf stats in menu
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2010-09-02 22:17:14 +00:00 |
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Mark Vejvoda
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534df002ba
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- added more perf timings to menus
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2010-09-02 21:40:43 +00:00 |
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Titus Tscharntke
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e4e8beb230
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better layout ( with faction preview )
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2010-09-02 19:47:09 +00:00 |
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Mark Vejvoda
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f5711b0949
|
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2010-09-02 13:53:23 +00:00 |
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Titus Tscharntke
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57f7ffe555
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cleand up the menu again and fixed a bug with map filter
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2010-09-01 23:15:08 +00:00 |
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Mark Vejvoda
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ab42ca7ace
|
- added new commandline option to auto-load a scenario:
--load-scenario=x
- added support for a special faction preview texture when faction preview is enabled
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2010-09-01 06:05:28 +00:00 |
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Titus Tscharntke
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f07cbb13ad
|
just a small change so that "all" is not needed in the language file
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2010-09-01 00:25:46 +00:00 |
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Mark Vejvoda
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f727c383b2
|
- fixed bug with server unable to start a game (sorry everyone)
- made faction texture preview an ini option: FactionPreview=true
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2010-08-31 20:31:20 +00:00 |
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Mark Vejvoda
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6ce69a1e0b
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- added new messagebox prompt on server when data synch check enabled and data is different we stop the server from launching the game.
- added faction preview texture when users change their faction selection
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2010-08-31 06:38:27 +00:00 |
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Mark Vejvoda
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6c9b8afc81
|
- bugfix for mapfilter when saved game does not have index
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2010-08-30 21:06:43 +00:00 |
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Titus Tscharntke
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13173788da
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mapFilter
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2010-08-30 20:02:58 +00:00 |
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Mark Vejvoda
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792150e3dd
|
- moved the hard coded M (more chat text) hotkey to use the already defined hotkey in glestuser.ini
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2010-08-28 01:52:57 +00:00 |
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Titus Tscharntke
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4ef61fc85e
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menu layout changed, added 2 new feature switches for custom menu ( non functional only dummys yet )
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2010-08-27 23:08:35 +00:00 |
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Mark Vejvoda
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eb9b5a4ec6
|
- bigfixes for game data check
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2010-08-26 23:45:29 +00:00 |
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Mark Vejvoda
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90f66d99bf
|
- updated game data checks display on server
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2010-08-26 23:14:55 +00:00 |
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Mark Vejvoda
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f765ab0880
|
- updated game data mismatch display
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2010-08-26 23:04:14 +00:00 |
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Mark Vejvoda
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f3278c3cf3
|
- bugfixes for stack overflow issue (static array size too large causing chkstk errors)
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2010-08-26 19:01:44 +00:00 |
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Mark Vejvoda
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4ebd156828
|
- added new commandline parameter to display the version of SDL used by the program
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2010-08-26 16:03:54 +00:00 |
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Mark Vejvoda
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db173d0fdd
|
- bugfixes for network playername inline editing in the lobby during a slot switch
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2010-08-26 05:30:17 +00:00 |
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Mark Vejvoda
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0509b5d643
|
- bugfixes for playername change in lobby screen
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2010-08-23 04:33:21 +00:00 |
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Mark Vejvoda
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bf5f6b7f33
|
- experimental support for idenitfying specific game data which is out of synch with the server.
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2010-08-22 08:00:05 +00:00 |
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Mark Vejvoda
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455876a3c0
|
- added the ability to change your playername from the game lobbies inline
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2010-08-21 13:04:52 +00:00 |
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Mark Vejvoda
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6530600516
|
-- intial work to add network playername inline editing in lobby (partially done for server player so far)
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2010-08-21 07:41:26 +00:00 |
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Mark Vejvoda
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5a42638060
|
- added / updated commandline params to auto start or connect to a network game server
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2010-08-21 06:47:00 +00:00 |
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Mark Vejvoda
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d69fbc6925
|
- more NULL checking for safer execution
- added safer mutex guards in custom game menu
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2010-08-20 22:42:26 +00:00 |
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Mark Vejvoda
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09f7eecf06
|
- fix a thread synch issue in the custom game menu
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2010-08-20 21:06:20 +00:00 |
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Mark Vejvoda
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f79d34b4a4
|
- defaulted scenario's to regular pathfinder while allowfor for a property setting to change it to routeplanner
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2010-08-11 21:55:08 +00:00 |
|
James McCulloch
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3d482ca366
|
* fix (work-around) for apparent MSVC bug, in AStarNode::operator<()
* removed some unused pathfinder stuff, and const-ified some other stuff
* RoutePlanner is used in scenarios (for testing purposes...)
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2010-08-08 04:43:24 +00:00 |
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Mark Vejvoda
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0f231f28e6
|
- added free software logos
- updated the client lobby screen so the chat window does not overlap UI controls
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2010-08-05 22:27:26 +00:00 |
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Mark Vejvoda
|
3cb7a0897d
|
- added client side settings change without wait for server reply
- incremented version to beta1
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2010-08-05 10:42:31 +00:00 |
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Mark Vejvoda
|
7df6d2bc16
|
- added version string display for network lobbies
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2010-08-05 05:58:14 +00:00 |
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Mark Vejvoda
|
51931d5b18
|
- fixing crash on client connect screen one more missed item
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2010-08-05 00:51:39 +00:00 |
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Mark Vejvoda
|
1a2f0175a8
|
- fixing crash on client connect screen
|
2010-08-05 00:48:46 +00:00 |
|
Mark Vejvoda
|
ac31d06106
|
- added more error checks in code and defaults for invalid font size values.
- re-enabled client side changing of values from connect menu without waiting for server reply.
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2010-08-05 00:09:45 +00:00 |
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Mark Vejvoda
|
4ba4b756c8
|
- updated client connect screen to display new game options as set from the server
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2010-08-04 23:39:12 +00:00 |
|
Mark Vejvoda
|
5686e8657c
|
- fixed special keys to be ignored also in menus when in chat mode
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2010-07-29 15:49:06 +00:00 |
|
Mark Vejvoda
|
8feaebb503
|
- added caching for computeVisibleQuad
- fixed bug when in chat mode and the deub view toggle key was intercepted
- added less than operators
|
2010-07-29 05:24:51 +00:00 |
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