- update cmake so some game tools respect output folder setting
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@ -3,7 +3,11 @@
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IF(BUILD_MEGAGLEST_MODEL_IMPORT_EXPORT_TOOLS)
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IF(BUILD_MEGAGLEST_MODEL_IMPORT_EXPORT_TOOLS)
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MESSAGE(STATUS "Will try to build MegaGlest model import/export tools")
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MESSAGE(STATUS "Will try to build MegaGlest model import/export tools")
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OPTION(WANT_DEV_OUTPATH "use developer friendly output paths" OFF)
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IF(WANT_DEV_OUTPATH)
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SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/source/tools/glexemel)
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SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/source/tools/glexemel)
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ENDIF()
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add_executable(g2xml g2xml.c g3dv4.h)
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add_executable(g2xml g2xml.c g3dv4.h)
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IF(${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD")
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IF(${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD")
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