Commit Graph

128 Commits

Author SHA1 Message Date
SoftCoder 1cacb0df27 - missed some updates 2014-01-24 09:50:17 -08:00
SoftCoder 0b86e1c2d5 - fixed paths for editor and model viewer camek install 2014-01-22 10:10:31 -08:00
Mark Vejvoda 9268aaf279 - a few minor bug fixes related to code warnings
- code cleanup based on additional gcc warnings
- enabled additional gcc compiler warnings
2013-11-19 06:14:06 +00:00
Mark Vejvoda 642a26bdb5 - bugfix for cmake builds handling of help2man for empty executable paths 2013-11-18 23:10:38 +00:00
Mark Vejvoda e28097e0d7 - bugfix for cmake builds handling of help2man for empty executable paths 2013-11-18 22:37:12 +00:00
Mark Vejvoda fe6886d273 - bugfix for cmake builds handling of help2man for empty executable paths 2013-11-18 22:05:16 +00:00
Mark Vejvoda b74271348c - bugfix for map editor hanging on some windows installations 2013-11-17 22:42:51 +00:00
Mark Vejvoda 303746df80 - updated cmake scripts to fix build problems on debian 2013-11-16 19:18:09 +00:00
Mark Vejvoda 7ad30f92bf - added game statistics gathering and saving on masterserver.
see Table glestserver now has the field: gameUUID
Table glestgamestats has game header stats
Table glestgameplayerstats has game player stats
2013-10-31 00:57:36 +00:00
Titus Tscharntke 0eeb526e27 it should show the y coordinates too ;-) 2013-10-02 23:48:16 +00:00
Titus Tscharntke d2f0591bfa patch from titi_son showing the map coordinates in the map editor 2013-10-02 22:26:06 +00:00
Mark Vejvoda bd4e2c8724 applied heightmap addition to map editor -> thanks muwum 2013-06-21 18:21:07 +00:00
Mark Vejvoda a313b26d74 bugfix map editor toolbar on windows 2013-06-04 07:21:01 +00:00
Mark Vejvoda 2c1b181bc7 a bunch more code cleanup from cppcheck 2013-05-26 06:03:32 +00:00
Mark Vejvoda 7966422582 attempt to fix segfaults discovered during testing 2013-05-18 05:57:22 +00:00
Mark Vejvoda 748763f0f1 code cleanup based on cppcheck results 2013-05-17 05:21:14 +00:00
Mark Vejvoda c55b9c3ffe code cleanup based on cppcheck results 2013-05-17 05:01:23 +00:00
Mark Vejvoda 0b087a9e84 - updated cmake to only place binaries in dev friendly folder if a new option is passed (enabled by default using the build script)
-DWANT_DEV_OUTPATH=ON
2013-01-15 20:13:18 +00:00
Mark Vejvoda 1e6364051b - updated cmake to only place binaries in dev friendly folder if a new option is passed (enabled by default using the build script)
-DWANT_DEV_OUTPATH=ON
2013-01-15 17:26:55 +00:00
Mark Vejvoda d0006db4a1 - updated for debian compliance 2012-11-15 07:50:43 +00:00
Mark Vejvoda 8c182b9712 - some minor cppcheck code cleanup 2012-11-05 05:40:47 +00:00
Mark Vejvoda b4990de52e - bugfix for cmake install for map editor and g3d viewer 2012-10-29 21:03:38 +00:00
Mark Vejvoda 38a205c540 - bugfix to cmake install for map editor and g3d viewer 2012-10-29 19:47:58 +00:00
Mark Vejvoda 1c211e4ce6 - lots of code cleanup from the cppcheck 2012-09-22 20:13:57 +00:00
Mark Vejvoda 231d86b4f6 - only ask to save map when a change is made 2012-08-10 17:59:04 +00:00
Mark Vejvoda e1054d6e07 - fixed memory leaks in map editor, g3dviewer and the game 2012-07-21 20:21:27 +00:00
Mark Vejvoda dbb116f250 - load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010) 2012-04-20 01:04:05 +00:00
Mark Vejvoda 8c0bf75bf5 - got built in memory leak working. Just edit leak_dumper.h and uncomment:
//#define SL_LEAK_DUMP
- got better / more accurate stack dumps when we detect errors in game.
- Both of these need to be worked on in windows next, win32 may not compile for now until i fix it on that platform.
- BE VERY CAREFUL when working in leak_dumper.* it may cause GCC and your system to crash if you don't know what you are doing!
2012-04-14 21:21:09 +00:00
Mark Vejvoda c1f617481e - bug fixes for load saved game (now fixes loading on windows) and corrects memory bug for loading saved games on all platforms. 2012-04-04 15:36:09 +00:00
Titus Tscharntke 7cdf6eedd3 Map heightFactors above 100 are handled like heightFactor=heightFactor/100. By this you can have an effective heightFactor of 1.5 for a map now if you enter 150 in the map editor. 2012-03-29 20:18:20 +00:00
Mark Vejvoda 9286130138 - bugfixes and code cleanup found using cppcheck 2012-03-28 06:25:57 +00:00
Mark Vejvoda bc3cc07aba - corrected multiple model processing based on hp
- fixed cmake scripts (thanks Andrew Clarke)
- fixed streflop files to ignore softfloats if not used during build
2012-03-24 18:30:49 +00:00
Mark Vejvoda c3e40ca1e5 - updated to include desktop files for map editor and g3d viewer and added to make install in cmake build system 2012-02-25 04:11:07 +00:00
Mark Vejvoda 835c886705 - few tweaks to get things compiling under mingw 2011-12-25 03:09:39 +00:00
Mark Vejvoda 496b847999 - bugfixes to build on debians multi-platform build system 2011-12-23 04:38:42 +00:00
Mark Vejvoda eb1408550d - more debian related changes for better manpages 2011-12-20 07:00:23 +00:00
Mark Vejvoda cd046783c8 - updated man2help options 2011-12-20 06:09:33 +00:00
Mark Vejvoda ea741cb0bb - updated man2help options 2011-12-20 05:51:10 +00:00
Mark Vejvoda ebba25b06f - updated so streflop can be totally ignored when that cmake switch is off 2011-12-16 06:24:21 +00:00
Mark Vejvoda bb16ed2a65 - debian related changes 2011-12-15 11:16:14 +00:00
Mark Vejvoda 92088ef1f6 - more bugfixes for properly install of manpages on debian 2011-12-14 16:57:56 +00:00
Mark Vejvoda eca4f1934f - updated cmake builds scripts to not fail if help2man is not installed 2011-12-14 09:39:03 +00:00
Mark Vejvoda 17ce117c18 - bugfix for manpage location during install on debian 2011-12-14 08:33:10 +00:00
Mark Vejvoda 19d564dcd1 - fixes for build scripts to use common manpage variable name 2011-12-14 07:50:53 +00:00
Mark Vejvoda 9852325da6 - fixed Martiño Figueroa's name in all copyrights in source code
- added copyrights to files that were missing it
2011-12-14 07:40:48 +00:00
Mark Vejvoda 62a7186216 - updated build files to auto generate manpages for debian
- fixed spelling mistakes and broken links
2011-12-14 06:27:35 +00:00
Mark Vejvoda 4955090cb5 - commented out old debug output 2011-12-03 08:54:18 +00:00
Mark Vejvoda 5b7329594c - merging in changes from weltall for macosx 2011-10-18 01:13:38 +00:00
Mark Vejvoda dac61b9f5d added some new cmake directives to optional turn off subprojects from the build process. The new cmake options include:
BUILD_MEGAGLEST_MODEL_IMPORT_EXPORT_TOOLS
BUILD_MEGAGLEST_MODEL_VIEWER
BUILD_MEGAGLEST_MAP_EDITOR
BUILD_MEGAGLEST_CONFIGURATOR
BUILD_MEGAGLEST

By default these are all enabled (On). Turn turn off a module run cmake with the option turned off:
-DBUILD_MEGAGLEST_CONFIGURATOR=OFF
2011-10-17 16:59:22 +00:00
Mark Vejvoda bb68106912 - phase 3 of cppcheck verbose fixes 2011-09-01 18:08:56 +00:00