From ffc725b1cbe899e6c15f8c0ddf50209440cb7e29 Mon Sep 17 00:00:00 2001 From: SoftCoder Date: Fri, 20 Jan 2017 09:36:53 -0800 Subject: [PATCH] - added win x64 for steam --- .../ContentBuilder/content/win_x64/.gitignore | 4 +++ .../megaglest_build_windows_578870.vdf | 1 + .../scripts/win_x64_build_578874.vdf | 25 +++++++++++++++++++ 3 files changed, 30 insertions(+) create mode 100644 mk/steamworks_sdk/sdk/tools/ContentBuilder/content/win_x64/.gitignore create mode 100644 mk/steamworks_sdk/sdk/tools/ContentBuilder/scripts/win_x64_build_578874.vdf diff --git a/mk/steamworks_sdk/sdk/tools/ContentBuilder/content/win_x64/.gitignore b/mk/steamworks_sdk/sdk/tools/ContentBuilder/content/win_x64/.gitignore new file mode 100644 index 00000000..5e7d2734 --- /dev/null +++ b/mk/steamworks_sdk/sdk/tools/ContentBuilder/content/win_x64/.gitignore @@ -0,0 +1,4 @@ +# Ignore everything in this directory +* +# Except this file +!.gitignore diff --git a/mk/steamworks_sdk/sdk/tools/ContentBuilder/scripts/megaglest_build_windows_578870.vdf b/mk/steamworks_sdk/sdk/tools/ContentBuilder/scripts/megaglest_build_windows_578870.vdf index 54bc4d1f..5c7b81af 100644 --- a/mk/steamworks_sdk/sdk/tools/ContentBuilder/scripts/megaglest_build_windows_578870.vdf +++ b/mk/steamworks_sdk/sdk/tools/ContentBuilder/scripts/megaglest_build_windows_578870.vdf @@ -11,5 +11,6 @@ "depots" { "578872" "win_x86_build_578872.vdf" + "578874" "win_x64_build_578874.vdf" } } \ No newline at end of file diff --git a/mk/steamworks_sdk/sdk/tools/ContentBuilder/scripts/win_x64_build_578874.vdf b/mk/steamworks_sdk/sdk/tools/ContentBuilder/scripts/win_x64_build_578874.vdf new file mode 100644 index 00000000..9c6a796a --- /dev/null +++ b/mk/steamworks_sdk/sdk/tools/ContentBuilder/scripts/win_x64_build_578874.vdf @@ -0,0 +1,25 @@ +"DepotBuildConfig" +{ + // Set your assigned depot ID here + "DepotID" "578874" + "ContentRoot" "C:\Code\steamworks_sdk\sdk\tools\ContentBuilder\content\win_x64\" + + // include all files recursivley + "FileMapping" + { + // This can be a full path, or a path relative to ContentRoot + "LocalPath" "*" + + // This is a path relative to the install folder of your game + "DepotPath" "." + + // If LocalPath contains wildcards, setting this means that all + // matching files within subdirectories of LocalPath will also + // be included. + "recursive" "1" + } + + // but exclude all symbol files + // This can be a full path, or a path relative to ContentRoot + "FileExclusion" "*.pdb" +} \ No newline at end of file