diff --git a/source/glest_game/menu/menu_state_connected_game.cpp b/source/glest_game/menu/menu_state_connected_game.cpp index 91f4f2db..dfc04617 100644 --- a/source/glest_game/menu/menu_state_connected_game.cpp +++ b/source/glest_game/menu/menu_state_connected_game.cpp @@ -309,7 +309,7 @@ MenuStateConnectedGame::MenuStateConnectedGame(Program *program, MainMenu *mainM labelPlayers[i].setEditable(false); labelPlayerStatus[i].registerGraphicComponent(containerName,"labelPlayerStatus" + intToStr(i)); - labelPlayerStatus[i].init(xoffset+15, setupPos-30-i*rowHeight, 60); + labelPlayerStatus[i].init(xoffset+15, setupPos-30-i*rowHeight+2, 60); labelPlayerNames[i].registerGraphicComponent(containerName,"labelPlayerNames" + intToStr(i)); labelPlayerNames[i].init(xoffset+30,setupPos-30-i*rowHeight); diff --git a/source/glest_game/menu/menu_state_custom_game.cpp b/source/glest_game/menu/menu_state_custom_game.cpp index 17da9a2b..6cedb567 100644 --- a/source/glest_game/menu/menu_state_custom_game.cpp +++ b/source/glest_game/menu/menu_state_custom_game.cpp @@ -490,7 +490,7 @@ MenuStateCustomGame::MenuStateCustomGame(Program *program, MainMenu *mainMenu, labelPlayers[i].setFont3D(CoreData::getInstance().getMenuFontBig3D()); labelPlayerStatus[i].registerGraphicComponent(containerName,"labelPlayerStatus" + intToStr(i)); - labelPlayerStatus[i].init(xoffset+15, setupPos-30-i*rowHeight, 60); + labelPlayerStatus[i].init(xoffset+15, setupPos-30-i*rowHeight+2, 60); labelPlayerNames[i].registerGraphicComponent(containerName,"labelPlayerNames" + intToStr(i)); labelPlayerNames[i].init(xoffset+30,setupPos-30-i*rowHeight);