change "scenario" to "tileset"
Geany auto-removed some whitespace. The only code change here is on L326. The mention of "scenario" was already used for the --validate-scenario option. It's duplicated under the --validate-tileset option. This patch corrects that.
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@ -323,7 +323,7 @@ void printParameterHelp(const char *argv0, bool foundInvalidArgs) {
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printf("\n \t\tWhere x is a single tileset to validate.");
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printf("\n \t\tWhere purgeunused is an optional parameter");
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printf("\n \t\t telling the validation to delete extra");
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printf("\n \t\t files in the scenario that are not used.");
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printf("\n \t\t files in the tileset that are not used.");
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printf("\n \t\texample:");
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printf("\n %s %s=desert2",extractFileFromDirectoryPath(argv0).c_str(),GAME_ARGS[GAME_ARG_VALIDATE_TILESET]);
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