- modified the following commands so they don't required SDL video mode:
--help --version --show-ini-settings
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@ -267,7 +267,10 @@ bool hasCommandArgument(int argc, char** argv,const string argName, int *foundIn
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#define MAIN_FUNCTION(X) int main(int argc, char **argv) \
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{ \
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if(hasCommandArgument(argc, argv,string(GAME_ARGS[GAME_ARG_MASTERSERVER_MODE])) == true) { \
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if(hasCommandArgument(argc, argv,string(GAME_ARGS[GAME_ARG_HELP])) == true || \
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hasCommandArgument(argc, argv,string(GAME_ARGS[GAME_ARG_VERSION])) == true || \
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hasCommandArgument(argc, argv,string(GAME_ARGS[GAME_ARG_SHOW_INI_SETTINGS])) == true || \
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hasCommandArgument(argc, argv,string(GAME_ARGS[GAME_ARG_MASTERSERVER_MODE])) == true) { \
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if(SDL_Init(SDL_INIT_TIMER | SDL_INIT_JOYSTICK) < 0) { \
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std::cerr << "Couldn't initialize SDL: " << SDL_GetError() << "\n"; \
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return 1; \
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