fix to prevent selecting units and resources ( like trees) at once

This commit is contained in:
Titus Tscharntke 2012-11-06 22:29:13 +00:00
parent 7c59a00416
commit 6880b06152

View File

@ -5314,7 +5314,7 @@ void Renderer::renderSelectionEffects() {
} }
} }
if(selectedResourceObject!=NULL) if(selectedResourceObject!=NULL && selection->getCount()<1)
{ {
Resource *r= selectedResourceObject->getResource(); Resource *r= selectedResourceObject->getResource();
int defaultValue= r->getType()->getDefResPerPatch(); int defaultValue= r->getType()->getDefResPerPatch();