shared Team Options in scenarios
little fix with printf which weren't used anyway
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@ -394,7 +394,7 @@ void Scenario::loadScenarioInfo(string file, ScenarioInfo *scenarioInfo, bool is
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if(scenarioNode->hasChild("shared-team-units") == true) {
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scenarioInfo->allowTeamUnitSharing=scenarioNode->getChild("shared-team-units")->getAttribute("value")->getBoolValue();
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//printf("\nallowTeamUnitSharing is set to [%B]\n",scenarioInfo->allowTeamUnitSharing);
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//printf("\nallowTeamUnitSharing is set to [%s]\n",scenarioInfo->allowTeamUnitSharing);
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}
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else {
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scenarioInfo->allowTeamUnitSharing = false;
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@ -402,7 +402,7 @@ void Scenario::loadScenarioInfo(string file, ScenarioInfo *scenarioInfo, bool is
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if(scenarioNode->hasChild("shared-team-resources") == true) {
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scenarioInfo->allowTeamResourceSharing=scenarioNode->getChild("shared-team-resources")->getAttribute("value")->getBoolValue();
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//printf("\nallowTeamResourceSharing is set to [%B]\n",scenarioInfo->allowTeamResourceSharing);
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//printf("\nallowTeamResourceSharing is set to [%s]\n",scenarioInfo->allowTeamResourceSharing);
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}
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else {
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scenarioInfo->allowTeamResourceSharing = false;
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