- cleaned up some compiler warnings

This commit is contained in:
Mark Vejvoda 2010-09-06 06:22:08 +00:00
parent aca497781c
commit 58ab55a6aa
5 changed files with 19 additions and 19 deletions

View File

@ -94,7 +94,7 @@ protected:
std::string ipAddress;
SimpleTaskThread *pingThread;
std::map<string,float> pingCache;
std::map<string,double> pingCache;
time_t lastThreadedPing;
Mutex pingThreadAccessor;
@ -136,7 +136,7 @@ public:
bool isSocketValid() const;
static bool isSocketValid(const PLATFORM_SOCKET *validateSocket);
static float getAveragePingMS(std::string host, int pingCount=5);
static double getAveragePingMS(std::string host, int pingCount=5);
float getThreadedPingMS(std::string host);
virtual std::string getIpAddress();

View File

@ -112,15 +112,15 @@ private:
int lastMouseX[mbCount];
int lastMouseY[mbCount];
static unsigned int lastMouseEvent; /** for use in mouse hover calculations */
static int64 lastMouseEvent; /** for use in mouse hover calculations */
static MouseState mouseState;
static Vec2i mousePos;
static bool isKeyPressedDown;
static bool isFullScreen;
static SDL_keysym keystate;
static void setLastMouseEvent(unsigned int lastMouseEvent) {Window::lastMouseEvent = lastMouseEvent;}
static unsigned int getLastMouseEvent() {return Window::lastMouseEvent;}
static void setLastMouseEvent(int64 lastMouseEvent) {Window::lastMouseEvent = lastMouseEvent;}
static int64 getLastMouseEvent() {return Window::lastMouseEvent;}
static const MouseState &getMouseState() {return Window::mouseState;}
static void setMouseState(MouseButton b, bool state) {Window::mouseState.set(b, state);}

View File

@ -26,7 +26,7 @@
#endif
#ifdef WIN32
#define S_ISDIR(mode) ((mode) & _S_IFDIR)
#define S_ISDIR(mode) (((mode) & _S_IFDIR) == _S_IFDIR)
#elif defined(__GNUC__)
#else

View File

@ -266,11 +266,11 @@ Ip::Ip(unsigned char byte0, unsigned char byte1, unsigned char byte2, unsigned c
Ip::Ip(const string& ipString){
int offset= 0;
size_t offset= 0;
int byteIndex= 0;
for(byteIndex= 0; byteIndex<4; ++byteIndex){
int dotPos= ipString.find_first_of('.', offset);
size_t dotPos= ipString.find_first_of('.', offset);
bytes[byteIndex]= atoi(ipString.substr(offset, dotPos-offset).c_str());
offset= dotPos+1;
@ -759,7 +759,7 @@ void Socket::simpleTask() {
//printf("Pinging hosts...\n");
for(std::map<string,float>::iterator iterMap = pingCache.begin();
for(std::map<string,double>::iterator iterMap = pingCache.begin();
iterMap != pingCache.end(); iterMap++) {
MutexSafeWrapper safeMutex(&pingThreadAccessor);
iterMap->second = getAveragePingMS(iterMap->first, 1);
@ -1024,7 +1024,7 @@ int Socket::send(const void *data, int dataSize) {
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] need to send more data, trying again getLastSocketError() = %d, bytesSent = %d, dataSize = %d\n",__FILE__,__FUNCTION__,__LINE__,getLastSocketError(),bytesSent,dataSize);
MutexSafeWrapper safeMutex(&dataSynchAccessor);
int totalBytesSent = bytesSent;
ssize_t totalBytesSent = bytesSent;
int attemptCount = 0;
time_t tStartTimer = time(NULL);
while(((bytesSent > 0 && totalBytesSent < dataSize) ||
@ -1910,7 +1910,7 @@ void BroadCastSocketThread::execute() {
setRunningStatus(false);
}
float Socket::getAveragePingMS(std::string host, int pingCount) {
double Socket::getAveragePingMS(std::string host, int pingCount) {
double result = -1;
return result;

View File

@ -41,7 +41,7 @@ namespace Shared{ namespace Platform{
// Matze: hack for now...
static Window* global_window = 0;
static int oldX=0,oldY=0;
unsigned int Window::lastMouseEvent = 0; /** for use in mouse hover calculations */
int64 Window::lastMouseEvent = 0; /** for use in mouse hover calculations */
Vec2i Window::mousePos;
MouseState Window::mouseState;
bool Window::isKeyPressedDown = false;
@ -153,9 +153,9 @@ bool Window::handleEvent() {
//ms.centerMouse = (event.motion.state & SDL_BUTTON_MMASK) != 0;
codeLocation = "h";
setMouseState(mbLeft, event.motion.state & SDL_BUTTON_LMASK);
setMouseState(mbRight, event.motion.state & SDL_BUTTON_RMASK);
setMouseState(mbCenter, event.motion.state & SDL_BUTTON_MMASK);
setMouseState(mbLeft, (event.motion.state & SDL_BUTTON_LMASK) == SDL_BUTTON_LMASK);
setMouseState(mbRight, (event.motion.state & SDL_BUTTON_RMASK) == SDL_BUTTON_RMASK);
setMouseState(mbCenter, (event.motion.state & SDL_BUTTON_MMASK) == SDL_BUTTON_MMASK);
if(global_window) {
global_window->eventMouseMove(event.motion.x, event.motion.y, &getMouseState()); //&ms);
@ -219,7 +219,7 @@ bool Window::handleEvent() {
}
*/
// Check if the program has lost window focus
if (event.active.state & SDL_APPACTIVE == SDL_APPACTIVE) {
if ((event.active.state & SDL_APPACTIVE) == SDL_APPACTIVE) {
if (event.active.gain == 0) {
Window::isActive = false;
}
@ -249,9 +249,9 @@ bool Window::handleEvent() {
showCursor(willShowCursor);
}
*/
if (event.active.state & SDL_APPMOUSEFOCUS != SDL_APPMOUSEFOCUS &&
event.active.state & SDL_APPINPUTFOCUS != SDL_APPINPUTFOCUS &&
event.active.state & SDL_APPACTIVE != SDL_APPACTIVE) {
if ((event.active.state & SDL_APPMOUSEFOCUS) != SDL_APPMOUSEFOCUS &&
(event.active.state & SDL_APPINPUTFOCUS) != SDL_APPINPUTFOCUS &&
(event.active.state & SDL_APPACTIVE) != SDL_APPACTIVE) {
if (event.active.gain == 0) {
Window::isActive = false;
}