ifdef for win32 only code

This commit is contained in:
Mark Vejvoda 2010-04-01 07:53:07 +00:00
parent e392f3ca2f
commit 76f4b87cbb
2 changed files with 253 additions and 0 deletions

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@ -0,0 +1,249 @@
// ==============================================================
// This file is part of Glest (www.glest.org)
//
// Copyright (C) 2001-2008 Martio Figueroa
//
// You can redistribute this code and/or modify it under
// the terms of the GNU General Public License as published
// by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version
// ==============================================================
#include "components.h"
#include <cassert>
#include <algorithm>
#include "metrics.h"
#include "core_data.h"
#include "platform_util.h"
#include "leak_dumper.h"
using namespace std;
namespace Glest{ namespace Game{
// =====================================================
// class GraphicComponent
// =====================================================
float GraphicComponent::anim= 0.f;
float GraphicComponent::fade= 0.f;
const float GraphicComponent::animSpeed= 0.02f;
const float GraphicComponent::fadeSpeed= 0.01f;
GraphicComponent::GraphicComponent(){
enabled= true;
}
void GraphicComponent::init(int x, int y, int w, int h){
this->x= x;
this->y= y;
this->w= w;
this->h= h;
font= CoreData::getInstance().getMenuFontNormal();
enabled= true;
}
bool GraphicComponent::mouseMove(int x, int y){
return
x > this->x &&
y > this->y &&
x < this->x + w &&
y < this->y + h;
}
bool GraphicComponent::mouseClick(int x, int y){
return mouseMove(x, y);
}
void GraphicComponent::update(){
fade+= fadeSpeed;
anim+= animSpeed;
if(fade>1.f) fade= 1.f;
if(anim>1.f) anim= 0.f;
}
void GraphicComponent::resetFade(){
fade= 0.f;
}
// =====================================================
// class GraphicLabel
// =====================================================
const int GraphicLabel::defH= 20;
const int GraphicLabel::defW= 70;
void GraphicLabel::init(int x, int y, int w, int h, bool centered){
GraphicComponent::init(x, y, w, h);
this->centered= centered;
}
// =====================================================
// class GraphicButton
// =====================================================
const int GraphicButton::defH= 22;
const int GraphicButton::defW= 90;
void GraphicButton::init(int x, int y, int w, int h){
GraphicComponent::init(x, y, w, h);
lighted= false;
}
bool GraphicButton::mouseMove(int x, int y){
bool b= GraphicComponent::mouseMove(x, y);
lighted= b;
return b;
}
// =====================================================
// class GraphicListBox
// =====================================================
const int GraphicListBox::defH= 22;
const int GraphicListBox::defW= 140;
void GraphicListBox::init(int x, int y, int w, int h){
GraphicComponent::init(x, y, w, h);
graphButton1.init(x, y, 22, h);
graphButton2.init(x+w-22, y, 22, h);
graphButton1.setText("<");
graphButton2.setText(">");
selectedItemIndex=-1;
}
//queryes
void GraphicListBox::pushBackItem(string item){
items.push_back(item);
setSelectedItemIndex(0);
}
void GraphicListBox::setItems(const vector<string> &items){
this->items= items;
setSelectedItemIndex(0);
}
void GraphicListBox::setSelectedItemIndex(int index){
assert(index>=0 && index<items.size());
selectedItemIndex= index;
setText(getSelectedItem());
}
void GraphicListBox::setSelectedItem(string item){
vector<string>::iterator iter;
iter= find(items.begin(), items.end(), item);
if(iter==items.end()){
throw runtime_error("Value not found on list box: "+item);
}
else {
setSelectedItemIndex(iter-items.begin());
}
}
bool GraphicListBox::mouseMove(int x, int y){
return
graphButton1.mouseMove(x, y) ||
graphButton2.mouseMove(x, y);
}
bool GraphicListBox::mouseClick(int x, int y){
if(!items.empty()){
bool b1= graphButton1.mouseClick(x, y);
bool b2= graphButton2.mouseClick(x, y);
if(b1){
selectedItemIndex--;
if(selectedItemIndex<0){
selectedItemIndex=items.size()-1;
}
}
else if(b2){
selectedItemIndex++;
if(selectedItemIndex>=items.size()){
selectedItemIndex=0;
}
}
setText(getSelectedItem());
return b1 || b2;
}
return false;
}
// =====================================================
// class GraphicMessageBox
// =====================================================
const int GraphicMessageBox::defH= 240;
const int GraphicMessageBox::defW= 350;
void GraphicMessageBox::init(const string &button1Str, const string &button2Str){
init(button1Str);
button1.init(x+(w-GraphicButton::defW)/4, y+25);
button1.setText(button1Str);
button2.init(x+3*(w-GraphicButton::defW)/4, y+25);
button2.setText(button2Str);
buttonCount= 2;
}
void GraphicMessageBox::init(const string &button1Str){
font= CoreData::getInstance().getMenuFontNormal();
h= defH;
w= defW;
const Metrics &metrics= Metrics::getInstance();
x= (metrics.getVirtualW()-w)/2;
y= (metrics.getVirtualH()-h)/2;
button1.init(x+(w-GraphicButton::defW)/2, y+25);
button1.setText(button1Str);
buttonCount= 1;
}
bool GraphicMessageBox::mouseMove(int x, int y){
return button1.mouseMove(x, y) || button2.mouseMove(x, y);
}
bool GraphicMessageBox::mouseClick(int x, int y){
bool b1= button1.mouseClick(x, y);
bool b2= button2.mouseClick(x, y);
if(buttonCount==1){
return b1;
}
else{
return b1 ||b2;
}
}
bool GraphicMessageBox::mouseClick(int x, int y, int &clickedButton){
bool b1= button1.mouseClick(x, y);
bool b2= button2.mouseClick(x, y);
if(buttonCount==1){
clickedButton= 1;
return b1;
}
else{
if(b1){
clickedButton= 1;
return true;
}
else if(b2){
clickedButton= 2;
return true;
}
}
return false;
}
}}//end namespace

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@ -226,6 +226,8 @@ void Window::setupGraphicsScreen(int depthBits, int stencilBits) {
SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, newDepthBits);
}
#ifdef WIN32
static HWND GetSDLWindow()
{
SDL_SysWMinfo info;
@ -236,6 +238,8 @@ static HWND GetSDLWindow()
return info.window;
}
#endif
void Window::toggleFullscreen() {
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s %d]\n",__FILE__,__FUNCTION__,__LINE__);