Mark Vejvoda
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feda398d5d
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- first attempt to see if we can get mod center download option working from game lobby
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2012-10-15 22:19:22 +00:00 |
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Mark Vejvoda
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4202989014
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- attempt to switch CRC to use unsigned int everywhere
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2012-07-07 02:46:57 +00:00 |
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Titus Tscharntke
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b411c103df
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extra map preview for already installed maps
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2012-05-10 21:45:24 +00:00 |
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Titus Tscharntke
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f612707849
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"PleaseWait"-message while calculating all CRCs in mod menu.
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2012-04-16 00:15:11 +00:00 |
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Mark Vejvoda
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50adfb3305
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- added ability to switch languages from nearly anywhere (and new hotkeys to do so):
CTRL+L shows language popup selection, CTRL+SHIFT+L toggles to next language automatically
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2011-10-25 18:39:11 +00:00 |
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Titus Tscharntke
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713741de37
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Preview images are cleared when selecting local only mods
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2011-09-09 19:02:08 +00:00 |
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Titus Tscharntke
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26e614e151
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bugfix for showing local mods as installed from server after clicking them
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2011-09-08 22:44:13 +00:00 |
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Titus Tscharntke
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a75d113686
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modmenu should work as expected now
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2011-09-08 21:08:53 +00:00 |
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Titus Tscharntke
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d80837522d
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maps and scenarios are checked for server conflicts too. ( map crc calculation is still broken, see line 843 in menu_state_mods.cpp )
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2011-09-04 23:25:24 +00:00 |
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Titus Tscharntke
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396acdfa15
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mod menu shows conflicts with server data for techs and tilesets ( maps and scenarios will follow the next days )
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2011-09-02 23:53:37 +00:00 |
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Titus Tscharntke
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29b610344d
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just a legend for the button icons
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2011-08-31 23:25:34 +00:00 |
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Mark Vejvoda
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4b6bc7a4a7
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- loads of changes in order to prepare for better input (not using char but SDLKey instead)
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2011-06-26 01:55:08 +00:00 |
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Mark Vejvoda
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e8897552de
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- attempt to fix some of the crashes when clicking multiple things
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2011-04-24 06:10:30 +00:00 |
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Mark Vejvoda
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257689ba07
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- moved return button and progress bar to try to avoid console message overlap
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2011-04-20 05:48:33 +00:00 |
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Mark Vejvoda
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6e8157b9de
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- added console object to base menustate and added a way to disable console output when taking a screenshot (on be default). To Disable:
DisableScreenshotConsoleText=true
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2011-04-15 01:05:36 +00:00 |
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Mark Vejvoda
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0a2ffde50f
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- fixed mod menu crash bug after doing a remove
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2011-04-10 01:42:14 +00:00 |
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Mark Vejvoda
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51ae014124
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- added feature to use mod CRC values if they are entered on the server, clients will fetch their own CRC value and if different allow users to replace current mod with server version, currently ONLY techtree is implemented for testing (munchy techtree is setup)
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2011-04-09 21:46:13 +00:00 |
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Mark Vejvoda
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9b1893054f
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- renamed Linux binaries launch scripts start with start_megaglest_x and binaries start with megaglest_
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2011-04-09 19:13:10 +00:00 |
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Mark Vejvoda
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788d81ba7e
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- added code to download and display image preview for mod selections if they exist
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2011-04-07 23:51:22 +00:00 |
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Titus Tscharntke
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556b190d3a
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mod menu can display descriptions now, endgame stat with gold instead of green, minimap has smaller border and is a tiny bit less transparent
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2011-04-07 00:09:57 +00:00 |
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Titus Tscharntke
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7560970590
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snake basket has (more) splash ; menu_state_mods a bit modified (more work needed)
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2011-03-28 23:38:06 +00:00 |
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Mark Vejvoda
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d9bc605974
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- added scenarios to mod menu
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2011-03-26 18:37:38 +00:00 |
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Mark Vejvoda
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3c73464f5a
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- added a line to seperate mod lists from return button
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2011-03-26 05:09:38 +00:00 |
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Mark Vejvoda
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6079e6de2b
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- better handling of mod menu threading when user has no internet connection
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2011-03-26 05:03:38 +00:00 |
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Mark Vejvoda
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53f57dad13
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- moved http meta-data work into a background thread for mod menu
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2011-03-25 22:40:14 +00:00 |
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Mark Vejvoda
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1a783b3bba
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- updates to mod menu for better user experience
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2011-03-25 18:42:08 +00:00 |
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Mark Vejvoda
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9681e7f1bc
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- initial code for managing mod content (downloads and removal of user data)
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2011-03-25 10:11:16 +00:00 |
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