Commit Graph

811 Commits

Author SHA1 Message Date
SoftCoder
26581a77d2 - first round of cleanup from cppcheck report 2017-10-09 19:09:36 -07:00
SoftCoder
2988521701 - added another steam achievement for winning first online game 2017-10-08 23:05:29 -07:00
SoftCoder
9de36c32a3 - cleanup achievement code for easier expansion later 2017-10-07 16:45:31 -07:00
SoftCoder
f744d90538 - added first steam achievement support (winning your first game) as a reference 2017-10-07 14:53:51 -07:00
SoftCoder
b34003b4a5 - enable using steam statistics to save players network based game end game stats to steam 2017-10-07 02:40:34 -07:00
titiger
a5d5283731 different render order and no more teamcolor effect for dead units
fixes issue #145
2017-02-06 01:04:20 +01:00
SoftCoder
c9063fea56 - fixed issue #116 (all options menus auto register their controls for font change callbacks 2017-02-04 12:33:18 -08:00
titiger
f3c436b67f force playing important sounds
see issue #144
2017-02-02 02:54:29 +01:00
SoftCoder
6f350d6319 Fix issue #116 - when fonts deleted and reloaded signal back immediately to all registered controls to refresh their font 2017-01-30 11:20:01 -08:00
titiger
1caf70b517 error counter for scenarios errors 2016-11-28 01:45:00 +01:00
titiger
1e506f3e1d tag and line number in tag for scenario error messages 2016-11-27 19:17:56 +01:00
titiger
18af2b7113 Improve error messages for lua scenarios 2016-11-26 15:46:32 +01:00
titiger
32c7208a18 No more game crashing for xml errors 2016-11-23 00:31:54 +01:00
titiger
0c5e9241f1 trying to get better error output on xml errors. 2016-11-22 22:58:57 +01:00
titiger
c9b92ea97d map filter for headless servers 2016-10-30 20:19:07 +01:00
titiger
990df3b49b Fix for uniform-selection 2016-10-17 03:00:37 +02:00
filux
9f301daa1c travis' configuration test; fixed #123 2016-07-17 17:06:01 +02:00
SoftCoder
49ae35e7cf - thread safe localtime and hopefully back to good performance 2015-11-21 11:30:23 -08:00
SoftCoder
f97e8d5fc3 - clipboard working now for utf8 2015-11-11 21:52:22 -08:00
titiger
0bbb65fdda max textlength in chat is calculated on number of character not bytes 2015-11-12 00:03:17 +01:00
SoftCoder
02772e9498 - fixed paste behaviour 2015-11-09 16:55:52 -08:00
SoftCoder
93e1d9adcd - try this if its better for special chars 2015-11-09 15:25:12 -08:00
SoftCoder
8c6050ec6f - fixed backspace and paste with special characters 2015-11-09 14:55:13 -08:00
SoftCoder
312a4e8a64 - try to fix backspace after doing a paste 2015-11-09 13:22:50 -08:00
titiger
07f46f3f7b bugfix for ctrl-v 2015-11-09 01:48:26 +01:00
titiger
8d315ba744 first steps for ctrl-v for input
Problems remaining:
paste probably iss too long for ( problem for text input labels )
paste is countet as one single input which deletes the whole pasted string 
on pressing backspace.
2015-11-09 01:31:24 +01:00
titiger
dbee447a9a eventSdlKeyDown
Give the real SDL_KEYDOWN to the Window/Program states.
This fixes issues with group keys and SDL2.
2015-10-30 01:04:01 +01:00
SoftCoder
897f2b6dd8 - code cleanup, property return value and printf 2015-10-24 18:45:10 -07:00
titiger
3dedf9e8b9 chat with utf8 works ingame too 2015-10-25 02:10:14 +01:00
titiger
30d72c7b3c backspace, tab extension and length calc should work now in chat manager 2015-10-25 00:06:29 +02:00
SoftCoder
76d41dfc09 - attempt to see if IRC chat works better with sdl2 textinput 2015-10-24 09:02:23 -07:00
SoftCoder
6707343ac4 - fix special keys in sld2 (like arrow key) 2015-10-08 17:04:43 -07:00
SoftCoder
8e439a2325 - got sdl2 branch compiling and game loads 2015-09-28 23:28:11 -07:00
titiger
4ab574150a group selections can be recalled with shift down.
Group selections can be recalled with shift down and the 
group is added to the current selection.
2015-06-10 00:42:03 +02:00
filux
c4d2368468 nicer chat on OSes with toolbar on the left like e.g. in "unity" 2015-02-07 02:24:30 +01:00
filux
d76fa2efa5 few more chars before wrap in message boxes 2015-02-06 01:07:34 +01:00
filux
a61cd90556 nicer in-game menu 2015-02-06 01:05:40 +01:00
filux
a19abc5591 chat supports longer messages 2015-02-06 01:02:34 +01:00
titiger
9aff9842a4 camera start position shows main building in center. 2015-01-29 17:05:07 +01:00
titiger
2efa255ca3 no more double click in minimap
Double  click is no more handled when mousepointer is over minimap.
This often resulted in unselected units when commanding via minimap.
2015-01-29 11:42:13 +01:00
titiger
3433eb5835 healthbar default set to "if needed" 2015-01-26 22:32:08 +01:00
titiger
7006c26707 morph takes cellmaps into account ( needed for prax next ) 2015-01-14 22:58:19 +01:00
titiger
a7b376a700 ensure error message box is completly visible on screen 2015-01-12 21:21:42 +01:00
titiger
ab02478096 enabled depth_test for colorpicking
To do it many changes were needed, because mouse position on map was 
calculated using the depth buffer with current rendering state
2015-01-04 14:38:32 +01:00
titiger
f62efc64bf fix for uneditable closed slots
https://forum.megaglest.org/index.php?topic=9620.0
2014-12-22 03:08:19 +01:00
SoftCoder
b5d609586a - small coverity fix 2014-12-20 16:31:08 -08:00
SoftCoder
4dea67cff9 - attempt to fix thread crash when ending game for network play 2014-12-19 19:08:04 -08:00
SoftCoder
8210485a42 - a few bugfixes related to coverity scan 2014-12-15 19:44:26 -08:00
titiger
2d4c4ece8a fixed missing cast found by Coverity CID 1232665 2014-12-16 01:50:12 +01:00
titiger
db0007d277 fixed missing initialisations found by coverity scan
Coverity CID 1197086
2014-12-16 00:53:33 +01:00