From 50fe71a651b2e4d2ead1ee6ca7948ee29195d682 Mon Sep 17 00:00:00 2001 From: Titus Tscharntke Date: Sat, 29 May 2010 00:14:00 +0000 Subject: [PATCH] The worker bug ( found and fixed by silnarm ) http://glest.org/glest_board/index.php?topic=5508.0 --- source/glest_game/types/unit_type.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/glest_game/types/unit_type.cpp b/source/glest_game/types/unit_type.cpp index 6e52403b..e8ff20a6 100644 --- a/source/glest_game/types/unit_type.cpp +++ b/source/glest_game/types/unit_type.cpp @@ -548,7 +548,7 @@ bool UnitType::isOfClass(UnitClass uc) const{ case ucWarrior: return hasSkillClass(scAttack) && !hasSkillClass(scHarvest); case ucWorker: - return hasSkillClass(scBuild) || hasSkillClass(scRepair); + return hasSkillClass(scBuild) || hasSkillClass(scRepair)|| hasSkillClass(scHarvest); case ucBuilding: return hasSkillClass(scBeBuilt); default: