- more expansion of the maximum distance the pathfinder will calculate, this is required for proper play with cliffs

This commit is contained in:
Mark Vejvoda 2011-02-11 16:43:57 +00:00
parent 41907b7728
commit cab252c220
1 changed files with 1 additions and 1 deletions

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@ -39,7 +39,7 @@ namespace Glest{ namespace Game{
const int PathFinder::maxFreeSearchRadius = 10;
//const int PathFinder::pathFindNodesMax= 400;
const int PathFinder::pathFindNodesMax = 500;
const int PathFinder::pathFindNodesMax = 1500;
const int PathFinder::pathFindRefresh = 10;
const int PathFinder::pathFindBailoutRadius = 20;