Commit Graph

5437 Commits

Author SHA1 Message Date
filux
5495bd1ba8 added new script which helps to improve .desktop files' configuration for standalone linux's client 2015-05-24 17:13:35 +02:00
filux
4d4b227229 added new script which helps to prepare mini update package for standalone linux's client 2015-05-24 17:12:23 +02:00
filux
1f09c212e7 improved version of basic linux's scripts 2015-05-24 17:06:47 +02:00
Tom Reynolds
729c99c5fe Change techtree doc image refs (http -> https)
[skip ci]
2015-05-17 18:08:00 +02:00
Tom Reynolds
f6a00c2be6 New HTML title for techtree docs 2015-05-17 18:02:03 +02:00
filux
4df898cd70 removed redundant script 2015-05-17 16:06:18 +02:00
filux
b07b65e6f8 removed outdated fedora related data 2015-05-17 14:18:50 +02:00
filux
976fb4a20e Merge pull request #52 from filux/fpic-related-errors
merge after information that it's also required for Ubuntu 15.04+
2015-04-29 20:32:15 +02:00
filux
245fb6923c since now you can write also port number in the 'LAN menu' 2015-04-29 20:26:00 +02:00
filux
34d52e40d7 updated support for new versions of ubuntu 2015-04-29 20:23:03 +02:00
filux
f9be94d686 status messages in the lobby should look somehow different than messages written by human 2015-04-07 23:30:40 +02:00
filux
f0d705ba17 lower waiting time for the multi-player game 2015-04-05 08:35:34 +02:00
filux
b398186d13 no more confusing underscores in generated source language files, also improved separators & descriptions a bit 2015-03-28 15:51:49 +01:00
filux
b6f305e5ba checked and updated tool, added new useful script 2015-03-20 18:33:47 +01:00
filux
cbb2cb9360 added masterserver submodule 2015-03-19 21:26:40 +01:00
filux
397be04584 Merge pull request #10 from filux/develop
Masterserver's code in the separate repository 2/2.
almost year since pr :)
2015-03-19 20:56:40 +01:00
Tom Reynolds
fbd8937762 New git utility script
[skip ci]
2015-03-19 20:51:34 +01:00
filux
e94ddee69c Merge pull request #55 from filux/feature/nicer-appearance-after-translations
game more friendly for other than english languages 2/2
2015-03-19 20:34:28 +01:00
titiger
b3cf4bf1fd meshes can glow 2015-03-18 20:21:59 +01:00
filux
5046d4c4a7 improved scripts 2015-03-16 21:07:36 +01:00
titiger
14f04c5c35 fix for mesh bound particles 2015-03-15 01:46:49 +01:00
filux
b50efbb75e updated version number for development 2015-03-09 01:05:24 +01:00
filux
787074bd70 Merge tag '3.11.1' into develop
3.11.1 release
2015-03-09 00:45:46 +01:00
filux
7f21f4cbbe Merge branch 'release/3.11.1' 2015-03-09 00:45:18 +01:00
filux
90c307182e updated version number for release 2015-03-09 00:34:59 +01:00
titison
12102f8791 Specific Tileset on map-preview option
Tell the game a specific tileset to use together with the --preview-map
option. The Tileset is optional. Default is forest.
! EVEN IF FOREST DOES NOT EXIST ! (like before)
./start_megaglest --preview-map=Map,Tileset
2015-03-08 01:36:16 +01:00
filux
9d98d2eed7 improved changelog 2015-03-08 01:05:59 +01:00
titiger
23b4f3aabb Changelog updated for release
More info about mac builds must be added.
2015-03-05 01:14:37 +01:00
filux
2eb3f7f6d3 Merge remote-tracking branch 'upstream/develop' into develop 2015-02-27 21:02:51 +01:00
filux
61ea9e6c06 fixed tiny bug in condition 2015-02-25 18:11:51 +01:00
filux
81ace6abbd updated servers' list 2015-02-25 16:51:28 +01:00
filux
473bde8865 improved nasty default settings 2015-02-25 16:50:23 +01:00
filux
d3911ea45e initial version of scripts for macos 2015-02-25 16:48:53 +01:00
filux
966da32472 better support for macos, this also closes #36 2015-02-24 09:45:17 +01:00
filux
e7ae5d2ca2 ini files for macos 2015-02-23 19:32:27 +01:00
filux
e934a48fe2 added "mac ports" path 2015-02-23 19:24:53 +01:00
filux
60fb61937d bundle resources 2015-02-23 19:17:14 +01:00
filux
f2b9a25198 support also for macos 2015-02-23 19:10:32 +01:00
filux
92b599a291 Merge pull request #58 from goetzk/buildable-package
Changes to make package build and run on osx
2015-02-17 22:35:19 +01:00
filux
cf6036e34c Merge pull request #56 from goetzk/run-dos2unix
Run dos2unix on COPYRIGHT.source_code.txt
2015-02-17 22:33:42 +01:00
titiger
9b3d241c6c Merge pull request #59 from titison/fix/AttackBoostDesc
Fix AttackBoosts: Show Ep + Hp Regeneration in Desc
2015-02-16 21:09:22 +01:00
titison
404db00701 AttackBoosts: Show Ep + Hp Regeneration in Desc
Previously the Hp and Ep  regeneration was only shown if hp and ep
were also affected by the AttackBoost.
In addition I changed the way the  regeneration is shown:
Old: ->EP +10 [10]
New: ->EP +10 (Regeneration: +10)
2015-02-16 20:28:10 +01:00
Karl Goetz
c21db67721 Changes to make package build and run on osx
MegaGlest is the correct spelling, the process of building a package upper
cases the binary so I'm removing my modification via an earlier branch.

This also sets CUSTOM_DATA_INSTALL_PATH to /Applications - this is the final
step in getting MegaGlest.app to launch after building and installing.

The previously hard coded path was ok for gnumake but failed when Xcode got
involved as it has build types (release/debug/et al) which the hard coding
didn't support. I've added an if/else catch for the two build types that i've
seen while working on megaglest and it should be trivial to add any others that
may be desirable.

There is still an outstanding issue of embedding dependencies or using system
provided dependancies which I haven't sorted out.
2015-02-15 18:33:56 +11:00
Karl Goetz
06bb4104dc Run dos2unix on COPYRIGHT.source_code.txt
COPYRIGHT.source_code.txt is inlined during the package building stage on OSX
when built using Xcode. To prevent it causing Rez to fail due to CRLF line
endings we unconditionally run dos2unix against the file during build. In the
cases where this wouldn't have caused a problem there is no regression and in
the cases where its necesary the file is fixed without manual intervention
2015-02-14 10:31:24 +11:00
titiger
82bc650372 fix windows build and --help output 2015-02-11 00:26:03 +01:00
titiger
4c5440f78c map editor has much more powerful random height function
You can give parameters now, to influence the map height calculation.
2015-02-10 02:06:02 +01:00
titiger
b4fabc2717 map editor: new maps set player name as default author 2015-02-09 00:41:42 +01:00
titiger
17a412aa9a MegaGlest maps end with .mgm per default now.
As they are not really compatible with .gbm files anyway ( cliffs for example ),
we call maps *.mgm now per default. Its still possible to load *.gbm files
2015-02-09 00:30:43 +01:00
titiger
3c85b0fb25 forgot one place with default cell size 2015-02-09 00:28:32 +01:00
titiger
546d0112b4 Map editor starts with 8 players per default and uses a zoom of 5.
Maps without players crash the map editor on loading and make no sense anyway.
Zoom factor is set to 5 instead of 6 now, to ensure you see the full default 
map on startup
2015-02-08 23:32:05 +01:00