- attempt to make accepting socket connections and dealing with certain connection problems more stable
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5e3420b8c9
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b14431385f
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@ -1483,6 +1483,9 @@ int Socket::peek(void *data, int dataSize,bool mustGetData,int *pLastSocketError
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if(SystemFlags::getSystemSettingType(SystemFlags::debugNetwork).enabled) if(chrono.getMillis() > 1) SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] action running for msecs: %lld\n",__FILE__,__FUNCTION__,__LINE__,(long long int)chrono.getMillis());
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}
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else {
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if(SystemFlags::getSystemSettingType(SystemFlags::debugNetwork).enabled) SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] SOCKET appears to be invalid [%d]\n",__FILE__,__FUNCTION__,__LINE__,sock);
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}
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//if(chrono.getMillis() > 1) printf("In [%s::%s Line: %d] action running for msecs: %lld\n",__FILE__,__FUNCTION__,__LINE__,(long long int)chrono.getMillis());
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int lastSocketError = getLastSocketError();
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@ -1535,6 +1538,9 @@ int Socket::peek(void *data, int dataSize,bool mustGetData,int *pLastSocketError
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if(SystemFlags::getSystemSettingType(SystemFlags::debugNetwork).enabled) if(chrono.getMillis() > 1) SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] action running for msecs: %lld\n",__FILE__,__FUNCTION__,__LINE__,(long long int)chrono.getMillis());
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}
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else {
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if(SystemFlags::getSystemSettingType(SystemFlags::debugNetwork).enabled) SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] #2 SOCKET appears to be invalid [%d]\n",__FILE__,__FUNCTION__,__LINE__,sock);
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}
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//if(chrono.getMillis() > 1) printf("In [%s::%s Line: %d] action running for msecs: %lld\n",__FILE__,__FUNCTION__,__LINE__,(long long int)chrono.getMillis());
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@ -1545,7 +1551,7 @@ int Socket::peek(void *data, int dataSize,bool mustGetData,int *pLastSocketError
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int iErr = lastSocketError;
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disconnectSocket();
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if(SystemFlags::getSystemSettingType(SystemFlags::debugNetwork).enabled) SystemFlags::OutputDebug(SystemFlags::debugNetwork,"[%s::%s Line: %d] DISCONNECTED SOCKET error while peeking socket data, err = %d, error = %s\n",__FILE__,__FUNCTION__,__LINE__,err,getLastSocketErrorFormattedText(&iErr).c_str());
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if(SystemFlags::getSystemSettingType(SystemFlags::debugNetwork).enabled) SystemFlags::OutputDebug(SystemFlags::debugNetwork,"[%s::%s Line: %d] DISCONNECTED SOCKET error while peeking socket data for socket [%d], err = %d, error = %s\n",__FILE__,__FUNCTION__,__LINE__,socket,err,getLastSocketErrorFormattedText(&iErr).c_str());
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}
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}
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@ -2250,50 +2256,61 @@ Socket *ServerSocket::accept(bool errorOnFail) {
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}
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}
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struct sockaddr_in cli_addr;
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socklen_t clilen = sizeof(cli_addr);
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PLATFORM_SOCKET newSock=0;
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char client_host[100]="";
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MutexSafeWrapper safeMutex(dataSynchAccessorRead,CODE_AT_LINE);
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PLATFORM_SOCKET newSock= ::accept(sock, (struct sockaddr *) &cli_addr, &clilen);
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safeMutex.ReleaseLock();
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const int max_attempts = 100;
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for(int attempt = 0; attempt < max_attempts; ++attempt) {
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struct sockaddr_in cli_addr;
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socklen_t clilen = sizeof(cli_addr);
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client_host[0]='\0';
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MutexSafeWrapper safeMutex(dataSynchAccessorRead,CODE_AT_LINE);
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newSock= ::accept(sock, (struct sockaddr *) &cli_addr, &clilen);
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safeMutex.ReleaseLock();
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if(isSocketValid(&newSock) == false) {
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char szBuf[1024]="";
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sprintf(szBuf, "In [%s::%s Line: %d] Error accepting socket connection sock = %d, err = %d, error = %s\n",__FILE__,__FUNCTION__,__LINE__,sock,newSock,getLastSocketErrorFormattedText().c_str());
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if(SystemFlags::getSystemSettingType(SystemFlags::debugNetwork).enabled) SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] %s\n",__FILE__,__FUNCTION__,__LINE__,szBuf);
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if(isSocketValid(&newSock) == false) {
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char szBuf[1024]="";
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sprintf(szBuf, "In [%s::%s Line: %d] Error accepting socket connection sock = %d, err = %d, error = %s\n",__FILE__,__FUNCTION__,__LINE__,sock,newSock,getLastSocketErrorFormattedText().c_str());
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if(SystemFlags::getSystemSettingType(SystemFlags::debugNetwork).enabled) SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] %s\n",__FILE__,__FUNCTION__,__LINE__,szBuf);
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int lastSocketError = getLastSocketError();
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if(lastSocketError == PLATFORM_SOCKET_TRY_AGAIN) {
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if(attempt+1 >= max_attempts) {
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return NULL;
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}
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else {
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sleep(0);
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}
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}
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if(errorOnFail == true) {
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throwException(szBuf);
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}
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else {
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return NULL;
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}
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int lastSocketError = getLastSocketError();
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if(lastSocketError == PLATFORM_SOCKET_TRY_AGAIN) {
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return NULL;
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}
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if(errorOnFail == true) {
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throwException(szBuf);
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}
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else {
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Ip::Inet_NtoA(SockAddrToUint32((struct sockaddr *)&cli_addr), client_host);
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//printf("client_host [%s]\n",client_host);
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//sprintf(client_host, "%s",inet_ntoa(cli_addr.sin_addr));
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if(SystemFlags::getSystemSettingType(SystemFlags::debugNetwork).enabled) SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] got connection, newSock = %d client_host [%s]\n",__FILE__,__FUNCTION__,__LINE__,newSock,client_host);
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}
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if(isIPAddressBlocked((client_host[0] != '\0' ? client_host : "")) == true) {
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if(SystemFlags::getSystemSettingType(SystemFlags::debugNetwork).enabled) SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] BLOCKING connection, newSock = %d client_host [%s]\n",__FILE__,__FUNCTION__,__LINE__,newSock,client_host);
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#ifndef WIN32
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::close(newSock);
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newSock = INVALID_SOCKET;
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#else
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::closesocket(newSock);
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newSock = -1;
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#endif
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return NULL;
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}
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break;
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}
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else {
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Ip::Inet_NtoA(SockAddrToUint32((struct sockaddr *)&cli_addr), client_host);
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//printf("client_host [%s]\n",client_host);
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//sprintf(client_host, "%s",inet_ntoa(cli_addr.sin_addr));
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if(SystemFlags::getSystemSettingType(SystemFlags::debugNetwork).enabled) SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] got connection, newSock = %d client_host [%s]\n",__FILE__,__FUNCTION__,__LINE__,newSock,client_host);
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}
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if(isIPAddressBlocked((client_host[0] != '\0' ? client_host : "")) == true) {
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if(SystemFlags::getSystemSettingType(SystemFlags::debugNetwork).enabled) SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] BLOCKING connection, newSock = %d client_host [%s]\n",__FILE__,__FUNCTION__,__LINE__,newSock,client_host);
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#ifndef WIN32
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::close(newSock);
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newSock = INVALID_SOCKET;
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#else
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::closesocket(newSock);
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newSock = -1;
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#endif
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return NULL;
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}
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Socket *result = new Socket(newSock);
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result->setIpAddress((client_host[0] != '\0' ? client_host : ""));
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return result;
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