- added some logic to 'try' to figure out when to render font test right to left and when not to
This commit is contained in:
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bc2c59a82a
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@ -2466,6 +2466,8 @@ int glestMain(int argc, char** argv) {
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Font::charCount = config.getInt("FONT_CHARCOUNT",intToStr(Font::charCount).c_str());
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Font::fontTypeName = config.getString("FONT_TYPENAME",Font::fontTypeName.c_str());
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Font::fontIsMultibyte = config.getBool("FONT_MULTIBYTE",intToStr(Font::fontIsMultibyte).c_str());
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Font::fontIsRightToLeft = config.getBool("FONT_RIGHTTOLEFT",intToStr(Font::fontIsRightToLeft).c_str());
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// Example values:
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// DEFAULT_CHARSET (English) = 1
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// GB2312_CHARSET (Chinese) = 134
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@ -2487,7 +2489,7 @@ int glestMain(int argc, char** argv) {
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// Setup debug logging etc
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setupLogging(config, haveSpecialOutputCommandLineOption);
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] Font::charCount = %d, Font::fontTypeName [%s] Shared::Platform::charSet = %d, Font::fontIsMultibyte = %d\n",__FILE__,__FUNCTION__,__LINE__,Font::charCount,Font::fontTypeName.c_str(),Shared::Platform::charSet,Font::fontIsMultibyte);
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] Font::charCount = %d, Font::fontTypeName [%s] Shared::Platform::charSet = %d, Font::fontIsMultibyte = %d, fontIsRightToLeft = %d\n",__FILE__,__FUNCTION__,__LINE__,Font::charCount,Font::fontTypeName.c_str(),Shared::Platform::charSet,Font::fontIsMultibyte, Font::fontIsRightToLeft);
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NetworkInterface::setDisplayMessageFunction(ExceptionHandler::DisplayMessage);
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MenuStateMasterserver::setDisplayMessageFunction(ExceptionHandler::DisplayMessage);
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@ -2573,6 +2575,10 @@ int glestMain(int argc, char** argv) {
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Font::fontIsMultibyte = strToBool(lang.get("FONT_MULTIBYTE"));
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}
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if( lang.hasString("FONT_RIGHTTOLEFT")) {
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Font::fontIsRightToLeft = strToBool(lang.get("FONT_RIGHTTOLEFT"));
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}
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if( lang.hasString("MEGAGLEST_FONT")) {
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//setenv("MEGAGLEST_FONT","/usr/share/fonts/truetype/ttf-japanese-gothic.ttf",0); // Japanese
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#if defined(WIN32)
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@ -2606,6 +2612,10 @@ int glestMain(int argc, char** argv) {
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if( lang.hasString("FONT_MULTIBYTE_WINDOWS")) {
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Font::fontIsMultibyte = strToBool(lang.get("FONT_MULTIBYTE_WINDOWS"));
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}
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if( lang.hasString("FONT_RIGHTTOLEFT_WINDOWS")) {
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Font::fontIsRightToLeft = strToBool(lang.get("FONT_RIGHTTOLEFT_WINDOWS"));
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}
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if( lang.hasString("MEGAGLEST_FONT_WINDOWS")) {
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//setenv("MEGAGLEST_FONT","/usr/share/fonts/truetype/ttf-japanese-gothic.ttf",0); // Japanese
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string newEnvValue = "MEGAGLEST_FONT=" + lang.get("MEGAGLEST_FONT_WINDOWS");
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@ -2618,8 +2628,8 @@ int glestMain(int argc, char** argv) {
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// end win32
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#endif
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] Font::charCount = %d, Font::fontTypeName [%s] Shared::Platform::charSet = %d, Font::fontIsMultibyte = %d\n",__FILE__,__FUNCTION__,__LINE__,Font::charCount,Font::fontTypeName.c_str(),Shared::Platform::charSet,Font::fontIsMultibyte);
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if(SystemFlags::VERBOSE_MODE_ENABLED) printf("Using Font::charCount = %d, Font::fontTypeName [%s] Shared::Platform::charSet = %d, Font::fontIsMultibyte = %d\n",Font::charCount,Font::fontTypeName.c_str(),Shared::Platform::charSet,Font::fontIsMultibyte);
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] Font::charCount = %d, Font::fontTypeName [%s] Shared::Platform::charSet = %d, Font::fontIsMultibyte = %d, Font::fontIsRightToLeft = %d\n",__FILE__,__FUNCTION__,__LINE__,Font::charCount,Font::fontTypeName.c_str(),Shared::Platform::charSet,Font::fontIsMultibyte,Font::fontIsRightToLeft);
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if(SystemFlags::VERBOSE_MODE_ENABLED) printf("Using Font::charCount = %d, Font::fontTypeName [%s] Shared::Platform::charSet = %d, Font::fontIsMultibyte = %d, Font::fontIsRightToLeft = %d\n",Font::charCount,Font::fontTypeName.c_str(),Shared::Platform::charSet,Font::fontIsMultibyte,Font::fontIsRightToLeft);
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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@ -64,6 +64,7 @@ public:
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static std::string fontTypeName;
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static bool fontIsMultibyte;
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static bool forceLegacyFonts;
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static bool fontIsRightToLeft;
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public:
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enum Width {
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@ -610,6 +610,11 @@ namespace Shared { namespace Util {
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};
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void strrev(char *p);
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void strrev_utf8(char *p);
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void strrev_utf8(std::string &p);
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bool is_string_all_ascii(std::string str);
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}} // namespace TA3D
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#endif // _SHARED_UTIL_W_STRING_H__
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@ -351,6 +351,80 @@ namespace internal
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(internal::mask8(*it)) == bom[2]
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);
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}
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/*
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//const uint8_t rlm[] = {0xe2, 0x80, 0x8f};
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const uint8_t rlm1[] = {0x20, 0x0f};
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const uint8_t rlm2[] = {0x20, 0x2b};
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const uint8_t rlm3[] = {0x20, 0x2e};
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template <typename octet_iterator>
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inline bool starts_with_rlm (octet_iterator it, octet_iterator end)
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{
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int rlmMatchCount = 0;
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uint32_t code_point = 0;
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octet_iterator result = it;
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while (result != end) {
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internal::utf_error err_code = internal::validate_next(result, end, &code_point);
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if (err_code != internal::UTF8_OK) {
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return false;
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}
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else {
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if( (code_point == rlm1[0] && rlmMatchCount == 0) ||
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(code_point == rlm1[1] && rlmMatchCount == 1)) {
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//printf("#1 FOUND rlm: [%X][%c]\n",code_point,code_point);
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rlmMatchCount++;
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}
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else if( (code_point == rlm2[0] && rlmMatchCount == 0) ||
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(code_point == rlm2[1] && rlmMatchCount == 1)) {
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//printf("#2 FOUND rlm: [%X][%c]\n",code_point,code_point);
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rlmMatchCount++;
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}
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else if( (code_point == rlm3[0] && rlmMatchCount == 0) ||
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(code_point == rlm3[1] && rlmMatchCount == 1)) {
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//printf("#3 FOUND rlm: [%X][%c]\n",code_point,code_point);
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rlmMatchCount++;
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}
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else {
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rlmMatchCount = 0;
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}
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if(rlmMatchCount == 2) {
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return true;
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}
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//if(rlmMatchCount == 0 && code_point == rlm[0]) {
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// rlmMatchCount++;
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//}
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//if(rlmMatchCount == 1 && code_point == rlm[1]) {
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// rlmMatchCount++;
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// return true;
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//}
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// if(rlmMatchCount == 2 && code_point == rlm[2]) {
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// rlmMatchCount++;
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//
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// return true;
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// }
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// if(((result != end) && (internal::mask8(*result)) == rlm[0]) &&
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// ((result != end) && (internal::mask8(*result + 1)) == rlm[1]) &&
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// ((result != end) && (internal::mask8(*result + 2)) == rlm[2])) {
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// return true;
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// }
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}
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}
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return false;
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// return (
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// ((it != end) && (internal::mask8(*it++)) == rlm[0]) &&
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// ((it != end) && (internal::mask8(*it++)) == rlm[1]) &&
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// ((it != end) && (internal::mask8(*it)) == rlm[2])
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// );
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}
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*/
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} // namespace utf8
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#endif // header guard
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@ -37,6 +37,7 @@ std::string Font::fontTypeName = "Times New Roman";
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bool Font::fontIsMultibyte = false;
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bool Font::forceLegacyFonts = false;
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float FontMetrics::DEFAULT_Y_OFFSET_FACTOR = 8.0f;
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bool Font::fontIsRightToLeft = false;
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//
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// =====================================================
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@ -17,8 +17,12 @@
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#include "font_text.h"
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#include <vector>
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#include <algorithm>
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#include "string_utils.h"
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#include "utf8.h"
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#include "leak_dumper.h"
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using namespace Shared::Util;
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namespace Shared { namespace Graphics { namespace Gl {
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// =====================================================
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@ -57,21 +61,6 @@ void TextRenderer2DGl::begin(Font2D *font) {
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rendering = true;
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}
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// Convert a narrow string to a wide string//
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//std::wstring widen(const std::string& str) {
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// // Make space for wide string
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// wchar_t* buffer = new wchar_t[str.size() + 1];
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// // convert ASCII to UNICODE
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// mbstowcs( buffer, str.c_str(), str.size() );
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// // NULL terminate it
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// buffer[str.size()] = 0;
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// // Clean memory and return it
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// std::wstring wstr = buffer;
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// delete [] buffer;
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// return wstr;
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//}
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// Widen an individual character
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void TextRenderer2DGl::render(const string &text, int x, int y, bool centered, Vec3f *color) {
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//tester->render(text, x, y, this->font->getWidth(),centered);
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//return;
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@ -116,11 +105,32 @@ void TextRenderer2DGl::render(const string &text, int x, int y, bool centered, V
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}
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glRasterPos2f(rasterPos.x, rasterPos.y);
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//fontFTGL->Render("مرحبا العالم"); //Arabic Works!
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//wstring temp = L"المدى";
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//temp = wstring (temp.rbegin(), temp.rend());
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//font->getTextHandler()->Render(temp.c_str());
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//return;
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//font->getTextHandler()->Render("Zurück");
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//return;
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if(Font::fontIsMultibyte == true) {
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if(font->getTextHandler() != NULL) {
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string renderText = text;
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if(Font::fontIsRightToLeft == true) {
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//printf("\n\n#A [%s]\n",renderText.c_str());
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//bool isRLM = utf8::starts_with_rlm(text.begin(), text.end() + text.size());
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//printf("\n\nORIGINAL TEXT [%s] isRLM = %d\n\n",text.c_str(),isRLM);
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//for(int i = 0; i < renderText.size(); ++i) {
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// printf("i = %d c [%c][%d][%X]\n",i,renderText[i],renderText[i],renderText[i]);
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//}
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//if(isRLM == true) {
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if(is_string_all_ascii(renderText) == false) {
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strrev_utf8(renderText);
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}
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}
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//String str("資料");
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//WString wstr(str);
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//fontFTGL->Render(wstr.cw_str());
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@ -169,19 +179,19 @@ void TextRenderer2DGl::render(const string &text, int x, int y, bool centered, V
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// This works
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//fontFTGL->Render(text.c_str());
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if(text.find("\n") == text.npos && text.find("\t") == text.npos) {
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font->getTextHandler()->Render(text.c_str());
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if(renderText.find("\n") == renderText.npos && renderText.find("\t") == renderText.npos) {
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font->getTextHandler()->Render(renderText.c_str());
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}
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else {
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bool lastCharacterWasSpecial = true;
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vector<string> parts;
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char szBuf[4096]="";
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for (int i=0; text[i] != '\0'; ++i) {
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for (int i=0; renderText[i] != '\0'; ++i) {
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szBuf[0] = '\0';
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sprintf(szBuf,"%c",text[i]);
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sprintf(szBuf,"%c",renderText[i]);
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switch(text[i]) {
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switch(renderText[i]) {
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case '\t':
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parts.push_back(szBuf);
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lastCharacterWasSpecial = true;
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@ -236,6 +246,12 @@ void TextRenderer2DGl::render(const string &text, int x, int y, bool centered, V
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//glCallLists(utfText.length(), GL_UNSIGNED_SHORT, &utfText[0]);
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string utfText = text;
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if(Font::fontIsRightToLeft == true) {
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if(is_string_all_ascii(utfText) == false) {
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strrev_utf8(utfText);
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}
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}
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glListBase(font->getHandle());
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glCallLists(text.length(), GL_UNSIGNED_SHORT, &utext[0]);
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@ -250,19 +266,26 @@ void TextRenderer2DGl::render(const string &text, int x, int y, bool centered, V
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}
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else {
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if(font->getTextHandler() != NULL) {
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if(text.find("\n") == text.npos && text.find("\t") == text.npos) {
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font->getTextHandler()->Render(text.c_str());
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string renderText = text;
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if(Font::fontIsRightToLeft == true) {
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if(is_string_all_ascii(renderText) == false) {
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strrev_utf8(renderText);
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}
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}
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if(renderText.find("\n") == renderText.npos && renderText.find("\t") == renderText.npos) {
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font->getTextHandler()->Render(renderText.c_str());
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}
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else {
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bool lastCharacterWasSpecial = true;
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vector<string> parts;
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char szBuf[4096]="";
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for (int i=0; text[i] != '\0'; ++i) {
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for (int i=0; renderText[i] != '\0'; ++i) {
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szBuf[0] = '\0';
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sprintf(szBuf,"%c",text[i]);
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sprintf(szBuf,"%c",renderText[i]);
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switch(text[i]) {
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switch(renderText[i]) {
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case '\t':
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parts.push_back(szBuf);
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lastCharacterWasSpecial = true;
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@ -299,6 +299,11 @@ void Properties::load(const string &path, bool clearCurrentProperties) {
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memcpy(&lineBuffer[0],&utfStr[0],strlen(utfStr));
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}
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// bool isRLM = utf8::starts_with_rlm(&lineBuffer[0], &lineBuffer[0] + strlen(lineBuffer));
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// if(isRLM) {
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// printf("\n\nORIGINAL TEXT [%s] isRLM = %d\n\n",&lineBuffer[0],isRLM);
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// }
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//if(is_utf8_language == true && Font::forceLegacyFonts == true) {
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//string line = lineBuffer;
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//wstring wstr = fromUtf8(line.c_str(), line.size());
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@ -691,4 +691,59 @@ namespace Shared { namespace Util {
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pBuffer[len] = 0;
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}
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void strrev(char *p) {
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char *q = p;
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while(q && *q) ++q;
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for(--q; p < q; ++p, --q)
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*p = *p ^ *q,
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*q = *p ^ *q,
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*p = *p ^ *q;
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}
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#define SWP(x,y) (x^=y, y^=x, x^=y)
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void strrev_utf8(char *p) {
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char *q = p;
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strrev(p); /* call base case */
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/* Ok, now fix bass-ackwards UTF chars. */
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while(q && *q) ++q; /* find eos */
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while(p < --q)
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switch( (*q & 0xF0) >> 4 ) {
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case 0xF: /* U+010000-U+10FFFF: four bytes. */
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SWP(*(q-0), *(q-3));
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SWP(*(q-1), *(q-2));
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q -= 3;
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break;
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case 0xE: /* U+000800-U+00FFFF: three bytes. */
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SWP(*(q-0), *(q-2));
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q -= 2;
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break;
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case 0xC: /* fall-through */
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case 0xD: /* U+000080-U+0007FF: two bytes. */
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SWP(*(q-0), *(q-1));
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q--;
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break;
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}
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}
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void strrev_utf8(std::string &p) {
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char szBuf[p.size()+1];
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strcpy(szBuf,p.c_str());
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szBuf[p.size()+1] = '\0';
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strrev_utf8(&szBuf[0]);
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p = szBuf;
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}
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bool is_string_all_ascii(std::string str) {
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bool result = true;
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for(int i = 0; i < str.length(); ++i) {
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if(isascii(str[i]) == false) {
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result = false;
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break;
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}
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}
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return result;
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}
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}}
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