Headless servers should not precalculate CRCs.
This creates too much load when more than one server is running on the same machine.
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1f5b571c9d
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ea2b4bcc7f
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@ -5359,7 +5359,8 @@ int glestMain(int argc, char** argv) {
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bool startCRCPrecacheThread = config.getBool("PreCacheCRCThread","true");
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//printf("### In [%s::%s Line: %d] precache thread enabled = %d SystemFlags::VERBOSE_MODE_ENABLED = %d\n",__FILE__,__FUNCTION__,__LINE__,startCRCPrecacheThread,SystemFlags::VERBOSE_MODE_ENABLED);
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if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d] precache thread enabled = %d\n",__FILE__,__FUNCTION__,__LINE__,startCRCPrecacheThread);
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if(startCRCPrecacheThread == true) {
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if (startCRCPrecacheThread == true
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&& GlobalStaticFlags::getIsNonGraphicalModeEnabled() == false) {
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static string mutexOwnerId = string(extractFileFromDirectoryPath(__FILE__).c_str()) + string("_") + intToStr(__LINE__);
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vector<string> techDataPaths = config.getPathListForType(ptTechs);
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