titiger
32c7208a18
No more game crashing for xml errors
2016-11-23 00:31:54 +01:00
titiger
0c5e9241f1
trying to get better error output on xml errors.
2016-11-22 22:58:57 +01:00
titiger
c9b92ea97d
map filter for headless servers
2016-10-30 20:19:07 +01:00
titiger
990df3b49b
Fix for uniform-selection
2016-10-17 03:00:37 +02:00
filux
9f301daa1c
travis' configuration test; fixed #123
2016-07-17 17:06:01 +02:00
SoftCoder
49ae35e7cf
- thread safe localtime and hopefully back to good performance
2015-11-21 11:30:23 -08:00
SoftCoder
f97e8d5fc3
- clipboard working now for utf8
2015-11-11 21:52:22 -08:00
titiger
0bbb65fdda
max textlength in chat is calculated on number of character not bytes
2015-11-12 00:03:17 +01:00
SoftCoder
02772e9498
- fixed paste behaviour
2015-11-09 16:55:52 -08:00
SoftCoder
93e1d9adcd
- try this if its better for special chars
2015-11-09 15:25:12 -08:00
SoftCoder
8c6050ec6f
- fixed backspace and paste with special characters
2015-11-09 14:55:13 -08:00
SoftCoder
312a4e8a64
- try to fix backspace after doing a paste
2015-11-09 13:22:50 -08:00
titiger
07f46f3f7b
bugfix for ctrl-v
2015-11-09 01:48:26 +01:00
titiger
8d315ba744
first steps for ctrl-v for input
...
Problems remaining:
paste probably iss too long for ( problem for text input labels )
paste is countet as one single input which deletes the whole pasted string
on pressing backspace.
2015-11-09 01:31:24 +01:00
titiger
dbee447a9a
eventSdlKeyDown
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Give the real SDL_KEYDOWN to the Window/Program states.
This fixes issues with group keys and SDL2.
2015-10-30 01:04:01 +01:00
SoftCoder
897f2b6dd8
- code cleanup, property return value and printf
2015-10-24 18:45:10 -07:00
titiger
3dedf9e8b9
chat with utf8 works ingame too
2015-10-25 02:10:14 +01:00
titiger
30d72c7b3c
backspace, tab extension and length calc should work now in chat manager
2015-10-25 00:06:29 +02:00
SoftCoder
76d41dfc09
- attempt to see if IRC chat works better with sdl2 textinput
2015-10-24 09:02:23 -07:00
SoftCoder
6707343ac4
- fix special keys in sld2 (like arrow key)
2015-10-08 17:04:43 -07:00
SoftCoder
8e439a2325
- got sdl2 branch compiling and game loads
2015-09-28 23:28:11 -07:00
titiger
4ab574150a
group selections can be recalled with shift down.
...
Group selections can be recalled with shift down and the
group is added to the current selection.
2015-06-10 00:42:03 +02:00
filux
c4d2368468
nicer chat on OSes with toolbar on the left like e.g. in "unity"
2015-02-07 02:24:30 +01:00
filux
d76fa2efa5
few more chars before wrap in message boxes
2015-02-06 01:07:34 +01:00
filux
a61cd90556
nicer in-game menu
2015-02-06 01:05:40 +01:00
filux
a19abc5591
chat supports longer messages
2015-02-06 01:02:34 +01:00
titiger
9aff9842a4
camera start position shows main building in center.
2015-01-29 17:05:07 +01:00
titiger
2efa255ca3
no more double click in minimap
...
Double click is no more handled when mousepointer is over minimap.
This often resulted in unselected units when commanding via minimap.
2015-01-29 11:42:13 +01:00
titiger
3433eb5835
healthbar default set to "if needed"
2015-01-26 22:32:08 +01:00
titiger
7006c26707
morph takes cellmaps into account ( needed for prax next )
2015-01-14 22:58:19 +01:00
titiger
a7b376a700
ensure error message box is completly visible on screen
2015-01-12 21:21:42 +01:00
titiger
ab02478096
enabled depth_test for colorpicking
...
To do it many changes were needed, because mouse position on map was
calculated using the depth buffer with current rendering state
2015-01-04 14:38:32 +01:00
titiger
f62efc64bf
fix for uneditable closed slots
...
https://forum.megaglest.org/index.php?topic=9620.0
2014-12-22 03:08:19 +01:00
SoftCoder
b5d609586a
- small coverity fix
2014-12-20 16:31:08 -08:00
SoftCoder
4dea67cff9
- attempt to fix thread crash when ending game for network play
2014-12-19 19:08:04 -08:00
SoftCoder
8210485a42
- a few bugfixes related to coverity scan
2014-12-15 19:44:26 -08:00
titiger
2d4c4ece8a
fixed missing cast found by Coverity CID 1232665
2014-12-16 01:50:12 +01:00
titiger
db0007d277
fixed missing initialisations found by coverity scan
...
Coverity CID 1197086
2014-12-16 00:53:33 +01:00
titiger
2c15c89571
render server lines with background to make them more readable.
2014-12-15 01:07:25 +01:00
SoftCoder
5e292e931c
- memory leak and a few other minor bug fixes as discovered by coverity scan.
2014-11-30 15:30:02 -08:00
titiger
bb62a998cd
render healthbars after particles to make them more visible
2014-11-28 23:52:56 +01:00
titiger
54905c0e5c
rename getCurrVector() to getCurrMidHeightVector()
2014-11-25 23:40:47 +01:00
titiger
6b35fa1918
its "Healthbar" in translation, not "HealthBar"
2014-11-23 01:52:38 +01:00
titiger
b20b548e76
Merge pull request #30 from titison/feature/lua_blockUnits
...
Feature/lua you can disable units via lua commands so that they cannot be built
2014-11-22 23:39:44 +01:00
titison
345c88d320
Work on Healthbars
...
production bars;
options;
many more...;
2014-11-22 23:15:19 +01:00
titiger
b4e9f787bd
several changes for loading saved games
...
allow to load older compatible save game
introduced a "last backward compatible version" for loading games
fixed a bug allowing to load older games
2014-11-18 18:59:45 +01:00
titison
bcb3288d74
setLockedUnitForFaction
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*the actual lua function "setLockedUnitForFaction"
2014-11-15 18:30:48 +01:00
titiger
49e55209da
Healthbars in ingame options
2014-11-08 01:30:43 +01:00
titiger
26db981702
Merge pull request #27 from titison/feature/hp-bars
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Feature/hp bars
2014-11-07 01:33:30 +01:00
titiger
85c79be337
Game name is now part of the game settings.
...
This fixes the ugly "S Game" on the stats.
2014-11-07 01:26:23 +01:00