diff --git a/source/glest_game/menu/menu_state_connected_game.cpp b/source/glest_game/menu/menu_state_connected_game.cpp index 44bb2408..c0212f62 100644 --- a/source/glest_game/menu/menu_state_connected_game.cpp +++ b/source/glest_game/menu/menu_state_connected_game.cpp @@ -4903,7 +4903,7 @@ void MenuStateConnectedGame::setupUIFromGameSettings(GameSettings *gameSettings, labelPlayerNames[slot].setEditable(false); } - if(i >= gameSettings->getFactionCount()) { + if(i >= mapInfo.players) { if( gameSettings->getFactionControl(i) != ctNetworkUnassigned) { continue; }