diff --git a/source/glest_game/menu/menu_state_connected_game.cpp b/source/glest_game/menu/menu_state_connected_game.cpp index 91990830..1cd6590b 100644 --- a/source/glest_game/menu/menu_state_connected_game.cpp +++ b/source/glest_game/menu/menu_state_connected_game.cpp @@ -2059,7 +2059,6 @@ void MenuStateConnectedGame::switchToMapGroup(int filterIndex){ int i = filterIndex; listBoxMapFilter.setSelectedItemIndex(i); listBoxMap.setItems(formattedPlayerSortedMaps[i]); - listBoxMap.setSelectedItemIndex(0); // printf("switching map group to filter=%d mapgroup has %d maps. map=%s \n",i, // (int)formattedPlayerSortedMaps[i].size(),formattedPlayerSortedMaps[i][0].c_str()); }