bugfix for target selection

This commit is contained in:
Titus Tscharntke 2011-02-13 16:46:32 +00:00
parent 30da435fc2
commit 62a2b7cc94
1 changed files with 11 additions and 10 deletions

View File

@ -1894,16 +1894,17 @@ bool UnitUpdater::unitOnRange(const Unit *unit, int range, Unit **rangedPtr,
break;
}
}
//any enemy
for(int i = 0; result == false && i < enemies.size(); ++i) {
if(enemies[i]->isAlive() == true ) {
*rangedPtr= enemies[i];
enemySeen=enemies[i];
result=true;
break;
}
}
if(!result){
//any enemy
for(int i= 0; i < enemies.size(); ++i){
if(enemies[i]->isAlive() == true){
*rangedPtr= enemies[i];
enemySeen= enemies[i];
result= true;
break;
}
}
}
if(result)