- bugfix for in game joins pause / resume

This commit is contained in:
Mark Vejvoda 2013-02-28 01:31:02 +00:00
parent e4235cc551
commit 5aaa023476
1 changed files with 1 additions and 3 deletions

View File

@ -5420,11 +5420,9 @@ void Game::setPaused(bool value,bool forceAllowPauseStateChange,bool clearCaches
faction->clearCaches();
}
}
pauseRequestSent=false;
}
//printf("setPaused new paused = %d\n",paused);
pauseRequestSent=false;
//resumeRequestSent=false;
}
}