change "scenario" to "tileset"

Geany auto-removed some whitespace. The only code change
here is on L326.

The mention of "scenario" was already used for the
--validate-scenario option. It's duplicated under
the --validate-tileset option. This patch corrects that.
This commit is contained in:
andy5995 2017-02-25 00:59:37 -06:00
parent 6fb95fff9e
commit b158d0cbbb
1 changed files with 8 additions and 8 deletions

View File

@ -323,7 +323,7 @@ void printParameterHelp(const char *argv0, bool foundInvalidArgs) {
printf("\n \t\tWhere x is a single tileset to validate.");
printf("\n \t\tWhere purgeunused is an optional parameter");
printf("\n \t\t telling the validation to delete extra");
printf("\n \t\t files in the scenario that are not used.");
printf("\n \t\t files in the tileset that are not used.");
printf("\n \t\texample:");
printf("\n %s %s=desert2",extractFileFromDirectoryPath(argv0).c_str(),GAME_ARGS[GAME_ARG_VALIDATE_TILESET]);