hotkey support for scenario list boxes
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parent
dbb2409d76
commit
7224f134c7
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@ -200,6 +200,7 @@ void MenuStateScenario::cleanupPreviewTexture() {
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void MenuStateScenario::mouseClick(int x, int y, MouseButton mouseButton) {
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CoreData &coreData= CoreData::getInstance();
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SoundRenderer &soundRenderer= SoundRenderer::getInstance();
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string advanceToItemStartingWith = "";
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if(mainMessageBox.getEnabled()){
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int button= 0;
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@ -214,8 +215,19 @@ void MenuStateScenario::mouseClick(int x, int y, MouseButton mouseButton) {
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}
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}
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}
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return;
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}
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else if(buttonReturn.mouseClick(x,y)){
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else {
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if(Shared::Platform::Window::isKeyStateModPressed(KMOD_SHIFT) == true) {
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const wchar_t lastKey = Shared::Platform::Window::extractLastKeyPressed();
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// xxx:
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// string hehe=lastKey;
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// printf("lastKey = %d [%c] '%s'\n",lastKey,lastKey,hehe);
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advanceToItemStartingWith = lastKey;
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}
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}
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if(buttonReturn.mouseClick(x,y)){
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soundRenderer.playFx(coreData.getClickSoundA());
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mainMenu->setState(new MenuStateNewGame(program, mainMenu));
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return;
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@ -225,7 +237,7 @@ void MenuStateScenario::mouseClick(int x, int y, MouseButton mouseButton) {
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launchGame();
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return;
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}
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else if(listBoxScenario.mouseClick(x, y)){
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else if(listBoxScenario.mouseClick(x, y,advanceToItemStartingWith)){
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try {
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if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d] listBoxScenario.getSelectedItemIndex() = %d scenarioFiles.size() = %d\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,listBoxScenario.getSelectedItemIndex(),(int)scenarioFiles.size());
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