Commit Graph

5712 Commits

Author SHA1 Message Date
SoftCoder e261e5860e Merge branch 'develop' of https://github.com/MegaGlest/megaglest-source into develop 2017-01-30 11:21:06 -08:00
SoftCoder 6f350d6319 Fix issue #116 - when fonts deleted and reloaded signal back immediately to all registered controls to refresh their font 2017-01-30 11:20:01 -08:00
Tom Reynolds a3c930b2da Moderate changes to cppcheck script
skipci
2017-01-30 14:57:38 +01:00
Tom Reynolds 7a5351f8b5 Updating reference for masterserver submodule 2017-01-30 14:35:42 +01:00
filux b2aa5e1991 travis' configuration test 3 2017-01-21 10:44:47 +01:00
filux bfe2bc0d57 travis' configuration test 2 2017-01-21 02:56:07 +01:00
filux a2f21f3a28 reverted steam related structure to the previous state, travis' configuration test 2017-01-21 02:40:15 +01:00
filux e8e58b6988 removed cached file 2017-01-21 00:13:44 +01:00
filux 11a72820b0 let's test checking libs in parallel process 2017-01-21 00:06:57 +01:00
filux d2da186001 new script, helpful for 'steam' releases 2017-01-20 23:57:35 +01:00
SoftCoder ffc725b1cb - added win x64 for steam 2017-01-20 09:36:53 -08:00
SoftCoder 3170e0af31 Added windows steam config files 2017-01-19 23:21:56 -08:00
SoftCoder 660a0f85a6 - add lib folder for linux steam build 2017-01-19 22:57:50 -08:00
SoftCoder 76dd1b7f0d - added new lib and bin folder for linux steam build 2017-01-19 22:56:23 -08:00
SoftCoder 77b7718867 - adding fodlers 2017-01-19 17:50:37 -08:00
SoftCoder ad131cbba1 - initially adding steamworks sdk config files for linux builds 2017-01-19 17:38:45 -08:00
filux 6e9b463453 added missing spaces 2017-01-06 23:51:24 +01:00
titiger c741c67bf7 reverting changes 2016-12-14 13:46:17 +01:00
filux 56009d0068 data sync 2016-12-13 00:20:18 +01:00
titiger 7a1a28f647 another try to fix #116 2016-12-12 23:10:01 +01:00
titiger 48b14eb687 trying to fix #116 2016-12-12 22:45:16 +01:00
titiger a5e759fdd1 AI should not morph units currently busy with building something 2016-12-12 14:51:16 +01:00
titiger 6e53025d96 time in seconds an upgrade/produce/morph or build will take
build based on this one single unit building
2016-12-12 00:21:42 +01:00
David Carlier f6b6982b01 better openbsd support 2016-12-11 22:09:34 +00:00
titiger 49ba518991 Display boosted/upgraded upgradespeeds/morphspeeds 2016-12-11 21:31:18 +01:00
titiger 2c0704b5a9 bugfix for ( no EP regeneration while being build ) 2016-12-11 20:18:39 +01:00
titiger fb845cb420 no EP regeneration while being build 2016-12-11 19:55:26 +01:00
titiger 2f45ffc59d display "time" value for upgrades/build or produced things 2016-12-11 19:41:08 +01:00
titiger 97d4023d92 unit must be placed in center of faked size square 2016-12-10 21:10:38 +01:00
titiger cd8530f69e new tag <ai-build-size> 2016-12-10 16:01:26 +01:00
filux 7f55d9fc1d added support for 'percent multiplier' in the techtree docummentation tools 2016-12-08 22:30:44 +01:00
titiger 9c203cd2b4 Error messages for XML parse errors without stack
And we validate closing tags too now
2016-12-03 01:23:35 +01:00
titiger a982ce7b0c handle megaglest_runtime_error 2016-12-01 01:42:20 +01:00
titiger 28bcf81626 Error handling 2016-11-30 22:33:41 +01:00
titiger f8d57bece3 Error handling 2016-11-28 02:36:55 +01:00
titiger 1caf70b517 error counter for scenarios errors 2016-11-28 01:45:00 +01:00
titiger 1e506f3e1d tag and line number in tag for scenario error messages 2016-11-27 19:17:56 +01:00
titiger 18af2b7113 Improve error messages for lua scenarios 2016-11-26 15:46:32 +01:00
titiger 32c7208a18 No more game crashing for xml errors 2016-11-23 00:31:54 +01:00
titiger 0c5e9241f1 trying to get better error output on xml errors. 2016-11-22 22:58:57 +01:00
titiger 374634b630 spawn units on death
as requested here https://forum.megaglest.org/index.php?topic=9879.0
2016-11-20 16:19:53 +01:00
filux 661b512a8a since latest release macos is not 'X' anymore 2016-11-18 02:07:44 +01:00
filux 6c7cafea08 travis' configuration test 2 2016-11-17 23:14:05 +01:00
filux 6a8b950386 travis' configuration test 2016-11-17 00:40:18 +01:00
titiger 88de655b28 and revert the last changes .... 2016-11-16 23:47:02 +01:00
titiger 09ae82b36c more braces 2016-11-16 22:56:41 +01:00
titiger 1f2d93a1b5 braces .... 2016-11-16 22:35:28 +01:00
titiger 031a9d87ea Trying to handle the windows key 2016-11-16 22:34:22 +01:00
titiger 1dfe1b8b42 lets see if this helps with issue #139 2016-11-12 18:04:12 +01:00
titiger 7b47f5edb1 When giving default orders we must respect cellmap of target unit
We need to respect cellmaps by searching for a cell which is really occupied.
This fixes an issue that new workers do not start with autorepair. It happens
 typically with round building were top left cell map is empty. Now order is given
to a place which is really occupied by the unit(building) to repair.
2016-11-11 01:34:28 +01:00