From e01ccca6a384ed528f96978bed5ba78de3bc8f84 Mon Sep 17 00:00:00 2001 From: Mark Vejvoda Date: Fri, 9 Nov 2012 19:26:44 +0000 Subject: [PATCH] - try to fix build on mac --- source/glest_game/network/network_protocol.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/source/glest_game/network/network_protocol.cpp b/source/glest_game/network/network_protocol.cpp index 38fe32d5..2c3989b4 100644 --- a/source/glest_game/network/network_protocol.cpp +++ b/source/glest_game/network/network_protocol.cpp @@ -199,11 +199,11 @@ int64 unpacki64(unsigned char *buf) int64 i; // change unsigned numbers to signed - if (i2 <= 0x7fffffffffffffffu) { + if (i2 <= 0x7fffffffffffffffull) { i = i2; } else { - i = -1 -(int64)(0xffffffffffffffffu - i2); + i = -1 -(int64)(0xffffffffffffffffull - i2); if(SystemFlags::VERBOSE_MODE_ENABLED) printf("IN [%s] [%d] [%d] [%d] [%d] [%d] [%d] [%d] [%d] [%ld] [%lu]\n",__FUNCTION__,buf[0],buf[1],buf[2],buf[3],buf[4],buf[5],buf[6],buf[7],i,i2); }