From a5834ddf5755700ec0a158d0e80577f39b5fa751 Mon Sep 17 00:00:00 2001 From: Titus Tscharntke Date: Sat, 14 Sep 2013 23:56:26 +0000 Subject: [PATCH] I hope it solves a timing problem with rendering and resetting the gui. https://forum.megaglest.org/index.php?topic=9163.0 --- source/glest_game/gui/display.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/glest_game/gui/display.cpp b/source/glest_game/gui/display.cpp index 374695aa..8ed4a344 100644 --- a/source/glest_game/gui/display.cpp +++ b/source/glest_game/gui/display.cpp @@ -70,6 +70,7 @@ void Display::setUpImage(int i, const Texture2D *image) //misc void Display::clear(){ + downSelectedPos= invalidPos; for(int i=0; i