does this fix the mac build?
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@ -180,7 +180,7 @@ BOOL makeGLDisplayListFirst(unichar first, int count, GLint base, NSFont *font,
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return retval;
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return retval;
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}
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}
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void createGlFontBitmaps(GLuint &base, const string &type, int size, int width,
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void createGlFontBitmaps(GLuint32 &base, const string &type, int size, int width,
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int charCount, Shared::Graphics::FontMetrics &metrics) {
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int charCount, Shared::Graphics::FontMetrics &metrics) {
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@ -199,7 +199,7 @@ void createGlFontBitmaps(GLuint &base, const string &type, int size, int width,
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}
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}
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void createGlFontOutlines(GLuint &base, const string &type, int width,
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void createGlFontOutlines(GLuint32 &base, const string &type, int width,
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float depth, int charCount, Shared::Graphics::FontMetrics &metrics) {
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float depth, int charCount, Shared::Graphics::FontMetrics &metrics) {
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NOIMPL;
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NOIMPL;
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}
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}
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