size and sizeNoEnergy were int instead of float. Thats why there were no more particles anymore in some cases.
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@ -62,8 +62,8 @@ protected:
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Vec3f offset;
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Vec3f offset;
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Vec4f color;
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Vec4f color;
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Vec4f colorNoEnergy;
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Vec4f colorNoEnergy;
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int size;
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float size;
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int sizeNoEnergy;
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float sizeNoEnergy;
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float speed;
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float speed;
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float gravity;
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float gravity;
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int emissionRate;
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int emissionRate;
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