- working on arm support

This commit is contained in:
Mark Vejvoda 2012-11-01 19:17:29 +00:00
parent caa37c3244
commit 8c2ed1187f
2 changed files with 36 additions and 0 deletions

View File

@ -3084,6 +3084,7 @@ int glestMain(int argc, char** argv) {
printf("\nEndian from common value = %d",testVar);
printf("\nint8 sizeof = %zu",sizeof(int8));
printf("\nSwitchSetupRequest sizeof = %zu",SwitchSetupRequest().getDataSize());
printf("\nSVN: [%s]",getSVNRevisionString().c_str());

View File

@ -70,6 +70,7 @@ public:
virtual ~NetworkMessage(){}
virtual bool receive(Socket* socket)= 0;
virtual void send(Socket* socket) = 0;
virtual size_t getDataSize() const = 0;
protected:
//bool peek(Socket* socket, void* data, int dataSize);
@ -114,6 +115,8 @@ public:
const string &name, int playerIndex, NetworkGameStateType gameState,
uint32 externalIp, uint32 ftpPort, const string &playerLanguage);
virtual size_t getDataSize() const { return sizeof(Data); }
int32 getSessionId() const { return data.sessionId;}
string getVersionString() const { return data.versionString.getString(); }
string getName() const { return data.name.getString(); }
@ -153,6 +156,8 @@ public:
NetworkMessagePing();
NetworkMessagePing(int32 pingFrequency, int64 pingTime);
virtual size_t getDataSize() const { return sizeof(Data); }
int32 getPingFrequency() const {return data.pingFrequency;}
int64 getPingTime() const {return data.pingTime;}
int64 getPingReceivedLocalTime() const { return pingReceivedLocalTime; }
@ -185,6 +190,8 @@ public:
NetworkMessageReady();
NetworkMessageReady(uint32 checksum);
virtual size_t getDataSize() const { return sizeof(Data); }
uint32 getChecksum() const {return data.checksum;}
virtual bool receive(Socket* socket);
@ -260,6 +267,8 @@ public:
NetworkMessageLaunch();
NetworkMessageLaunch(const GameSettings *gameSettings,int8 messageType);
virtual size_t getDataSize() const { return sizeof(Data); }
void buildGameSettings(GameSettings *gameSettings) const;
int getMessageType() const { return data.messageType; }
@ -309,6 +318,8 @@ private:
public:
NetworkMessageCommandList(int32 frameCount= -1);
virtual size_t getDataSize() const { return sizeof(Data); }
bool addCommand(const NetworkCommand* networkCommand);
void clear() {data.header.commandCount= 0;}
@ -351,6 +362,8 @@ public:
NetworkMessageText(const string &text, int teamIndex, int playerIndex,
const string targetLanguage);
virtual size_t getDataSize() const { return sizeof(Data); }
string getText() const {return data.text.getString();}
int getTeamIndex() const {return data.teamIndex;}
int getPlayerIndex() const {return data.playerIndex;}
@ -383,6 +396,8 @@ private:
public:
NetworkMessageQuit();
virtual size_t getDataSize() const { return sizeof(Data); }
virtual bool receive(Socket* socket);
virtual void send(Socket* socket);
};
@ -445,6 +460,8 @@ public:
NetworkMessageSynchNetworkGameData() {};
NetworkMessageSynchNetworkGameData(const GameSettings *gameSettings);
virtual size_t getDataSize() const { return sizeof(Data); }
virtual bool receive(Socket* socket);
virtual void send(Socket* socket);
@ -516,6 +533,8 @@ public:
NetworkMessageSynchNetworkGameDataStatus() {};
NetworkMessageSynchNetworkGameDataStatus(uint32 mapCRC, uint32 tilesetCRC, uint32 techCRC, vector<std::pair<string,uint32> > &vctFileList);
virtual size_t getDataSize() const { return sizeof(Data); }
virtual bool receive(Socket* socket);
virtual void send(Socket* socket);
@ -564,6 +583,8 @@ public:
NetworkMessageSynchNetworkGameDataFileCRCCheck() {};
NetworkMessageSynchNetworkGameDataFileCRCCheck(uint32 totalFileCount, uint32 fileIndex, uint32 fileCRC, const string fileName);
virtual size_t getDataSize() const { return sizeof(Data); }
virtual bool receive(Socket* socket);
virtual void send(Socket* socket);
@ -603,6 +624,8 @@ public:
NetworkMessageSynchNetworkGameDataFileGet() {};
NetworkMessageSynchNetworkGameDataFileGet(const string fileName);
virtual size_t getDataSize() const { return sizeof(Data); }
virtual bool receive(Socket* socket);
virtual void send(Socket* socket);
@ -659,6 +682,8 @@ public:
int8 networkPlayerStatus, int8 flags,
string language);
virtual size_t getDataSize() const { return sizeof(Data); }
string getSelectedFactionName() const {return data.selectedFactionName.getString();}
int getCurrentFactionIndex() const {return data.currentFactionIndex;}
int getToFactionIndex() const {return data.toFactionIndex;}
@ -700,6 +725,8 @@ private:
public:
PlayerIndexMessage( int16 playerIndex);
virtual size_t getDataSize() const { return sizeof(Data); }
int16 getPlayerIndex() const {return data.playerIndex;}
virtual bool receive(Socket* socket);
@ -752,6 +779,8 @@ public:
NetworkMessageLoadingStatus();
NetworkMessageLoadingStatus(uint32 status);
virtual size_t getDataSize() const { return sizeof(Data); }
uint32 getStatus() const {return data.status;}
virtual bool receive(Socket* socket);
@ -791,6 +820,8 @@ public:
NetworkMessageMarkCell(){}
NetworkMessageMarkCell(Vec2i target, int factionIndex, const string &text, int playerIndex);
virtual size_t getDataSize() const { return sizeof(Data); }
string getText() const { return data.text.getString(); }
Vec2i getTarget() const { return Vec2i(data.targetX,data.targetY); }
int getFactionIndex() const { return data.factionIndex; }
@ -829,6 +860,8 @@ public:
NetworkMessageUnMarkCell(){}
NetworkMessageUnMarkCell(Vec2i target, int factionIndex);
virtual size_t getDataSize() const { return sizeof(Data); }
Vec2i getTarget() const { return Vec2i(data.targetX,data.targetY); }
int getFactionIndex() const { return data.factionIndex; }
@ -868,6 +901,8 @@ public:
NetworkMessageHighlightCell(){}
NetworkMessageHighlightCell(Vec2i target, int factionIndex);
virtual size_t getDataSize() const { return sizeof(Data); }
Vec2i getTarget() const { return Vec2i(data.targetX,data.targetY); }
int getFactionIndex() const { return data.factionIndex; }