- updated windows project files to use new base renderer class

This commit is contained in:
Mark Vejvoda 2010-09-14 06:37:20 +00:00
parent 25912fa2bb
commit e7efda5080
2 changed files with 9 additions and 1 deletions

View File

@ -118,7 +118,7 @@
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/arch:SSE2"
AdditionalIncludeDirectories="&quot;..\..\source\win32_deps\wxWidgets-2.8.10\lib\vc_lib\mswd&quot;;&quot;..\..\source\win32_deps\wxWidgets-2.8.10\include\msvc&quot;;..\..\source\shared_lib\include\util;..\..\source\shared_lib\include\platform\win32;..\..\source\shared_lib\include\graphics\gl;..\..\source\win32_deps\include;..\..\source\shared_lib\include\graphics;&quot;..\..\source\win32_deps\wxWidgets-2.8.10\include&quot;;..\..\source\shared_lib\include\platform\sdl;../../source/shared_lib/include/streflop;../../source/shared_lib/include/platform/common;&quot;../../source/win32_deps/SDL-1.2.x/include&quot;;&quot;../../source/win32_deps/curl-7.20.1/include&quot;;..\..\source\glest_game\graphics;..\..\source\shared_lib\include\xml;&quot;../../source/win32_deps/xerces-c-3.0.1/src&quot;;..\..\source\glest_game\global;..\..\source\glest_game\sound;..\..\source\shared_lib\include\sound;..\..\source\glest_game\game"
AdditionalIncludeDirectories="&quot;..\..\source\win32_deps\wxWidgets-2.8.10\lib\vc_lib\mswd&quot;;&quot;..\..\source\win32_deps\wxWidgets-2.8.10\include\msvc&quot;;..\..\source\shared_lib\include\util;..\..\source\shared_lib\include\platform\win32;..\..\source\shared_lib\include\graphics\gl;..\..\source\win32_deps\include;..\..\source\shared_lib\include\graphics;&quot;..\..\source\win32_deps\wxWidgets-2.8.10\include&quot;;..\..\source\shared_lib\include\platform\sdl;../../source/shared_lib/include/streflop;../../source/shared_lib/include/platform/common;&quot;../../source/win32_deps/SDL-1.2.x/include&quot;;&quot;../../source/win32_deps/curl-7.20.1/include&quot;;..\..\source\glest_game\graphics;..\..\source\shared_lib\include\xml;&quot;../../source/win32_deps/xerces-c-3.0.1/src&quot;;..\..\source\glest_game\global;..\..\source\glest_game\sound;..\..\source\shared_lib\include\sound;..\..\source\glest_game\game;../../source/shared_lib/include/map"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;CURL_STATICLIB"
StringPooling="true"
ExceptionHandling="2"

View File

@ -362,6 +362,10 @@
<Filter
Name="gl"
>
<File
RelativePath="..\..\source\shared_lib\sources\graphics\gl\base_renderer.cpp"
>
</File>
<File
RelativePath="..\..\source\shared_lib\sources\graphics\gl\context_gl.cpp"
>
@ -581,6 +585,10 @@
<Filter
Name="graphics"
>
<File
RelativePath="..\..\source\shared_lib\include\graphics\gl\base_renderer.h"
>
</File>
<File
RelativePath="..\..\source\shared_lib\include\graphics\BMPReader.h"
>