diff --git a/source/glest_game/ai/cartographer.h b/source/glest_game/ai/cartographer.h index a0833392..392e1a22 100644 --- a/source/glest_game/ai/cartographer.h +++ b/source/glest_game/ai/cartographer.h @@ -16,6 +16,7 @@ #include "influence_map.h" #include "annotated_map.h" #include "node_map.h" +#include "cluster_map.h" #include "world.h" #include "config.h" diff --git a/source/glest_game/facilities/pos_iterator.h b/source/glest_game/facilities/pos_iterator.h index 45c6a490..975c0ef4 100644 --- a/source/glest_game/facilities/pos_iterator.h +++ b/source/glest_game/facilities/pos_iterator.h @@ -13,7 +13,7 @@ #define _GLEST_GAME_UTIL_POSITERATOR_H_ #include - +#include #include "math_util.h" namespace Glest { namespace Util { diff --git a/source/glest_game/type_instances/unit.h b/source/glest_game/type_instances/unit.h index 75c26875..4d1d9228 100644 --- a/source/glest_game/type_instances/unit.h +++ b/source/glest_game/type_instances/unit.h @@ -128,7 +128,7 @@ public: #endif int getBlockCount() const { return blockCount; } - std::string UnitPath::toString() const; + std::string toString() const; }; class WaypointPath : public list {